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Next Message: Re: 3rdEd 'Helmsman' character class
Month Index: April, 2006


From:     Dreamer <dreamer@??????.?????.??.uk>
Date:     Sun, 2 Apr 2006 08:54:24 +0100
Subject:  Re: Helmsman Prestige Class
In <URL:news:local.spelljam> on Sun 02 Apr, Peter Aronson wrote:
> ----- Original Message ----- 
> From: "Dreamer" <dreamer@??????.?????.??.uk>
> To: <SPELLJAMMER-L@??????.???????.com>
> Sent: Saturday, April 01, 2006 3:24 PM
> Subject: Re: [SPELLJAMMER] 3rdEd 'Helmsman' character class
> 
> > I'd be happy with most of it, with the possible exception of
> > "Eyes of the Ship" I & II, which seem very powerful to be used in
> > all directions from a Helmsman'd viewpoint,
> 
> Well, given the person with the abilites is stuck sitting in one place and
> can't throw spells, it's not so bad.  Admittedly, it gets a bit worse when
> the Helmsman has a Crown of the Stars, but still there's only so much they
> can do with it.

You obviously haven't seen how horribly effective someone who has
very good senses, and can at least warn, if not direct, their
fellows (via something like Telepthy) in a fight can be! [grin]


> > "Create Minor Helm", which is very powerful without some
> > downside, like being incapable of operating a Helm for a week.
> 
> I was thinking that they could not cast it again until the minor helm was
> dispelled or expired.  So a Helmsman could only create a single helm at a
> time.

This is a major magical working, which you would otherwise need
an INT 16+ 11th level Wizard for (or a suitable WIS 15+ 9th level
Cleric). Don't you think the downside should be more than only
being able to create a single one at a time?


> > I'm not sure if "Heal Ship" shouldn't have some sort of downside,
> > like inflicting normal damage equal to ten times the number of
> > hull points repaired on the Helmsman.
> 
> Maybe if it cost 100 XP per point repairs?

I just thought that healing the ship at the cost of your own hit
points made sense - it hurts but if you've got access to magical
healing its reasonably tolerable. Fun to roleplay!

The ship itself isn't magical, so I'm not sure about the idea of
burning XP to repair it, as I thought you normally burnt XP in
making (or maybe repairing) magic (items)?


> Best Regards,
> 
> Peter

-- 
Dreamer
dreamer@??????.?????.??.uk
http://www.romsys.demon.co.uk/


Previous Message: Locate Portal - 2nd summary
Next Message: Re: 3rdEd 'Helmsman' character class
Month Index: April, 2006

SubjectFromDate (UTC)
Helmsman Prestige Class    Chris Paasch    26 Feb 2001 21:34:29
Re: Helmsman Prestige Class    Sebastian Lucier    26 Feb 2001 23:11:03
Re: Helmsman Prestige Class    Adam Miller    27 Feb 2001 02:42:15
Re: Helmsman Prestige Class    Chris Paasch    27 Feb 2001 14:20:37
Re: Helmsman Prestige Class    Adam Miller    28 Feb 2001 02:23:09
Re: Helmsman Prestige Class    Chris Paasch    28 Feb 2001 14:35:05
Re: Helmsman Prestige Class    James Gaines    28 Feb 2001 18:58:06
Re: Helmsman Prestige Class    Chris Paasch    28 Feb 2001 19:52:57
Re: Helmsman Prestige Class    James Gaines    28 Feb 2001 20:02:16
Re: Helmsman Prestige Class    Chris Paasch    28 Feb 2001 20:16:12
Re: Helmsman Prestige Class    Bruce Battle    28 Feb 2001 22:48:16
Re: Helmsman Prestige Class    Sebastian Lucier    28 Feb 2001 23:02:02
Re: Helmsman Prestige Class    GROG THE ALMIGHTY    01 Mar 2001 00:32:38
Re: Helmsman Prestige Class    Chris Paasch    01 Mar 2001 16:41:08
Re: Helmsman Prestige Class    Leroy Van Camp III    02 Mar 2001 06:43:51
Helmsman Prestige Class    Peter Aronson    02 Apr 2006 01:27:46
Re: Helmsman Prestige Class    Dreamer    02 Apr 2006 07:54:24
Re: Helmsman Prestige Class    Peter Aronson    02 Apr 2006 17:04:01
Re: Helmsman Prestige Class    Dreamer    02 Apr 2006 21:32:24
Re: Helmsman Prestige Class    Buddy Murphy    02 Apr 2006 22:24:16

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