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Month Index: April, 2006
From: Terry Masson <tilaurin@?????.com> Date: Thu, 6 Apr 2006 01:18:25 +0930 Subject: Re: Leroys 3e Ship system, and experience for battles
In an effort to find a balanced system to reward my PC's for ship encounters, here's a CR/EL thingo. XP rewards are same as from the DMG and normal monster stuff. I tend to award specific extra bonus xp to people for additional actions/ideas/tactics and whatnot so this isnt a pure 'this is what you should give people' but more a 'go from here' enjoy. **** Challenge Rating/Encounter Levels Ships have a basic CR of 1 per 5 tons (round up), also modified by crew as below. Certain ships, as they are of better design, also have modifications. Use the higher percentage of crew when figuring their modifier. If the PC's have multiple ships, their basic EL is their highest ship, plus the pure, unmodified tonnage CR of their additional ships. Modifier CR Green Crew -3 Novice Crew -2 Experienced Crew -1 Veteran Crew 0 Expert Crew +1 Master Crew +2 Grand Master Crew +3 Terrestrial Form -1 Poor Form -2 Advanced Form +1 Capital Weapon +1/weapon Helmsman Class A/Major Helm +1 Helmsman Class B/Minor Helm +0 Every 5 helmsman levels beyond the first 5 +1 Tilaurin
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Month Index: April, 2006
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Leroys 3e Ship system, and experience for battles | Terry Masson | |||
| Re: Leroys 3e Ship system, and experience for battles | David Shepheard | |||
| Re: Leroys 3e Ship system, and experience for battles | Terry Masson |