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Month Index: November, 2006
From: Adam Miller <night_druid3000@?????.com> Date: Mon, 27 Nov 2006 17:54:30 -0800 Subject: Re: MotM: Dragonhope
Hope you like this one; it takes the whole "love of half-dragons" of 3e to a whole new level! ;) Though I'm sorry about the delay on this one; got hammered at work (again, ugh). Dragonhope Small (D) Spherical Air Climate: Temperate Orbital Position: Outer Lunar Day Length: 20 standard days Year Length: 500 standard days Native Races: Half-Dragons, any In the void before you is a pale blue-green spherical world. The whole moon is one solid color, possibly due to continuous, unbroken cloud cover. The surface features or interior of this moon are completely obscured. Dragonhope is a small air world about 1,800 miles in diameter. Much like other air worlds, it has a few hundred floating islands drifting in its wind, orbiting around the center of gravity. The largest of these islands is about 25 miles in diameter and half that thick, while the smallest are just big enough to fit a fair-sized castle on. The islands move about by their own will and cannot be affected by the actions of ships or monsters. Any ship that gets in the path of an island crashes into it without altering its course. The air is constantly fresh and clean to breathe. The moon does not have seasons per say, but does have areas that range from artic cold to tropical warm. The zones do not follow any sort of discernable pattern. An area of tropical air and weather exists not far from an area of blistering cold. The areas shift from time to time, so no one area remains in eternal summer or winter. Overall the moon has a temperate climate This moon is both named for and controlled by one Khyne Dragonhope, who created a secret society he arrogantly named the Order of the Dragonhope. In short, the Order believes in nothing less than the total subjugation of the Known Spheres under the iron fist of half-dragon protégées. It is their duty and destiny to create the race of half-dragons that will one day rule over all other lesser races. Landmarks Dragonbreath Haze: The uppermost portion of Dragonhopes atmosphere is a foggy region known as the Dragonbreath Haze. This Haze obscures the moons interior from wildspace, and wildspace from the interior. The Haze is about 100 miles from its lowest point to the highest. There are numerous unpredictably dangerous air rivers running through the Haze, making crossing it chancy at best. Any ship passing through has a 15% chance of being struck by an air river, suffering 2d6 hull points of battering damage. Footprint Islands: The Footprint Islands is a chain of about 90 islands. The islands are overgrown with lush temperate rainforests, dripping with mosses and vines. The Order is looking to create a refuge for green and black dragons on the islands, or possibly bronze and gold dragons, should they managed to convince such creatures to join their cause. Several Order agents are scouring the islands for suitable dragon lairs. To help secure the islands, construction has begun on several small fortresses, from which they can protect and pamper their draconic charges. Dragonfire: This small flying island is the location of the moons sole volcano, which rises over 15,000 feet above its base. Inside its mile-wide cauldron is a bubbling, churning mess of molten lava pools, geysers, and hot springs. The area is perfect for red dragons, and one, Bileflame, has retired to this area. Bileflame is a mature adult red dragon and has grown too uncontrollable by the Order for use in their breeding programs. In her time, she has laid at least ten clutches of half-dragons and was well-paid for each clutch. She is neutral in how she relates to the Order, although she finds them useful servants and a nice source of gold. The constant pampering and worshipping doesnt hurt, either. Native Creatures As Dragonhope is an air world, it is largely barren of life. At the bottom of the food chain are plants that drift in the wind thanks to countless tiny airbags. These airbags serve both to keep the tree aloft and as the leaves of the tree. Animals can digest the leaves without trouble. Some trees grow editable fruit and nuts that can be harvested. The trees are remarkably productive, more so than standard trees of similar size. The trees are grazed upon by vast herds of cows of the skies, a large bulbous animal with an air-filled body. It uses fin-like appendages to maneuver as it floats in the breeze. The meat from these animals has the taste of beef. These animals are the primary food-source for most of the inhabitants of Dragonhope. They travel in vast herds of tens of thousands animals, ranging in size from small calves to enormous bulls as big as wasp ships. Animals that have been imported intentionally or otherwise, include various types of rats, dogs, cats, and birds. These creatures inhabit the bowels of Dragonhopes settlements but are not numerous. Their territories are limited due to the planets nature. The Order has intentionally imported various types of dragonettes as pets as well as a means of keeping pests under control, and the larger dragonettes and drakes are used as mounts. Guide to Groundlings The inhabitants of Dragonhope are all members of a secret society known as the Order of the Dragonhope. The Order was founded about fifty years ago by the disgraced paladin Khyne Dragonhope, who has come to believe that the only hope for the Known Spheres future is for human(oids) and dragons to sire a race of half-dragons. The half-dragons will lead the entire Known Spheres into a new golden age of enlightenment. To this end, the Order seeks out dragons willing (and unwilling) to participate in their dream of creating a new half-dragon nobility. Members of the Order were originally humans, but their numbers have grown to include many dwarves, elves, halflings, orcs, ogres, kobolds, and other races as well. All are fanatically loyal to the cause. New recruits are gleaned from ports all across wildspace, and brought to Dragonhope to be fully indoctrinated into the Orders philosophy. During this time, the Order determines the best way to use the recruits talents. Some are sent back to wildspace ports to act as agents for the Order, while those with the most potential are picked as dragonmates, to be mother or father to a new generation of half-dragons. Obviously, due to the Orders activities, there are a very large number of half-dragons on Dragonhope. Most are the spawn of human/chromatic dragon cross-breeds, although the spawn of other races and other types of dragons are in the general population. Regardless of their parents, all of the half-dragons are pampered and provided with training and an education that would be the envy of many a nobleman. The Order teaches them that they are destined to rule, that in time, all of the Known Spheres will come to regard them as the Chosen of the Gods. Of course, this leads the half-dragons with a sense of superiority over all other races. Of the various races serving the Order, none are more numerous or fanatical as kobolds. Though Khyne was a noted slayer of kobolds, he earned their respect through their many battles. When Khyane began to assemble his followers, many kobolds were swayed by his philosophies and came to view him as a great prophet. So taken were they by Khyne that they believe that his true form is that of a kobold and was given human form by the gods to spread his message to non-kobolds. The Order is pleased with the kobolds fanaticism and uses them in many roles, from drudge work to champions guarding their precious dragons. Obviously, there are a number of dragons dwelling in lairs on Dragonhope. There is a little over forty dragons on the moon, almost all ranging from juvenile to mature adult. When a dragon reaches the mature adult age category, the Order pays the dragon well and retires them, giving them new lairs on a suitable world where they can continue their lives. Some dragons, particularly those who were willing participants, maintain contact with the Order and work with them to achieve similar goals. Most of the dragons are chromatic, especially red, green, and black dragons, although there are a small number of metallic dragons as well. Some dragons have been shanghaied into the Orders service, others have joined willingly, lured by promises of gold and power, others still are simply misguided by Khynes words and beliefs. Ports of Call The Dragonhope (Castle, 6,000): The Dragonhope is a large, classical castle built on the largest floating island. This castle is the center of the Orders breeding programs. The castle has a circular shape, with a small town built between its outer and inner walls. Many of the Orders lay followers, those who believe in the Orders mission but lack the skills or magic necessary to make useful agents, dwell in the town. As a town, it operates as countless others across the Spheres, although dragon imagery is everywhere. Citizens wear dragon-decorated tunics, toys are made to resemble dragons, and dragon statues decorate the streets. Above the town is the castle-proper, which is a strong fortress, heavily patrolled by half-dragon footmen. The towers are given over to luxury apartments for the forty or so captive dragons. Through a combination of magic, potions, flattery, and bribery, the Order keeps these dragons under thumb and willing to mate with the strongest humanoid mates that can be found. Khyne himself dwells in the highest tower, while large caverns below the castle are carefully designed nurseries to raise young half-dragons. Destiny (Town, 3,000): This hidden town is the location of a small academy where adolescent half-dragons are trained and prepared to rule. Unfortunately, as the Order has become corrupted, many of the half-dragons are trained in such things as seduction, war, and thievery. As a result, many half dragons become seductive spies, charismatic dark knights/blackguards, brutish pirates, nimble thieves, fanatic priests (of Tiamat or other evil deities), zealot monks, and frightful sorcerers. Lair (Town, 2,400): This town can be found inside a small floating island and is a minor pirate outpost. It is run by a half-red dragon son of Khyne who goes by the name of Scarwing. For the most part, the port is a place where pirate ships loyal to the Order can lay anchor, effect repairs, hire on new crew, and spend their ill-gotten gains on booze and women. Order is kept by two score half dragon, half ogre brutes. The docks are large enough to accommodate a ship as large as a squidship, and as many as six ships can dock at once. Resources and Trade Dragonhope does not much in the way of resources. There is a surplus of foodstuff that can be harvested and exported for profit. There may be other resources that might be exploited, although the inhabitants have little interest in pursuing them. The Order has other means of generating revenue rather than exploiting resources, including running several merchant operations, sponsoring adventuring companies, as well as setting up several baronies run by half-dragons. Of course, piracy and other illegal activities are the primary source of Dragonhopes resources. There is only a limited trade to and from Dragonhope. The Order does not wish to create a trade center at this moon, and discourage tradesmen from making frequent stops at the moons ports. There are few deals to be had and civilian port facilities are poor. History The tale of the Dragonhope begins with one Khyne Dragonhope, a paladin on a distant world. Over the course of many years, Khyne, a bastion of strength, became increasingly disillusioned with the failings of man. Disappointment turned to bitterness, and Khyne began to turn away from his fellow men. In his quest for a source of strength and courage, he turned increasingly to dragons. In these magnificent creatures he found the strength and honor so lacking in humanity. If only I could bring the strength of the dragons blood to humanity, they would become the guiding light to a new golden age, he thought. With this in mind, he hatched a plan to breed dragons with humanity to create a breed of noble dragonmen. Few saw the wisdom to Khynes plan. It was rejected by both his order and the elders of the metallic dragons. Undaunted, Khyne pushed his plan forward, first by bribing some greedy chromatic dragons into his breeding program, then subduing dragons into cooperating. When Khynes program was discovered, he was stripped of his paladin status and banished. Even this did not deter the former paladin, and he descended into madness. He took the name Dragonhope, citing that dragonblooded humans was the only hope for humanity everywhere. With an army of followers, several captured dragons, and hundreds of half-dragons, he fled to this moon to continue his work. His followers came to be known as the Order of the Dragonhope. In the decades since settling Dragonhope, Khyne has fallen far from the light. He is now a blackguard, anti-paladin to some, although he does not even realize this change in status. He believes himself righteous in is endeavor to create a superior race of half-dragons. In his mind, they will conquer the Known Spheres and establish a new Golden Age of enlightenment. He personally has sired over 100 sons and just as many daughters by his dragonwives. In recent years, Khyne has been researching means of manifesting an Aspect or Avatar of Tiamat on Dragonhope. In his delusions, he seeks to seduce her, the Dragonmother, and thus sire the ultimate half-dragons, a line of kings for all of the Known Spheres. To achieve this great goal, the Order has been quietly gathering the resources it needs to bring Tiamat to Dragonhope. Should they prove successful, there is no telling what evil they would unleash upon countless worlds. Other Considerations It is not likely the Player Characters will have Dragonhope marked on any chart they possess. It is more likely they will learn of this moon when they become targeted by the Order, perhaps via simple piracy, or worst, kidnapped by the Order to be added to their sinister breeding programs. Famously strong and powerful PCs are especially favorite targets of the Order, who want to breed these qualities into their half-dragons. Or the PCs may never learn of Dragonhope itself and instead the half-dragons can be a source of half-dragon henchmen for an existing, very powerful foe. And finally, there is always a chance that an NPC or even a PC might himself hail from Dragonhope; after all, not all of those born on this moon are evil! Bibliography Spelljammer: Dungeons & Dragons in Space Monster Manual ____________________________________________________________________________________ Do you Yahoo!? Everyone is raving about the all-new Yahoo! Mail beta. http://new.mail.yahoo.com
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Month Index: November, 2006
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| MotM: Dragonhope | Adam Miller | |||
| Re: MotM: Dragonhope | Dreamer | |||
| Re: MotM: Dragonhope | Adam Miller |