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Month Index: November, 2006


From:     Loki <george.williams.iv@?????.com>
Date:     Sat, 25 Nov 2006 10:47:39 -0600
Subject:  Re: Spelljamer/Stormwrack
Quoth Dreamer:
> The reason that I borrowed Stormwrack, and I and a couple of
> other people looked at it, was with an eye to using something
> very similar for SJ.  I'm certainly willing to go back and have
> another look at it, but our initial opinion was that it looked so
> different to SJ that you would be throwing away most of the
> existing SJ stats, and almost all of the ship handling rules.

Well I am just starting to play with it a bit as I ramp up for my new
Planejammer game, so these are unresearched opinions as yet. The
statblock idea from 3e is one that I love, and the Stormwrack
statblocks have a hgh degree of correspondance wth SJ if you look at
them.

The main thing is the complication of using hull sections, something I
am still on the fence about. On one hand it provides a little more
realism and a way to sink a ship without having t smash it into
toothpicks. On the other hand it looks cumbersome and could well take
a lot of the fun out of combat.

 I like the Sea/Spaceworthiness and Shiphandling scores. I would say
that in SJ these would stack with Pilot Spelljammer (or your
campaign's analogue) for making rolls. Power type (helm varietal) and
land/water landing can be easily added as subheadings in the speed
section of the statblock.

I am also looking at the stat layout from Aether and Flux, as well as
making a request once again for someone t post a statblock from
Airships (Bastion Press) for me to look at. I know it seems to be the
elusive grail, but  would like to get a 3e standard statblock for SJ
so we can all quit messing with conversion after conversion and share
our ships easily.

Once I have it smoothed out a bit I will be posting a custom Octopus
from my last campaign as an example ship.

> That is why we went for a 'minimal change' approach which altered
> as little of the 2ndEd SJ mechanics, to attempt to produced 3rdEd
> mechanics, as we could.
Much like my own last camaign there.

> If you can develop a way of bending the Stormwrack mechanics to
> bring them a lot closer to all the existing SJ stuff, I will
> certainly be very interested!
I ave Stormwrack ad the Lorebook of the Void in my lap even now!

> If there is some way to use Stormwrack for ships on the sea, then
> compatible SJ rules for ships in atmosphere and in wildspace,
> that would obviosly have big advantages.
At the very least I want to write a set of SJ mods for those using
Stormwrack so they have an easier time bridging the gap between sea
and wildspace. -
-Loki


Previous Message: Re: Spelljamer/Stormwrack
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Month Index: November, 2006

SubjectFromDate (UTC)
Spelljamer/Stormwrack    Loki    23 Nov 2006 04:17:08
Re: Spelljamer/Stormwrack    Michael Shell    23 Nov 2006 05:56:43
Re: Spelljamer/Stormwrack    DIABLO AMANOS    23 Nov 2006 06:01:42
Re: Spelljamer/Stormwrack    Michael Shell    23 Nov 2006 06:06:06
Re: Spelljamer/Stormwrack    DIABLO AMANOS    23 Nov 2006 06:08:35
Re: Spelljamer/Stormwrack    Michael Shell    23 Nov 2006 06:10:27
Re: Spelljamer/Stormwrack    Dreamer    23 Nov 2006 10:03:42
Re: Spelljamer/Stormwrack    Olander    23 Nov 2006 15:18:27
Re: Spelljamer/Stormwrack    Loki    23 Nov 2006 16:11:04
Re: Spelljamer/Stormwrack    Loki    23 Nov 2006 16:47:14
Re: Spelljamer/Stormwrack    DIABLO AMANOS    23 Nov 2006 17:12:27
Re: Spelljamer/Stormwrack    Dreamer    25 Nov 2006 07:53:54
Re: Spelljamer/Stormwrack    Loki    25 Nov 2006 16:47:39
Re: Spelljamer/Stormwrack    Lawrence Morris    26 Nov 2006 04:36:00
Re: Spelljamer/Stormwrack    DIABLO AMANOS    26 Nov 2006 06:26:30
Re: Spelljamer/Stormwrack    Jonathan M. Thompson    26 Nov 2006 06:41:19
Re: Spelljamer/Stormwrack    DIABLO AMANOS    26 Nov 2006 06:43:40
Re: Spelljamer/Stormwrack    Jonathan M. Thompson    26 Nov 2006 06:45:17
Re: Spelljamer/Stormwrack    DIABLO AMANOS    26 Nov 2006 06:47:52
Re: Spelljamer/Stormwrack    Adam Miller    26 Nov 2006 23:31:08

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