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Month Index: April, 2007
From: David Shepheard <david_shepheard@???????.com> Date: Tue, 24 Apr 2007 02:41:33 +0100 Subject: Re: WOTC pulls plug on Dragon & Dungeon mag
----- Original Message ----- From: "Adam Miller" <night_druid3000@?????.com> Sent: Friday, April 20, 2007 2:40 PM Subject: Re: [SPELLJAMMER] WOTC pulls plug on Dragon & Dungeon mag > --- Loki <george.williams.iv@?????.com> wrote: > >> I've gotten Dragon since issue 40, I will miss it >> terribly. As an outspoken proponenet of technology I >> beleve that this comes from a combination f short >> sightedness and a lack of understanding of the >> medium. > > I work for a company with a very similar business > model, so I consider myself fairly to very experienced > in what WotC is trying do. I have to say, I don't > think its going to work. D&D as a pay site appeals to > a very niche subset of a very niche market; they'll be > lucky to break even with their operating costs. That > assumes they'll be able to piggyback on Hasbro's > servers & support personelle. Even then, I > guesstimate a good $500k to $1 million annual > operating expenses, easy. I think that WotC also don't appreciate the needs of their non-American customers. They often shut down their forums at times when Americans are asleep, but British people are awake. I'm sure that if they have a subscription D&D website, they will have exactly the same sort of maintenance policy and shut the servers down at times that are most convenient for Americans. So there will be a country somewhere (I don't know exactly where) that is unlucky enough to be in the wrong timezone. People in that country will probably have to stay up late or download things during work hours. The beauty with Dragon and Dungeon magazines, is that they sold by distributors that are based in the country where the readers live. You don't have to get up at 2am to read Dragon or Dungeon. And if you buy the magazine outside the USA you can pay for it in your own currency. WotC are either going to have to go to a lot of effort to allow people to pay in any currency or they are going to force everyone to pay in US dollars. So they are either going to have to spend a lot of effort getting the international aspect working or they will put off a lot of non-American customers who have been happily feeding money into WotC for years (via Dragon and Dungeon licence fees). To be honest, I can't see the appeal of an online D&D pay-site. I can't imagine any sort of service that would make me want to subscribe. I'm either going to have to print everything out (in which case I wouldn't be prepared to pay much) or they are going to have to provide a print on demand (PoD) service. I don't think that you can run a magazine (like Dragon or Dungeon) with this sort of model, but I think that WotC could have done other things that *would* make cash. There are a lot of 0e, 1e and 2e adventures, campaign settings and supplements out there and they do continue to sell via Paizo's website. WotC could get a team of writers to convert the most popular TSR products to 3e and integrate the conversion (crunch) and the original material (fluff) into a single PDF. These conversions could be sold as a pay-per-download service. On top of that the writers doing conversions could be paid on a commission basis, so there would be no cost to WotC apart from the general running costs. (In fact if I was in charge of WotC, I think I'd get Paizo to sell converted PDFs, a PoD publisher to sell hardcopy versions, get all the writers to agree to be paid on commission and set up all the financial deals so that WotC got its percentage of the cash without paying any of the operating costs.) The same sort of idea could be used for new material. If designers got paid on a percentage basis, there would also be no need to run competitions like the one where Ebberon was chosen as a new campaign setting. Authors who believed in their own products, would fund the R&D costs themselves - the most successful authors would make a lot of profit and the least successful authors would have to wait a long time to recover their production costs. David "Big Mac" Shepheard Virtual Eclipse Role Playing Club http://uk.groups.yahoo.com/group/virtualeclipselrp/links/d20_system_001071937434/Spelljammer_001071430476 http://www32.brinkster.com/virtualeclipse/
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