Previous Message: Re: Jammer Wars
Next Message: Re: Hackjammer - Initial Thoughts and Overview!
Month Index: July, 2005
From: Trampas Whiteman <dragonhelm@??????????.net> Date: Tue, 19 Jul 2005 20:39:21 -0700 Subject: Re: Hackjammer - Initial Thoughts and Overview!
I picked up Hackjammer today. I've looked Hackjammer over a bit tonight, and here's some various initial thoughts (in no particular order). Cover Art - Overall, pretty good. It's got a good SJ feel, and it almost looks like the one ship is hitting the Hackmaster logo. lol Upon closer inspection, it looks like another ship fired upon it. The fighter guy on the front seems a little plain, but the gith and the pixie make up for it. Pixie seems like a natural addition to the SJ universe. Interior Art - I have mixed emotions on this. Some art is great, some a bit silly (hey, it's Hackmaster), and some is so-so. Seems to be some good space scenes in here. I wish the ships were in color, but that's okay. Authors/Adaptation - Adam Miller (aka Night Druid), Paul Westermeyer, and Rian McMurtry (aka Whalejudge). These guys are on the SJ Council, and there is nobody out there better qualified to bring Spelljammer to life as a Hackmaster product. Length: 128 pages. Jam packed with materials for that short of a book, though. Intro - This gives the basics of Hackjamming and HackSpace. Chapter 1 - Player Characters in Hackspace Races - Looks like the Gromman (and Hadozee?) are replaced with the Apes of Gronnanar. There's four subraces to these, so that's good. The dracon, giff, and lizard men are all here. Looks like the scro are now orcs (orcs spelled backwards is scro!), and the xixchil are in the monster section. New Skills - Standard SJ style skills here, taken from prior products. What I like here is that they can be adapted to any edition of D&D easily. Quirks - These are great flavor pieces! Phobias are all neat. Love the Smell of Smoke in the Morning just says Giff all over it (read the description!). My absolute favorite, though, is Red Shirt. Think the original Star Trek series on that one! Traits - Bonuses to combat. Chapter 2 - Ships of Hackspace This is the chapter everyone is going to want to see. Looks like some mainstays in there. Dwarven Citadel is now the Dwarven Bastion. The Elven Motharaa Monarchship...am I reading this right? Mothra? lol Oh, you have to read the Gnomish Rodentship (Rodenster). It's a hamster cage in space, complete with spinning wheels. lol Great Jammer appears to be the Spelljammer itself. Spudnik I? lol Gotta love it. All the rules here appear to be very similar to the 2e SJ ship rules. What's nice is that many, if not all, of these ships have notes on other configurations. The bad part is that there isn't art for each ship. Chapter 3 - The Dry Dock Equipment, crews, ship modifications, etc. A good section on ship perks and quirks. Chapter 4 - Combat in HacksSpace Navigation, taking off and landing, combat, repair, and spells in space. Chapter 5 - The Rock of Brawl Gotta love the name! All too short of a chapter, though for the size of the product, I can see why. Chapter 6 - The Worlds of HackSpace Shouldn't that be "wurlds"? Nice chapter on the sample sphere of HackSpace. Very abbreviated, as was the prior chapter. HackSpace, aka the Caz-Adar System, has an inner and an outer system, which is a cool idea for Spelljammer. Chapter 7 - Politics of HackSpace These are the Powers that Be in Hackspace. A funny one is the Joint Chiefdoms of the Giff General Staff (chiefs of staff - lol). There's a nice section on the guilds and churches of HackSpace. I like this section because it includes some of the major religions of SJ, providing a bit of a religious structure for the SJ universe. Celestian is here, so I'm happy. Chapter 8 - Adventures in HackSpace There's a couple of scenarios in here, plus notes on converting existing Hackmaster mods to HackSpace, future modules, and general notes on converting adventures. Kudos on this section. Appendix A - New Monsters What I like is the stat blocks all have an "aka" in them, giving alternate names. These are hilarious. Sunrise dragon, aka sunset dragon (for example). Elmarin are also known as St. Elmo's fire. lol Speaking of dragons, the radiant dragon is in here, along with the comet and sunrise dragons (the latter two being creations of Night Druid). I still remember talking to him about them initially. Giant space hamsters are here, and we have an added bonus with giant space hamster humanoids. The Lakshu are here (nice pic!). Mechanical gnomes take the idea of autognomes (one of the types) and expands on it. I like that the bit about babies is in there too. Neogi are here. Space whales are hilarious. Kindori are here, but now we have the Moby Dori, Kindorca, and Delphinid. Finally, the Xixchil. This chapter ends with flora and fauna of HackSpace. Appendix B - New Spells and Magic Items Helms are here, as are an alternate means of travel - the Splendid Sails of Hackjammin'. New spells. Lots of good stuff. I would have rather had the section on altered spells by the new spells, but no biggie. Appendix C - Beyond Hackspace Phlogiston is here. There's a discussion on universe building, a map of the Known Spheres, and lots of tools here. Overall, I think Hackjammer is great, and Spelljammer fans are going to love it. The feel isn't exactly the same, but a lot of that is art and layout. There are pages at the end of chapters with a lot of blank white space. Art could have been used there. Seems like there's a lot of good SJ ideas in there, more faithful to SJ than any other 3rd party product out there. This book is a MUST for any serious SJ fan. Kudos to Adam, Paul, and Rian on a fun book and a job well done. Trampas Wanderer of Celestian
Previous Message: Re: Jammer Wars
Next Message: Re: Hackjammer - Initial Thoughts and Overview!
Month Index: July, 2005
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Hackjammer - Initial Thoughts and Overview! | Trampas Whiteman | |||
| Re: Hackjammer - Initial Thoughts and Overview! | Night_Druid | |||
| Re: Hackjammer - Initial Thoughts and Overview! | Rian A. McMurtry | |||
| Re: Hackjammer - Initial Thoughts and Overview! | Trampas Whiteman | |||
| Re: Hackjammer - Initial Thoughts and Overview! | Night_Druid | |||
| Re: Hackjammer - Initial Thoughts and Overview! | Night_Druid |