Previous Message: Nature of Space - Part 4
Next Message: SVGames ending AD&D Downloads
Month Index: April, 2005
From: Danton May <coyotedkm@?????.com> Date: Fri, 8 Apr 2005 00:48:35 -0700 Subject: Re: The Nature of Space - Part 5
----------------------------- The Nature of Space - Part 5 ----------------------------- Space Travel - Aether Space makes it possible to travel the normally unpassable distances between stars systems. To travel back and forth between Normal Space and Aether Space one must first reach the stellar sphere. From inside a stellar sphere this point is usually measured out and known, but it can also be detected using various spells or technologies. Often floating spaceports or beacons are also positioned near or just past the edge of the stellar sphere, inside of Normal Space but at a point in it where the jump to the aether can be made. Regardless of how the stellar boundary is detected, once it is reached a machine such a "warp generator" or special magics like the spell Exit Normal Space must be used to make what is called a "jump" or "entering the rift." This when one enters Aether Space. To leave Aether Space one must also reach a stellar sphere. At this point a machine or sufficient spell must also be used to drop one out of the aether and back into Normal Space. Some races have built massive space stations called jump stations that generate zones around them that jump and drop ships from and to Aether Space automatically, but the ships that take advantage of this must still be able to transition on thier own if they wish to visit star systems that don't have the convience of jump stations. Most ships use one of three ways forms of propulsion to move their ships - spell propulsion, solar sails or technological engines. Spell propulsion uses what is called a "foci" that takes either magical, mental or spiritual energy and transforms it into momentum. The purer the foci and the stronger the energy channeled through it, the faster the ship can go. Solar sails take light energy and transform it into momentum. This form of propulsion is slower than spell propulsion, but is often used in coordination with it because at solar sailing speeds a ship is more maneuverable. The third form uses some sort of technology such as ion rockets or nuclear propulsion. These methods are seldom seen inside the Dragon Galaxy, but they have been used at various times in its history and may still be used by other races inside nearby galaxies. __________________________________ Do you Yahoo!? Make Yahoo! your home page http://www.yahoo.com/r/hs
Previous Message: Nature of Space - Part 4
Next Message: SVGames ending AD&D Downloads
Month Index: April, 2005
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| The Nature of Space - Part 5 | Danton May | |||
| Re: The Nature of Space - Part 5 | Michael Billard | |||
| Re: The Nature of Space - Part 5 | Danton May | |||
| Re: The Nature of Space - Part 5 | George "Loki" Williams | |||
| Re: The Nature of Space - Part 5 | Johannes Werner |