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Month Index: May, 2005
From: Dreamer <dreamer@??????.?????.??.uk> Date: Mon, 30 May 2005 10:03:23 +0100 Subject: Re: More Helms
In <URL:news:local.spelljam> on Mon 30 May, Novamaster wrote: > The Craft Wondrous Item feat should work. Here is the SRD version: > > CRAFT WONDROUS ITEM [ITEM CREATION] > Prerequisite: Caster level 3rd. > Benefit: You can create any wondrous item whose prerequisites you meet. > Enchanting a wondrous item takes one day for each 1,000 gp in its price. > To enchant a wondrous item, you must spend 1/25 of the items price in > XP and use up raw materials costing half of this price. > You can also mend a broken wondrous item if it is one that you could > make. Doing so costs half the XP, half the raw materials, and half the > time it would take to craft that item in the first place. > Some wondrous items incur extra costs in material components or XP, as > noted in their descriptions. These costs are in addition to those > derived from the items base price. You must pay such a cost to create > an item or to mend a broken one. > > The real qestion is what spells would be reqires to make it? Off the top > of my head: > Telekenisis, Arcane Eye, Free Action (Or similar, I can't rember the > name), Fly. > This list needs expansion, and a minimus caster level for each helm > should be set... > > Since helms are supposed to be hard to create finding some sort of plan > or scematic should also be a prereq (and the Arcane don't like such > things getting out...) Again, I don't particularly like the enchantment mechanic of permenently burning xp to make magic items, but I think that I understand why it is done that way. I would prefer a need to acquire certain resources, like a workshop, raw materials of a certain cost, and enchantment skill represented in some way. And, the enchantment work taking a certain amount of time, such as six weeks per spell level for something permanent like a Helm. Then making the price for the raw materials dependent on the spell level enchanted, modified by some sort of difficulty factor, rather than a arbitary purchase cost on a table where I don't know what the logic of creating the prices is. Reading the 3e DMG didn't inform me a great deal on this, either. But, this is probably not a suitable place for me to complain about the 3e enchantment system, except in the specialised case of using it to make Helms and other SJ stuff! [grin] Assuming we pinch as much from 2e as possible, I assume that you would use the Create Minor Helm (arcane 6th, divine 5th) and the Create Major Helm (arcane 7th) spells as the spells required to make a Helm. Looking at these, I don't think Permanence would also be required. The item price is then the one given in "Concordance of Arcane Space": Helm Price Minor 100k Major 250k Series 75k Furnace 100k 'Crown of the Stars' and Artifurnaces are assumed to be artifacts, needing "Create Artifact", and the other sorts of Helm are of less immediate interest. Furnace Helms are obviously limited, as they cannot go into the phlogiston, and Series Helms are most likely of interest to psionics and others who cannot use the arcane or divine magic energies they possess to power a Helm. Some DMs might have 'Minor Psionic Helm' and 'Major Psionic Helm', which psionics use instead of a Series Helm. So assuming I understand the above, you need to create an arcane magic Minor Helm someone with arcane magic capable of casting the "Create Minor Helm" 6th level spell (11th Wizard?), the "Create Wonderous Item" feat, 100 days work, 50,000gp of raw materials, and 4,000xp to permanently invest in the Minor Helm. It can be assumed that the cost of raw materials includes at least a suitable normal chair or seat as required when casting the "Create Minor Helm" arcane spell. If the enchanter level is 11th then, if this is equivalent to the caster level of the spell, this Minor Helm can power a 22-ton ship. This would mean that the standard Minor Helm with its capacity of 50 tons implies an enchanter of 25th level. Alternatively, maybe 50 tons is the standard for an enchanted rather than a spell-created Minor Helm. Another approach would be to say that enchantment roughly doubles the capacity, to a maximum of 50 tons, so a 13th or higher level enchanter would produce a 'standard' Minor Helm. This is probably not worth messing around with, though, so the standard of 50 tons makes more sense. Major Helm is then 13th enchanter, 250 days work, 125,000gp of raw materials, and 10,000xp. 39 ton ship minimum (standard 100 tn is probably recommended instead). If you used the doubling rule, above, 17th would be produce a 'standard' Major Helm. Those are just the mechanics, and as you say above, the process of making a helm as a wonderous item must be known, probably as some sort of ritual. > -Canageek > > > Jonathan M. Thompson wrote: > > > While creating a mechanic for a specific setting is a tried and true > > method > > of design, I understand your point. The creation of helms can be one > > incorporated into the Craft Artifact or something similar, can add a DC to > > create helms to the appropriate feat. I dont have the books right here in > > front of me, but I suspect that I (or anyone else for that matter) could > > find a workable solution within the existing framework of rules. > > > > Jonathan M. Thompson > > > > -----Original Message----- > > From: Discussion list for the Spelljammer campaign setting > > [mailto:SPELLJAMMER-L@??????.???????.com] On Behalf Of Dreamer > > Sent: Sunday, May 29, 2005 12:25 PM > > To: SPELLJAMMER-L@??????.???????.com > > Subject: Re: [SPELLJAMMER] More Helms > > > > I am always reluctant to introduce a mechanic just for a > > particular setting, and I suspect that a 'Craft Helm' Feat would > > fall under that heading, if my limited understanding of 3e > > mechanics is correct. > > > > Maybe it could be folded into a 'Create Greater Wonderous Item' > > Feat, which is on the way to a 'Create Artifact' Feat? > > > > What do those wiser than me in the ways of 3e think? -- Dreamer dreamer@??????.?????.??.uk http://www.romsys.demon.co.uk/
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Month Index: May, 2005
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| More Helms | Ariel Sibal | |||
| Re: More Helms | Dreamer | |||
| Re: More Helms | Ariel Sibal | |||
| Re: More Helms | Dreamer | |||
| Re: More Helms | Novamaster | |||
| Re: More Helms | Dreamer | |||
| Re: More Helms | Jonathan M. Thompson | |||
| Re: More Helms | Novamaster | |||
| Re: More Helms | Dreamer | |||
| More Helms | Ariel Sibal | |||
| Re: More Helms | Ariel Sibal | |||
| Re: More Helms | Dreamer | |||
| Re: More Helms | Ariel Sibal | |||
| Re: More Helms | Dreamer | |||
| Re: More Helms | Ariel Sibal |