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Month Index: March, 2006


From:     Loki <george.williams.iv@?????.com>
Date:     Wed, 29 Mar 2006 21:53:14 -0500
Subject:  Re: New Spelljammer Spells
As is usually the case Adam, I like your work. I would nominate these
two unchanged for the Original Spells Supplement. BTW, who is
cataloguing these as we get the lists, domains, final spells, etc. in
order?
Loki

On 3/29/06, Adam Miller <night_druid3000@?????.com> wrote:
> Just because I like stirring the pot a bit :D  I've
> been working on new SJ spells for a while, and I'm
> starting to get a pretty nice list going.  Since we're
> talking spells, I figure I'd toss out a couple.
>
> Life Preserver
> Evocation (Force)
> Level: Sorcerer/Wizard 1
> Components: V, S
> Casting Time: 1 action
> Range: Long (400 ft + 40 ft./level)
> Target: Up to ten creatures no two of which can be
> more than 30 ft. apart
> Duration: 2 rounds per level
> Saving Throw: None
> Spell Resistance: No
>
> Life Preserver creates a rope of magical energy
> streams from your hand and into the hands of any
> large-sized creature or smaller.  This spell is
> commonly used to throw lines to crewmen whom have
> fallen overboard.  A caster can throw one Life
> Preserver line per round.  Once he has thrown the
> line, other beings can take his end of the rope.  The
> rope unerringly reaches its target, although the
> target can let go of the rope at any time.  If the
> target is unconscious, dead, or an inanimate object,
> the rope ties itself around the object.  A rope
> vanishes after 2 rounds per level of the caster or if
> the object is brought on board, whichever happens
> first.  For every two levels past 1st, the caster can
> throw another line.  You have two lines at 3rd level,
> three lines at 5th, and so on up to ten lines at 19th
> level.
>
>
> Walk the Plank
> Transmutation
> Level: Sorcerer/Wizard 1
> Components: V, S
> Casting Time: 1 action
> Range: Medium (100 ft. + 10 ft./level)
> Target: One plank-like object, length up to 10 ft. per
> level
> Duration: 1 round/level
> Saving Throw: None
> Spell Resistance: No
>
> You can cause one plank-like object, essentially a
> board about 2 ft. wide and 10 ft. long, to lengthen
> and extend.  It will extend to the edge of the air
> envelope, until hit hits a solid object, or until it
> reaches a length of 100 ft. + 10 ft./level.  Anyone
> who walks on this plank travel more quickly than
> normal; for every 5' square traveled, four 5' squares
> are actually traveled.  Thus, if a character moves
> onto the plank and moves two squares, he ends up eight
> squares from his starting point.  The plank is an
> ordinary piece of wood and has the following
> statistics: 1 in. thick, Hardness 5, 10 hp.
> Destroying any one section destroys the plank and ends
> the spell.  At the end of this spell, the plank
> returns to its normal length, dumping anyone still
> standing on it in wildspace.
>
> This spell is most commonly used to force condemned
> prisoners to "walk the plank", dumping them beyond the
> air envelope.  This keeps them from lingering in the
> gravity plane, wasting precious air.  It is also used
> to aide in the boarding of a grappled vessel, moving
> warriors (typically marines) quickly from one vessel
> to another.  This is somewhat risky, as a lucky shot
> could dump several crewmen into the wildspace between
> the ships.
>
> Adam
>
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--
George "Loki" Williams, writing and other abberrations
PEACH- Please Examine and Critique Honestly

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Previous Message: New Spelljammer Spells
Next Message: Re: Locate Portal conversion - Was: Whatever happened to the 3.5e conversions to the Spelljammer Spells?
Month Index: March, 2006

SubjectFromDate (UTC)
New Spelljammer Spells    Adam Miller    30 Mar 2006 00:55:05
Re: New Spelljammer Spells    Loki    30 Mar 2006 02:53:14
Re: New Spelljammer Spells    Dreamer    30 Mar 2006 07:43:07
Re: New Spelljammer Spells    David Shepheard    30 Mar 2006 17:17:47
Re: New Spelljammer Spells    Adam Miller    30 Mar 2006 20:17:59

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