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Month Index: January, 2006
From: Dreamer <dreamer@??????.?????.??.uk> Date: Thu, 26 Jan 2006 09:04:57 +0000 Subject: Re: Magic/Tech (Attn: A. Sibal)
In <URL:news:local.spelljam> on Thu 26 Jan, Loki wrote: > Hey, > I just aquired some sourebooks for use in Dragonstar and it immediately > struck me how useful it would be for a few of y'all. The books detail purely > magical variants of robots (an evolution of golems), computers, spellware, > and many other high"tech" items and weapons that would be useful. Well put > together works, although they REALLY amp up the power levels (Magic Blasters > MUAHAHAHAHAHA!) > > Anyway the works in question are > Arsenal > http://www.amazon.com/gp/product/0972135804/104-1180465-0067137?v=glance&n=283155 > Factory > http://www.amazon.com/gp/product/0972135812/104-1180465-0067137?v=glance&n=283155 First off, I haven't read these works. (Though I would quite like to.) But, one of the reasons that the DnD Technologist class (link below, maybe 3rd Ed version someday!) was written was due to all the approaches to tech that had come out of TSR, the things in the "Temple of the Frog" in the original DnD rulebook "Blackmoor", and the module S3 "Expedition to the Barrier Peaks", being good examples. It is quite easy to have all sorts of tech, particularly weapons, which look fun, and this in particular seems to apply to magi- tech, but doing tech in such a way that it doesn't trash the game balance of the campaign that you wish to run, in particular deadly weapons, and maybe over-effective defences, is another matter. The availability of sensor kit that can reduce the need for careful investigation, or in the worst case completely short- circuit the DM's scenario, or things like robots that act as extra bodies you can put between your PCs and harm, can be other factors. Of course, it is possible that they have got the balance right in these books, and if so then I will be pleasantly surprised, but very few people seem to have managed this over the history of the hobby. In particular in books with titles similar to "Arsenal". (You are, of course, at liberty to believe that the Tech spec makes a mess of things as well! [grin] ) > Hope they help. I'd love to compare notes once I have had a chance to really > dig through them in depth. > > Peace, > George "Loki" Williams -- Dreamer dreamer@??????.?????.??.uk http://www.romsys.demon.co.uk/
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Month Index: January, 2006
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Magic/Tech (Attn: A. Sibal) | Loki | |||
| Re: Magic/Tech (Attn: A. Sibal) | Mark Vorwerk | |||
| Re: Magic/Tech (Attn: A. Sibal) | Michael Shell | |||
| Re: Magic/Tech (Attn: A. Sibal) | Dreamer | |||
| Re: Magic/Tech (Attn: A. Sibal) | Mark Vorwerk | |||
| Re: Magic/Tech (Attn: A. Sibal) | Ariel Sibal | |||
| Re: Magic/Tech (Attn: A. Sibal) | Loki |