Search SJML Archives! (Powered by Google)

Previous Message: Re: Spelljammer NPCs
Next Message: Re: Spelljammer NPCs
Month Index: February, 2007


From:     Ariel Sibal <asibal_2000@?????.com>
Date:     Thu, 1 Feb 2007 02:43:31 -0800
Subject:  Re: Spelljammer Side Trek
Sword Heir

Introduction:

She stands by the rail looking out into the stars. Her
black veil covers her teary eyes. She looked like a
person in mourning. The captain stand beside her and
talk softly with her. There are whispers of who she
might be and why she is on the ship. The whispers of
the rumors are quietly silenced by the officers. It is
bad karma to bring a grieving person on the ship. The
crew are afraid that the tears are for them.

For The Dungeon Master:

She is Lady Jessica Obadai, wife of Lord Jared Obadai.
She is on the ship to escape from her husband's
relatives who are fighting over her husband estate.
She is ostracized, but her young son is claimed by
each kin that wanted to control the estate. Chief
among claimers is Lord Jared's mother who never
accepted Jessica, but claims that the baby is the
replacement of her beloved son.

Lady Jessica boarded the ship of the players, be it
their ship or a ship they are employed. She is
planning to make a hasty retreat and disappear into
the backwaters of wildspace. She will raise her son,
Joam, away from her husband's family and leave all
that bitter fighting behind. When she left she took
only a few possessions that belong to her and her
husband. One of the items is Saginaw, the Bloodtongue,
a magical bastard sword.

The sword is magical bastard sword that Lady Jessica's
husband wields when he was alive. The sword double
edge blade is in Damascus style swirl of steel,
mythril and silver. The handle is bound by leather
with a mythril pommel capped by a bloodstone and the
mythril hilt are two dragons at each side of the
blade. The sword has no magical bonuses for to hit or
damage, but it can hit and damaged any creature that
required magical weapons to hit, not matter the the
bonus requirements. On any roll that hit it's
opponent, a natural roll for damage that cause maximum
damage, the player roll again for extra damage for
every natural roll.

Adventure Background:

The family of Lord Jared not only want the boy, but
also the sword. Whoever can have produced both can
call himself regent for the baby. Each of the family
would send their agents looking for mother and child.
The mother of Lord Jared would be at the forefront of
the search. She hated Lady Jessica with a passion. She
looked down on her as the person that not qualified to
be her son's bride. She wanted her grandson to raise
him as her own. She would make sure this time that the
next lord would be all she dreamed her own son should
have been if only he did not destroyed his life.

For The Player Characters:

You always seen her at the rails looking into
wildspace. She is polite, but reserve keeping to her
cabin or her brief walk on the deck. She would stay
out of the crew's way and would only talked to the
captain. She always wore black clothes with a black
lace veil over her face.

Adventure:

After returning to the port where Lady Jessica
boarded, several group of men would be inquiring in
the bars and hostels, if they saw a lady with a baby
board any ship. There would be several different
group, representing different family members, looking
for the same information. It is up to the PCs if they
would cooperate in finding Lady Jessica or try to keep
the port she left the ship a secret. If the PC does
not cooperate, rumors will work around the bars about
their possible involvement. If they cooperate, they
would be reimbursed with 100 GP for any information
that would return Lady Jessica and the young lord. If
they willingly helped, they would later learn that the
young lord was returned, but Lady Jessica was nowhere
to be found. If the PCs try to locate Lady Jessica the
same men would try to stop them from locating her
whereabouts, which is probably in the dungeon in the
family's estate.

Concluding The Adventure:

If the PCs helped in returning Lady Jessica to the
family, her dead husband's personal guards would exact
revenge on the PCs. 

If they did not cooperate they will find it would be
hard to stay in port without running into a lot of
trouble from the family.

If they protected Lady Jessica and helped her gain her
husband's estate back, they would be handsomely
rewarded. The PC's ship would also gain employment
with the Trade House the family controls.


 
____________________________________________________________________________________
Cheap talk?
Check out Yahoo! Messenger's low PC-to-Phone call rates.
http://voice.yahoo.com


Previous Message: Re: Spelljammer NPCs
Next Message: Re: Spelljammer NPCs
Month Index: February, 2007

[ SPJ-L@Cornell.edu ] [ Spelljammer@Leicester.ac.uk ] [ Spelljammer@MPGN.com ] [ Spelljammer-L@Oracle.Wizards.com ]