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Month Index: June, 2006


From:     Peter Aronson <pbaronson@???.net>
Date:     Fri, 2 Jun 2006 11:37:53 -0700
Subject:  Re: Anyone out there combined Aether & Flux and Spelljammer?
----- Original Message ----- 
From: "David Shepheard" <david_shepheard@???????.com>
To: <SPELLJAMMER-L@??????.???????.com>
Sent: Wednesday, May 31, 2006 1:20 PM
Subject: Re: [SPELLJAMMER] Anyone out there combined Aether & Flux and
Spelljammer?


> I don't have this book, but it sounds interesting. Do you know if the
rules
> you mention are open game content? Are the names "Aether" and "Flux"
stated
> to be "Product Identity"?
>
> If this comes from a book with the Open Gaming Licence (and we can remove
> any PI or get permission to reuse PI from the publisher) we could ask
Static
> to put a copy of the rules somewhere on the Beyond the Moons.

According to Aether & Flux's title page, spells, domains, magic items,
character classes, skills, feats, character and creature attributes and game
mechanics wholly derived from the d20 SRD are Open Game Content, and
everything else is the Product Identifty owned solely by Dark Furies
Publishing.

So the book certainly couldn't go up.  However, oddly enough, it sounds like
Aether Sails and their related equipment, being magic items could go up, but
Flux Sails and *their* equipment being other stuff, couldn't.  Odd.

Anyway, since this is a product still available for sale, it would have been
unkind to place it up, even if legal.  (See
http://www.amazon.com/gp/product/1932414010/qid=1149273388/sr=1-1/ref=sr_1_1/
103-5055786-2068635?s=books&v=glance&n=283155,
for example).

> If you make Aether and Flux rules sphere specific (rather than general
> rules) then they can change the crystal sphere that they are used in and
> make the spacefaring civilisation something special. As you have two
options
> you could make each work in a different crystal sphere. Both of those
> spheres would then have a large amount of system ships in them! And both
> would become special, because these items would have great value inside
the
> sphere, but little value elsewhere. It would be similar to the thing with
> steel coins in Krynnspace.

I'm considering this, except with thought that IMC they would work in most
spheres, allowing those drives to be used for lifebats and utility craft.

>
> Have a look at Nilespace to see how the author added something similar
> called "nilejamming" to a crystal sphere. The rules for "nilesails" are
> hidden so here is a direct link:
>
> http://lost.spelljammer.org/Nilespace/nilerule.html
>
> (I think it is a big shame that Nilespace is a Lost Sphere as I would love
> to see a 3e conversion of this sphere at some point.)

Interesting!  Thanks for pointing this out.

Best Regards,

Peter


Previous Message: Re: Ship sizes - was: staircases are major headaches!
Next Message: Re: Anyone out there combined Aether & Flux and Spelljammer?
Month Index: June, 2006

SubjectFromDate (UTC)
Anyone out there combined Aether & Flux and Spelljammer?    Peter Aronson    31 May 2006 18:04:29
Re: Anyone out there combined Aether & Flux and Spelljammer?    David Shepheard    31 May 2006 20:20:42
Re: Anyone out there combined Aether & Flux and Spelljammer?    Peter Aronson    02 Jun 2006 18:37:53
Re: Anyone out there combined Aether & Flux and Spelljammer?    Nathaniel Olsen    03 Jun 2006 01:56:57

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