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Month Index: August, 2007
From: David Shepheard <david_shepheard@???????.com> Date: Tue, 28 Aug 2007 20:01:11 +0100 Subject: Re: Planejammer
From: "The Selin" <the_selin101us@?????.com> Sent: Saturday, August 25, 2007 6:16 PM > Planejammer ship > Interesting, normal spacejammer ships cannot breach the planes, but some > special ship can. I will write a high level adventure including a > planejammer ship. I was talking to Loki about this a long time ago. I can't remember who came up with what, but as Planewalkers use "keys" to get between planes, we though that Planejammers would need keys for their ships to make the jump. So part of the process is discovering what the keys are and how to use them. The Pirates of Gith and the Astromundi Cluster provide a couple of clues. *********** * SPOILER * *********** This section contains information about how Clusterspace works and shouldn't be read by anyone playing (or planning to play) in a Clusterspace game. The Pirates of Gith are said to steal elven ships, because they can take them to the Astral Plane. I would argue that means that either the elven ships or the Gith are the key. Because the Pirates of Gith don't do this with other ships, I would say that the nature of elven ships is the key. Coincidentally, Clusterspace stops non-elven ships leaving the sphere. Clusterspace has an unusual relationship to its planes and I would therefore take a logical jump and infer that the crystal sphere needs the same key as the Astral Plane. I think that key is a living ship. So I would argue that The Spelljammer and Smalljammers can also leave Clusterspace or be taken onto the Astral Plane. (I would also argue that if a Radiant Dragon can grab any other ship and tow it then the ship can be treated as an "attended object". So I would let a Radiant Dragon take a non-living ship out of Clusterspace or, if it can make the hop, onto the Astral Plane.) ******************* * END OF SPOILER * ******************* Something else might be needed on top of the key, to take a ship onto the Astral Plane but I would say we have one key on our keyring. And if you can work through the other planes, you can look for keys for taking ships onto them too. > About Blood War > I think that either baatezu or tannari who meet will wage war against each > other, even if they cross swords in outer space, Krynnspace or whatever. > It's in their blood. Baatezu or Tannari from the Great Wheel probably would fight. But I'm arguing that they wouldn't normally get to Krynnspace because of the Barrier of Krynnspace. If there are Baatezu or Tannari native the Krynnspace's Abyss, they would serve the evil gods of the Holy Orders of the Stars and may not be so likely to be at war with each other. > Celestians > Celestians as they have knowledge of spelljamming travel also of > planetravel. I remember clerics of Celestian in Sigil, and the god is also > in the Planescape boxed set. Celestians are definately the number one experts in Planejamming. I think that some will specialise in Planewalking and others will specialise in Spelljamming. The Celestians who engage in Planejamming are probably a small sub-set of the church. > About Zivilyn > I think Zivilyn as an old world trying to defy the gods, in a way that > must be destroyed, or maybe the Zivilyn's gods are trying to defy the > order of the outer planes . I would argue that the gods of Dragonlance are worshiped throughout Krynnspace. Although, they may have been called by different names on each world. So the Zivilyn pantheon should be a reinterpretation of the Holy Orders of the Stars. > Something like trying to arrange prime material worlds into one, or build > their own outer plane. They certainly wouldn't need to space. Zivilyn was a massive planet before it went pop. I'm not so sure that people living on the Material Plane would need to build their own Outer Plane. Doing something like making Zivilyn hop to the Dome of Creation, could be seen as a way to achive immortality in paradise, but I'm not sure that making a *new* Outer Plane would have any advantages. What sort of Outer Plane were you thinking of? > So anything that happened must explain the severed conection of Krynn with > the Great Wheel- maybe the severed connection its part of the Zivilyn > punishment- and some debris surely remain. Maybe they tried to bring some of the gods of the Great Wheel to Krynnspace! :-) I've got an idea about that. I'll try to work out the bumps and post it. David "Big Mac" Shepheard Virtual Eclipse Role Playing Club http://uk.groups.yahoo.com/group/virtualeclipselrp/links/d20_system_001071937434/Spelljammer_001071430476 http://www32.brinkster.com/virtualeclipse/
Previous Message: Re: "Furryspace?" - Was: Wow
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Month Index: August, 2007
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | The Selin | |||
| Re: Planejammer | Steven | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Steven | |||
| Re: Planejammer | Michael Shell | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Bill Olander | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Michael Shell | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Michael Shell | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Rodger Burns | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Michael Shell | |||
| Re: Planejammer | Bill Olander | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Loki | |||
| Re: Planejammer | Paul Westermeyer | |||
| Re: Planejammer | Bill Olander | |||
| Re: Planejammer | Steven | |||
| Re: Planejammer | Bill Olander | |||
| Re: Planejammer | Blackmaer | |||
| Re: Planejammer | Bill Olander | |||
| Re: Planejammer | Steven | |||
| Re: Planejammer | Asa Benjamin Winkler | |||
| Re: Planejammer | Loki | |||
| Re: Planejammer | Blackmaer | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Loki | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | Charles Taylor | |||
| Re: Planejammer | Charles Taylor | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Matt Hoffman | |||
| Re: Planejammer | Loki | |||
| Re: Planejammer | Michael Shell | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | Paul Westermeyer | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | Michael Shell | |||
| Re: Planejammer | Loki | |||
| Re: Planejammer | Michael Shell | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | David Shepheard | |||
| Re: Planejammer | Charles Taylor | |||
| Re: Planejammer | David Shepheard |