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Month Index: September, 2005
From: Michael Shell <FenrysStar@???.com> Date: Wed, 21 Sep 2005 01:41:31 EDT Subject: Re: SJ Lizardmen for 3.X
Memory escapes me for now, but Lizard Men, Minotaurs and other powerful monster now how have optional "Monster Classes" The concept was first introduced in Savage Species. I know for a fact that this further influenced a certain person after they converted the giff and I believe they were updated with this wholly in mind.
Previous Message: Re: SJ Lizardmen for 3.X
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Month Index: September, 2005
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| SJ Lizardmen for 3.X | Ryltar Thamior | |||
| Re: SJ Lizardmen for 3.X | Static | |||
| Re: SJ Lizardmen for 3.X | Ryltar Thamior | |||
| Re: SJ Lizardmen for 3.X | David Shepheard | |||
| Re: SJ Lizardmen for 3.X | Ryltar Thamior | |||
| Re: SJ Lizardmen for 3.X | Michael Shell | |||
| Re: SJ Lizardmen for 3.X | Ryltar Thamior | |||
| Re: SJ Lizardmen for 3.X | Dreamer | |||
| Re: SJ Lizardmen for 3.X | Loki | |||
| Re: SJ Lizardmen for 3.X | Mark T. Doolan | |||
| Re: SJ Lizardmen for 3.X | Night_Druid | |||
| Re: SJ Lizardmen for 3.X | Ryltar Thamior |