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Month Index: October, 2006


From:     Steven <steven.james.1@??????????.??.uk>
Date:     Mon, 16 Oct 2006 23:24:47 +0100
Subject:  Re: New Ship Weapon: Swarm GLobe
*snippage*
In <URL:news:local.spelljam> on Sun 15 Oct, Steven wrote:
Looks like quite an elegant weapon.

The obvious defence against this, and swarms in general, is a
really low damage area effect spell - something that did 1d3 cold
damage might be ideal.

I'm not sure if such a thing exists, but a magic item which could
do it in a hurry would be really useful if people start chucking
these around!

It is a one-shot weapon, but compared to the price of your Helm,
or just your ship and cargo, likely a worthwhile investment.

Pipes of The Sewers to fetch your rats for you?

How difficult is it to do a minimal spec for wasps or hornets?

Your bale of hay will stop burning in the void, then likely catch
again as it goes back into atmosphere.


-- 
Dreamer
dreamer@??????.?????.??.uk
http://www.romsys.demon.co.uk/



Soemone suggested Summon Monster etc for this, but that wouldn't work in the
Flow either, normal beasties can't be hedge dout by Prot Form Evil etc so,
normal beasties are good ;)

I believe there are specs for other swarms in other WOTC books..*checks*
Ah ha, Fiend Folio, page 172, Wasp Swarm! :)


Previous Message: Re: New Ship Weapon: Swarm GLobe
Next Message: Re: Races in Space
Month Index: October, 2006

SubjectFromDate (UTC)
New Ship Weapon: Swarm GLobe    Steven    15 Oct 2006 18:22:16
Re: New Ship Weapon: Swarm GLobe    Ryltar Thamior    16 Oct 2006 00:14:40
Re: New Ship Weapon: Swarm GLobe    Dreamer    15 Oct 2006 21:58:59
Re: New Ship Weapon: Swarm GLobe    Steven    16 Oct 2006 22:19:12
Re: New Ship Weapon: Swarm GLobe    Steven    16 Oct 2006 22:24:47

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