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From:     George Williams <george.williams.iv@?????.com>
Date:     Mon, 18 Jul 2005 22:50:10 -0500
Subject:  Re: My take on 3e helms
The portal Master Feat refers (I believe) to the multiple gates that exist 
around the Realms. This could well be considered a local effect without 
invalidating either my own thoughts or the feat mentioned. As I do not have 
the 3.5 Realms books (I play 3.5 Spelljammer/Planescape) I could be 
mistaken. This does dovetail with what I have garned of them from one of my 
players who DMs a Realms game.

I still think that an item pretty much only distributed by the Arcane would 
probably have a few more prerequisites for its creation. Otherwise everyone 
would be making them, and that would run counter to the originally published 
version of the setting. Not that there is anything wrong with that, but I 
try to build on that foundation rather than rewrite my baseline axioms. Both 
approaches are valid and make for DMing a good game, Im just pointing out my 
own approach.
Peace,
-George "Loki" Williams
http://planejammer.blogspot.com
http://www.spelljammer.org
http://www.planewalker.com

On 7/18/05, Lawrence Morris <ray_morris@?????????.net> wrote:
> 
> A note on the Craft Portal feat.
> 
> In the 3.5 upgrade, they removed that feat and created a Portal Master 
> feat (I'm not quite sure of the name) in the Player's Guide to Faerun book. 
> The reasoning was that Craft Wondrous Item was good enough for the creation 
> of portals.
> 
> The Portal Master feat (or whatever its called) cuts the cost of portal 
> creation. I think it would be better to go with this model. YMMV.
> 
> George Williams <george.williams.iv@?????.com> wrote:
> A few comments on Craft Wondrous Item in relation to helms.
> 
> In the Stronghold Builders Guide (A book that has a lot on wondrous
> architecture which can be transposed to SJ) they include the Craft Portal
> feat. This feat allows you to create a permanent gate to another plane in
> your stronghold. It also requires a caster level of 17. Something like 
> this
> would, IMHO, be far mnore appropriate for making helms than Craft Wondrous
> Item.
> 
> Helms are extremely powerful magic, I would say minor artifact level. They
> are only so common because of the Arcane (or Mercane if you prefer).
> 
> I will try to write up a sample Craft Helm feat later, but dinner just
> arrived and I am starving!
> Peace,
> George "Loki" Williams
> 
> 
> Ray Morris
> 
> >-----------------------<
> >----- Blessed Be! -----<
> >-----------------------<
> 
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-- 
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Month Index: July, 2005

SubjectFromDate (UTC)
My take on 3e helms    Night_Druid    16 Jul 2005 11:50:31
Re: My take on 3e helms    George Williams    16 Jul 2005 15:01:49
Re: My take on 3e helms    DarkTouch    16 Jul 2005 15:44:14
Re: My take on 3e helms    Michael Shell    16 Jul 2005 16:27:35
Re: My take on 3e helms    Night_Druid    16 Jul 2005 17:06:42
Re: My take on 3e helms    Michael Shell    16 Jul 2005 17:29:47
Re: My take on 3e helms    DarkTouch    16 Jul 2005 19:22:18
Re: My take on 3e helms    Night_Druid    16 Jul 2005 20:44:51
Re: My take on 3e helms    Alexander James    17 Jul 2005 19:03:08
Re: My take on 3e helms    Dreamer    18 Jul 2005 09:15:19
Re: My take on 3e helms    Dreamer    18 Jul 2005 08:17:42
Re: My take on 3e helms    George Williams    18 Jul 2005 22:54:49
Re: My take on 3e helms    Lawrence Morris    19 Jul 2005 03:15:54
Re: My take on 3e helms    George Williams    19 Jul 2005 03:50:10
Re: My take on 3e helms    Dreamer    19 Jul 2005 09:31:34
Re: My take on 3e helms    Leroy Van Camp III    03 Aug 2005 21:01:59

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