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Month Index: September, 2005
From: Charles Sykora <charlesdsykora@???.com> Date: Fri, 9 Sep 2005 12:29:04 -0400 Subject: Re: SPELLJAMMER-L Digest - 6 Sep 2005 to 7 Sep 2005 (#2005-168)
> Thermo Fungi - ROM, 07/Sep/05 > > After an idea developed with John Dallman. > Dreamer, you come up with some great stuff. Mind if I steal it for my campaign? I'm working on trying to put SJ stuff into PCGen. I have a complete SJ collection and am going through slowly and cramming the appropriate stuff into PCGen. > > Deep Dryads > Another interesting idea. Would such Dryads exist on the Thermo- Jammers of the Drow? If so, perhaps they could be Sirens and their song attracts large space beasts, who then become fodder for the Thermo-Jammers. > > Spelljamming Fungi > This is what I'm calling the thermo-jammer. I think the concept is great! > Many centuries ago, an almost unknown group of drow researchers, > who had become envious of the elven plant ships, completed their > researches on fungus ships. This was very difficult, as the > Thermo Fungus that they started from quickly withered and died, > even in indirect sunlight, but they managed to breed a variety > with a dark brown, almost black, pigmented protective layer. > Why not have the original thermo-fungus but shielded by a layer of rock from the sun? This opens up the possibility that many apparently devoid asteroids are actually drow thermo-jammers. If you allow the thermo-sirens (where the song is telepathically tramsmitted to sentient creatures within a certain range), they could simply 'park' on the space lanes and have quite the pirate business. > > Embedded in the disc are many lumps of ice, which the fungus > keeps frozen by pumping heat away from them, and act as the water > stores for the whole ship. The drow store meat and other > perishable food stuffs near the ice, wrapped so that the fungus > does not consume them. This is their food store, along with other > fungi they grow on the dark side of the disc, and with water from > the ice, and the air that the fungus renews, they can stay in > space indefinitely. Unlike the Thermo Fungus that they culture > below ground, they do not harvest the material of the ship, as > this upsets it. > Yes, this is great. The drow periodically enter the rings around planets with tow-ships stolen from the neogi and 'mine' ice to resupply their thermo-jammers. > These ships can come in a number of sizes, but as the fungus > continues to grow, it may exceed the capacity of the Helm, and > the ship may need to be split, for example in two. The fungus > feeds by slowly digesting the embedded rock and organic material, > and uses the energy gained by the difference in temperature > between the sunward and spaceward sides of the disc. Every so > often it may be necessary to feed the ship another small > asteroid, which it will slowly pulverise over a period of several > days, so as to sustain it for many months, or even years. Bodies > of large space beasts also make a suitable food source for the > ship. > This affords the appropriate kind of antithesis to the regular elves' live ships. > And to Loki, may God shelter you and let you return to New Orleans downstream. > --
Previous Message: Re: Refugee Status
Next Message: MotM: Scarskull
Month Index: September, 2005
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Re: SPELLJAMMER-L Digest - 6 Sep 2005 to 7 Sep 2005 (#2005-168) | Charles Sykora | |||
| Re: SPELLJAMMER-L Digest - 6 Sep 2005 to 7 Sep 2005 (#2005-168) | Dreamer |