Search SJML Archives! (Powered by Google)

Previous Message: Re: Campaign Musings: Bral 200 years later
Next Message: Re: What are Spelljammer campaigns actually like?
Month Index: March, 2007


From:     Loki <george.williams.iv@?????.com>
Date:     Sat, 17 Mar 2007 10:03:53 -0500
Subject:  Re: Campaign Musings: Bral 200 years later
> If indeed you want to move your game 200 years into
> the "future", I'd almost make Bral a whole lot bigger.


My paln already.

* You established that in your game, Bral owns some
> nearby asteroids, no more than 10,000 miles distant.


They have als dragged new asteroids into the cluster to expand their
territory.

* I suggested moving the portal from the College
> (which is really a bad place for trade) to a nearby
> asteroid.


The portal, by its nature as an artifact of the Lady of Pain, cannot be
moved.

So, taking that, you could say that Bral has "spread
> out" over the last 200 years and now emcompasses say a
> dozen asteroids.  Afterall, Bral, as it stands now,
> has almost no place to grow; it can't take in too many
> more people.  But if it allowed to expand...:)


I was thinking more along the lines of 20-30 asteroids.

Thus, "New" Bral could look like this:
>
> * Old Bral - the oldest part of the city.  Pretty much
> untouched from the original.


I am thiking of adding in a subterranean level ofr two. Dwarven excavations,
caverns from the illithid/beholder incarnatiosn of the Rock, etc.

* Celestian's Planar Port - where the portal is
> located, lots of warehouses, markets, fortifications,
> docks, barracks, etc.


I'm thiking about 3 asteroids each for the Celestians and the Church of
Ptah. The rise in power of the Celestians would be hugely irksome to the
Ptah-ites which will create an interesting new dynamic between the two.

* The Slums - 1-3 asteroids covered by cheap
> rowhouses, inhabited by descenants of refugees from
> that Black Moths event.  Maybe planar refugees as
> well.


That is lovely!

* Black Rock - where forges, tanneries, & other
> "undesirable" industries are found.


Hoouse Nobrodduk anyone?

* Guild Quarter - better homes, where artisans &
> craftsmen dwell.


Nice thinking.

* The Forest - "Central Park" of Bral, a whole
> asteroid of nothing but trees.  A big park, serves
> double-duty as atmosphere cleaner.


RNR spot for Elven navy as well.

* The Greenhouses - farming asteroids run by the
> "Green Alliance" (fertility/cultivation deities such
> as Demeter) that produce much of the food needed by
> the city.  Due to the cleric/druid efforts, the
> production here is way higher than it should be.


There are already several farming asteroids, increasing their number to feed
additional population is an idea I should not have missed.

* Ferries - 50-ton tradesmen, gutted so they can carry
> as many people as possible, make routine trips from
> one asteroid to the other, carrying up to 500 people
> at one time.  The "subway" or "busing" system of Bral.


FANTASTIC idea!!Thanks, this is just the sort of trouble shooting I was
hoping for. I just settled on the timeframe about two days ago so this is
still heavily in the development stage...

George "Loki" Williams, writing and other abberrations

Humid City
http://humidcity.com

Defend New Orleans
http://www.defendneworleans.com

Consolidated Contact Info
http://humidcity.com/more-humidity/contact/


Previous Message: Re: Campaign Musings: Bral 200 years later
Next Message: Re: What are Spelljammer campaigns actually like?
Month Index: March, 2007

SubjectFromDate (UTC)
Campaign Musings: Bral 200 years later    Loki    17 Mar 2007 01:26:53
Re: Campaign Musings: Bral 200 years later    Adam Miller    17 Mar 2007 13:24:59
Re: Campaign Musings: Bral 200 years later    Adam Miller    17 Mar 2007 14:05:14
Re: Campaign Musings: Bral 200 years later    Tev    17 Mar 2007 14:51:22
Re: Campaign Musings: Bral 200 years later    Loki    17 Mar 2007 14:55:26
Re: Campaign Musings: Bral 200 years later    Loki    17 Mar 2007 15:03:53
Re: Campaign Musings: Bral 200 years later    Adam Miller    17 Mar 2007 15:35:53
Re: Campaign Musings: Bral 200 years later    Adam Miller    17 Mar 2007 15:51:24
Re: Campaign Musings: Bral 200 years later    Peter Aronson    17 Mar 2007 18:39:32
Re: Campaign Musings: Bral 200 years later    Loki    17 Mar 2007 19:44:44
Re: Campaign Musings: Bral 200 years later    David Shepheard    20 Mar 2007 02:07:08
Re: Campaign Musings: Bral 200 years later    Loki    20 Mar 2007 03:22:59

[ SPJ-L@Cornell.edu ] [ Spelljammer@Leicester.ac.uk ] [ Spelljammer@MPGN.com ] [ Spelljammer-L@Oracle.Wizards.com ]