Previous Message: Re: Ptolus
Next Message: Re: Ptolus
Month Index: November, 2007
From: Loki <george.williams.iv@?????.com> Date: Thu, 15 Nov 2007 09:01:10 -0600 Subject: Re: Bluffside: City on the Edge - Was: Ptolus
Thanks for the comments, I have been contemplating adding Bluffside to my list of things to buy as 3.5 stuff drops off the market, your comments have cemented that. -Loki On Nov 14, 2007 3:35 AM, Tauster <chefseehund@???.de> wrote: > On Wed, 14 Nov 2007 19:30:57 -0000, David Shepheard > <david_shepheard@???????.com> wrote: > > >IMHO, I think it is better to keep published RPG settings within their > own > >crystal sphere. > > > >Campaign settings often have special rules about magic, races or gods. I > >would personally prefer to see all of those sorts of rules pushed out to > the > >edges of the crystal sphere. If you mix and match different campaign > >settings, it isn't so easy to do this. (Imagine for example, trying to > put > >Krynn, Oerth and Toril in the same crystal sphere. It just wouldn't feel > >right.) > > I agree, mixing different sets of rules is not always a good thing in a > campaign, and almost always a bad thing when writing a new setting. > > However since I'll use the writeup of Mirrorspace mainly for my own > campaign, this is of no concern to me. We have an extensive set of > houserules, so a few new rules are not going to wreak havoc in our game. > > > >So I'd probably want to create a crystal sphere (called Bluffspace) to go > >around this product. I'd probably also want to put it well outside The > Known > >Spheres. (Once The Known Spheres was sorted out, I'd probably want to see > >regions of unexplored space built up during d20 System campaign settings > >and/or out of print TSR campaign settings. If all the d20 System settings > >were kept to one area, it might help AD&D DMs as they could ignore the > >entire sector.) > > I said I do the write-up of Mirrorspace mainly for my own game, but as I > want the sphere eventually to make it onto BtM, I'll find a way around the > problem: I'll use the original Bluffside as inspiration for one of the > cities in the section "Ports of Mirrorspace". I'll rename it and give only > a brief overview over the city with all the main attributes staying > roughly the same (being located on the edge of a cliff, deposits of > adamantium being mined, smelted and traded with, ruins of an ancient > race...). > > I'll add a small paragraph mentioning that there is (or _was_ as it seems > to be out of print to me) a gaming product called "Bluffside" out there > that can be used, but the overview will be large enough to give the DM the > general idea for creating his own city without having to use the original > accessory. > > You wrote "Once The Known Spheres was sorted out..." - I think it will > take YEARS until we have described the Known Spheres in enough detail to > feel confident turning towards the frontier spheres. > > Besides: Frontier places are always exciting places for adventures, and > spelljammer is no exception here. I don't think we should wait until we > have done the Known Spheres. > > While I see the sphere of Mirrorspace among the Known Spheres and easily > reachable for spelljammers, it has a distinct "frontier-flavour" due to > it's history (the fall of Mirror Prime) and other properties (like being a > high-psi-sphere). It's location is still well-known but nobody in his > right mind would go there without good reasons (buying adamantium from > Bluffside, treasure-hunting, being brainwashed by the Aboleth of Melodya > or the Mindflayers of Thoon, being a Wonderseeker with ties to the sphere, > etc). > > > (I just realised I am mixing the discussion about world-building in > general with specific points about Mirrorspace and Bluffside. Sorry for > that bad style!) > > > >I think it would normally be possible to take an entire line of products > and > >infer that they are set on the same planet. And I think that it might be > >possble to take several different product lines from the same publisher > and > >infer that each product line is set on a different planet within the same > >crystal sphere. > > > > In general, you're right, but I see a few obstacles in that way: > > 1) Not every good product worth including has follow-ups (and not all > follow-ups have the same good quality). Companies going belly-up like > thunderheadgames seemingly did show that. > > 2) Not every DM wants to use the whole product line only because he likes > _one_ product. and those who want to do so often don't have the money > (myself included). > > 3) Another reason for not giving _every_ product (-line) it's own sphere > is that this would be far too time-consuming. So much work goes into a > write-up of a sphere... If I'd start writing up a sphere for every city I > want to use in my game, there wouldn't be time for the game itself > anymore. > > Again: I agree that what you suggest would be the best way to deal with > 3rd party products, but I think it is not the most workable way. > > Spelljammer was partially created to provide a way to integrate and link > different game worlds (apart from planescape). If that means that I have > to adapt those worlds a bit to fit in "my" gaming universe, so be it. ;o) > > > > > >Have you got anything else from Thunderhead Games? > > No, only "Bluffside, City on the Edge". It was a bargain buy on ebay and I > was positively surprised about the great quality. Amazon lists one other > Bluffside product: "Interludes: Brief Expeditions to Bluffside" but I have > yet to get this one. Its written by one of the authors of the original > accessory so I hope the quality is the same. > > Tauster > }:o) > > >David "Big Mac" Shepheard > >Virtual Eclipse Role Playing Club > > > http://uk.groups.yahoo.com/group/virtualeclipselrp/links/d20_system_001071 > 937434/Spelljammer_001071430476 > >http://spelljammer.wikia.com/ > >http://www32.brinkster.com/virtualeclipse/ > > > >From: "Tauster" <chefseehund@???.de> > >Sent: Monday, November 12, 2007 1:19 PM > >Subject: Re: [SPELLJAMMER] Ptolus > > > > > >> [hijack] > >> Btw: Has anybody used Thunderhead Games' "Bluffside: City on the edge" > in > >> a campaign? It seems the company doesn't exist anymore, at least thats > my > >> impression after not finding any recent activity on their homepage. The > >> latest update was in 2003: > >> http://web.archive.org/web/*/http://thunderheadgames.com > >> > >> I plan to use Bluffside on a planet in Mirrorspace, so any experiences > >> from gaming would be welcome. > >> [/hijack] > > > >******************************************************************** > >The D&D Homepage: http://www.wizards.com/dnd > >The Spelljammer Homepage: http://www.spelljammer.org > >To unsubscribe, send email to LISTSERV@??????.???????.com > >with UNSUB SPELLJAMMER-L in the body of the message. > >========================================================================= > > ******************************************************************** > The D&D Homepage: http://www.wizards.com/dnd > The Spelljammer Homepage: http://www.spelljammer.org > To unsubscribe, send email to LISTSERV@??????.???????.com > with UNSUB SPELLJAMMER-L in the body of the message. > -- George "Loki" Williams, writing and other aberrations Humid City http://humidcity.com Defend New Orleans http://www.defendneworleans.com Consolidated Contact Info http://humidcity.com/more-humidity/contact/
Previous Message: Re: Ptolus
Next Message: Re: Ptolus
Month Index: November, 2007