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Month Index: August, 2006


From:     David Shepheard <david_shepheard@???????.com>
Date:     Sat, 26 Aug 2006 00:05:00 +0100
Subject:  Re: WoW - I wonder....
From: "Dreamer" <dreamer@??????.?????.??.uk>
Sent: Friday, August 25, 2006 9:31 PM


> In <URL:news:local.spelljam> on Fri 25 Aug, Ryltar Thamior wrote:
>> We need to appeal to the niche out there that likes SJ - everyone seems 
>> to
>> either hate it, think it's a quaint novelty like a world with a world on 
>> the
>> inside as well that should be disregarded as a relic from the 2E past, or
>> love it.
>>
>> How we appeal to them is a differant matter... advertising might be a 
>> good
>> idea - on the net. Get people from the 3e generation into our little
>> hobby...
>
> Does anyone know anything about the SJ computer game that I've
> just about heard existed?

It's called Pirates of Realmspace and you can find details about it on 
Wikipedia:

http://en.wikipedia.org/wiki/Spelljammer:_Pirates_of_Realmspace

> Any chance that someone might revive something from that, and
> maybe even make it the basis of a MMORPG like WoW?

>From the look of this old DOS game, it was more like Elite than World of 
Warcraft.

In WoW ships are there to transport players from one place to another. I'd 
rather like to see a MMORPG solar system with players able to play 
individual characters on a large variety of asteroids and planets and ships 
spelljamming regular and semi-regular routes between different ports.

> (Yes, yes, I know!  I'm mad! [grin] )

You must be a Tinker Gnome

> As for SJ, its got monsters, pirates, fantasy heroics, amazing
> visuals - I'm really suprised no one has not tried to make more
> of it!

The one thing that WoW currently doesn't have is mid voyage encounters on 
its ship voyages. A Spelljammer MMORPG could add something like that to each 
voyage. Ship routes could have a variety of difficulties. WoW's isolated 
"instances" seem a little artificial, but isolated encounters in the middle 
of a spelljamming voyage, would make more sense. WoW currently makes players 
queue up for things like the battleground, and that also seems a little 
artificial, but again waiting for an "irregular" spelljamming ship to arrive 
seems more logical.

I think the idea has a lot of potential, but I see two big problems with a 
SJ MMORPG:

1) Most people seem to misunderstand the Spelljammer game and think that it 
is a sci-fi setting. This false expectation means that people that don't 
like sci-fi are very reluctant to give Spelljammer a second look and people 
who do like sci-fi feel robbed when the realise that it is actually a 
fantasy game. So the game would attract (and disapoint) the wrong audience, 
while not attracting the correct audience.

2) Spelljammer didn't ever really have a "proper" campaign setting. Bral is 
probably one of the best SJ locations and TSR deliberatly made that a 
location that could be put anywhere. I like the Bralspace (Spiralspace) on 
BtM, but I'm not sure if everything there was ever actually fully documented 
by TSR. So while Spiralspace seems (to me) a logical place to put a SJ 
MMORPG, any potential game designers hired by WotC might not actually "know" 
it exists.

The 3e FRCS did make a nod to Spelljammer when it listed information about 
The Sea of Night. So Realmspace would probably be the best place for a SJ 
MMORPG and you could actually get your Pirates of Realmspace MMORPG.

A D&D MMORPG, called Dungeons & Dragons Online, is already out:

http://www.ddo.com/index.php

The tabletop D&D RPG has had lots of campaign settings that work with a 
single game engine and it would be great if Hasbro did the same with D&D 
Online and let the designers release several different campagn settings. 
Each could be isolated from each other, but for players that signed up to 
more than one Spelljammer or Planescape could be used to transport a player 
from one setting to another.

If the D&D MMORPG worked like that, it could make WoW look like a very small 
setting.

David "Big Mac" Shepheard
Virtual Eclipse Role Playing Club
http://uk.groups.yahoo.com/group/virtualeclipselrp/links/d20_system_001071937434/Spelljammer_001071430476
http://virtualeclipse.aboho.com/ 


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Month Index: August, 2006

SubjectFromDate (UTC)
WoW - I wonder....    Adam Miller    25 Aug 2006 00:08:19
Re: WoW - I wonder....    Joseph Elric Smith    25 Aug 2006 00:24:55
Re: WoW - I wonder....    David Shepheard    25 Aug 2006 00:51:29
Re: WoW - I wonder....    Nils Jeppe    25 Aug 2006 04:28:23
Re: WoW - I wonder....    Ryltar Thamior    25 Aug 2006 10:03:01
Re: WoW - I wonder....    Michael Shell    25 Aug 2006 15:07:44
Re: WoW - I wonder....    Michael Shell    25 Aug 2006 14:56:17
Re: WoW - I wonder....    Adam Miller    25 Aug 2006 17:27:20
Re: WoW - I wonder....    Dreamer    25 Aug 2006 20:31:50
Re: WoW - I wonder....    Mark Vorwerk    25 Aug 2006 20:56:45
Re: WoW - I wonder....    Joseph Elric Smith    25 Aug 2006 22:04:04
Re: WoW - I wonder....    Adam Miller    25 Aug 2006 22:49:18
Re: WoW - I wonder....    David Shepheard    25 Aug 2006 23:05:00
Re: WoW - I wonder....    Michael Shell    26 Aug 2006 01:07:39
Re: WoW - I wonder....    Michael Shell    26 Aug 2006 01:15:46
Re: WoW - I wonder....    Mark Vorwerk    26 Aug 2006 03:55:23
Re: WoW - I wonder....    Michael Shell    26 Aug 2006 04:37:15
Re: WoW - I wonder....    Nils Jeppe    26 Aug 2006 07:08:12
Re: WoW - I wonder....    Nils Jeppe    26 Aug 2006 07:15:05
Re: WoW - I wonder....    Nils Jeppe    26 Aug 2006 07:17:26
Re: WoW - I wonder....    Nils Jeppe    26 Aug 2006 07:18:52
Re: WoW - I wonder....    Dreamer    26 Aug 2006 07:20:25
Re: WoW - I wonder....    Michael Shell    26 Aug 2006 08:35:33
Re: WoW - I wonder....    Michael Shell    26 Aug 2006 08:41:47
Re: WoW - I wonder....    Steven    26 Aug 2006 21:40:08
Re: WoW - I wonder....    Michael Shell    26 Aug 2006 21:46:55
Re: WoW - I wonder....    Dreamer    26 Aug 2006 18:26:49
Re: WoW - I wonder....    Dreamer    26 Aug 2006 18:33:53
Re: WoW - I wonder....    Jeymian Winterwolf    27 Aug 2006 00:03:28
Re: WoW - I wonder....    Nils Jeppe    28 Aug 2006 10:56:21
Re: WoW - I wonder....    Adam Miller    28 Aug 2006 11:41:37
Re: WoW - I wonder....    Mark Vorwerk    28 Aug 2006 14:48:20
Re: WoW - I wonder....    Mark Vorwerk    28 Aug 2006 14:52:26
Re: WoW - I wonder....    Mark Vorwerk    28 Aug 2006 14:55:37
Re: WoW - I wonder....    Nils Jeppe    28 Aug 2006 15:06:36
Re: WoW - I wonder....    Rian A. McMurtry    28 Aug 2006 15:44:35
Re: WoW - I wonder....    Michael Shell    28 Aug 2006 15:54:21
Re: WoW - I wonder....    Michael Shell    28 Aug 2006 15:58:28
Re: WoW - I wonder....    David Shepheard    29 Aug 2006 23:59:46
Re: WoW - I wonder....    David Shepheard    30 Aug 2006 01:26:13
Re: WoW - I wonder....    David Shepheard    30 Aug 2006 00:11:30
Re: WoW - I wonder....    Nils Jeppe    30 Aug 2006 06:45:17
Re: WoW - I wonder....    Nils Jeppe    30 Aug 2006 07:07:35
Re: WoW - I wonder....    Jeymian Winterwolf    30 Aug 2006 08:29:04
Re: WoW - I wonder....    Adam Miller    30 Aug 2006 11:30:00
Re: WoW - I wonder....    Michael Shell    30 Aug 2006 16:57:46
Re: WoW - I wonder....    Mark Vorwerk    30 Aug 2006 20:39:47
Re: WoW - I wonder....    Adam Miller    31 Aug 2006 00:16:58
Re: WoW - I wonder....    Mark Vorwerk    31 Aug 2006 02:11:58
Re: WoW - I wonder....    David Shepheard    07 Sep 2006 00:34:07

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