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From: David Shepheard <david_shepheard@???????.com> Date: Wed, 10 Oct 2007 23:11:29 +0100 Subject: Re: Tons, tons and more tons - Was: Are Attached files ok?
From: "Paul Westermeyer" <westermeyer@???????.net> Sent: Tuesday, October 09, 2007 8:43 AM Subject: Re: [SPELLJAMMER] Tons, tons and more tons - Was: Are Attached files ok? >I generally feel such arguments are a dead end but... All arguments are dead ends. But as long as people argue against a bit of information they think *might* be wrong, and not make personal attacks, I think that debates can help people to test their logic. There is a law of diminishing returns, where you gain less and less, but if people are seeking the truth (rather than trying to defeat others) I think they would enjoy a civilised debate, even if they loose it. > We have 'SJ' tons, a measurement of ship size, always defined as a > measurement of volume. It also represents a measurement of how much air a > ship of that volume drags along with it. But the volume measurement is of > the ship itself, not of its air envelope. Hmm. Well, page 28 of CoAS specifically states that "spacial tons" *are* "100 cubic yards of atmosphere". Page 25 says: "A ship's size is defined in *tonnage* (T) - literally the amount of displacement the ship takes up. Since this displacement also influences the amount of breathable air surrounding the ship in space, a tonnage is also a reflection of both its crew capacity and requirements." And then also states that a ton is "100 cubic yards". This seems to be two different bits of information. I suppose that your case could be supported by arguing that the "displacement of a spelljamming ship" is measured by "the air that the ship displaces" (in the same way that the displacement of a sailing ship is measured by the water that the ship displaces). That isn't actually the way that I've always read this, but I've tried to look at this from the other direction and you can't bend the words of page 25 to get them to fit in with the words of page 28. So, I'll change my point of view on air envelopes and make them an area that is greater than the displaced air in the middle of the air envelope. I'm not sure if that is going to make the total volume equal to 27 times the ship volume, or something less than that. But I don't think that it really matters*. I've got a number and I can use that number to work out the duration of the air supply. I also know that if I can somehow increase the displacement of the ship by an entire (spacial) ton, I can add to the air supply of the ship. * = At least I can't see any in game need to know the "true" volume of an air envelope at this time. > There are also 'nautical tons' which are really 'tons displacement' and > represents how much water a ship 'displaces'. If you hear someone > describe a battleship, for example, as 32,000 tons, that is how many tons > of water the ship displaces as it sits in the ocean. Not the same as SJ > tons. Yep. That is exactly what paragraph 2 of the "Ship Hulls" section on page 27-28 of CoAS says. I was trying to get that across. I might have had some faulty logic along the way, but I'm glad I did, because you have opened my eyes to something else. I still think that it would be useful to go through ships that land at sea and try to calculate "nautical displacement" alongside "spacial displacement". (Note that I don't think we need to do this for ships that only land on the ground.) When a spelljamming ship lands in water, it ceases to be a spelljamming ship and converts to a nautical craft. At that point any rules involving tonnage, would be expecting a groundling craft (so SJ tons would give you a false result). I think that we could look at the nautical tonnage of the groundling ships in SJ (caravel, coaster, cog, drakkar, dromond, galleon, great galley and longship) and check to see if there is a direct relationship between the two types of displacement. Maybe we can plot a graph and use that to see that SJ tons = 2 x groundling tons (or whatever). > And, of course, we have 'tons' as a measurement of weight, and the form > most folks here are familair with. I actually feel that "tons of weight" would be more likely to relate to the hull points of a spelljamming ship than the displacement. > The reason I think these discussions are a dead end, is that none of us > our nautical engineers, and even if if we were, we are not _Rennaissance_ > nautical engineers. > > Simply put, we just don't know enough about what we are talking about to > not avoid constant, massive error. I'd agree with that. The same also could be said of many other things included in SJ or D&D in general. How many of us are really experts in the way that druids or bards work. How many of us know much about the real god Ptah? But I think that if people are actually willing to look things up, rather than to just throw in their unqualified opinion, *and* if they are willing to consider that they *might* be wrong, rather than to insist that SJ can only work their way, then *something* can be gained by *someone* when one of these conversations happens. > I know enough, through my work in nautical history, to see some of the > more glaring errors but that's about it. Hmm. Was it you that made HackJammer tons different to Spelljammer tons? Was your logic based on your knowledge of nautical history, a desire to "not duplicate SJ rules word for word", or a desire to make HJ tons fit in with other HackMaster products? > And that' not even considering the wonky physics Spelljammer, and magic. Reading this sentence has made me think that spellcasters could *try* to use magic to alter the displacement of a ship. (I'm thinking of a spell, that makes a 1 ton ship have the displacement, and therefore an air envelope, of ship with 2 or more tons. A spell that wouldn't increase the actual tonnage, so would not have any effect on hull points. The spell would be of limited use, because when it expired, the extra air would drift off into wildspace instantly.) > Best to just take the stats as you are given them and explain > inconsistencies as SJ physics and magic. > > IMO, of course. If you look closely at the gold coins minted on The Rock of Bral you will see the words: "In Grubb We Trust"! ;-) I prefer to accept the original decisions of The Grubbmeister and co as gospel, but I would love to be able to ask him a bunch of questions to deal with the things where some level of ambiguity is present. (Actually, I'd have to go further than that and say that I wish that WotC would contact Jeff Grubb and ask "him" to oversee a 4th edition version of Spelljammer. I think that you, Adam, Rian and Static would make very good contributions to a 4th edition Spelljammer [so would love to see you have a say in any future version], but I also am convinced that Jeff Grubb has pictures of SJ in his head that he has never taken the time to put onto a page.) "Pay no attention to the arcane behind the curtain." David "Big Mac" Shepheard Virtual Eclipse Role Playing Club http://uk.groups.yahoo.com/group/virtualeclipselrp/links/d20_system_001071937434/Spelljammer_001071430476 http://www32.brinkster.com/virtualeclipse/
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