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Month Index: February, 2005
From: Danton May <coyotedkm@?????.com> Date: Wed, 23 Feb 2005 14:26:47 -0800 Subject: Re: Shield Space
I use a mixture of "high tech" races and magical races in my campaign. They way it works it that the laws of physics work differently in each crystal sphere or star system. In some they are only slightly different, and in others they are radically different. The result is that you have some spheres where technology works and others where it doesn't but magic does, and some where they both work to varying degrees. A race that used technology could go from their sphere into one where it doesn't work, and once inside the shell they would find themselves stranded in a ship with no propulsion. Also, to the techological races the space between star systems has to be traversed by entering a dimension called "subspace," which is very similar to the pholgiston but not exactly the same. It overlaps with the pholgiston in only certain locales. So you have subspace "rivers" and pholgiston "rivers" that only meet in certain specific places. Magic and technological societies can only meet in those places. Technology could spread to every sphere, but since it would only work in some of them the others would find it useless and abandon it and never try to understand it. This way I can pick and choose whatever level of technology or magic the players I am working with at any time are comfortable with by playing on one world or another, but in the overall scheme of things they all fit together and there is the option to change the level of technology avialable by moving to somewhere else if we get bored and want to try something new. - Coyote --- Clint Whelly <Clint.Whelly@?????????.ca> wrote: > I have a number of answers.. > > The people who have the knowledge to make these > things typically don't leave > Shield. As well, there have been magical safeguards > put into place to > defend against mind reading and pulling information > from the dead or living > regardless (kidnapping would be a concern) > > As well, I think it was mentioned before, the > scientific method is a > different way of thinking, and the base knowledge to > even begin to make or > design these things is rooted in our modern world, > so that would have to > learned as well. But yes, in time the knowledge > required would get out > there. I can't see it being in the scope of my game > to a large degree and > actually, the PC's have been sent out to retrieve > data and such :) > > I have been running my game for about 4 or 5 years, > and I think less then 10 > has gone by in game terms... So, as I don't have > any access to any magical > life extension treatments (pity really) and I'm > already 41 It most likely > will not be too much of a bother. > > Also, The elves really hate this stuff, thought > admittedly the Scro are > always sniffing, so who knows:) > > The cube was intercepted by a bunch of adventurers > and they figured out how > to stop this thing using the same system that got it > going in the first > place. > > As far as Islam, Christianity, and Hinduism not at > first, but as the years > went by and the power of the Gods began to actually > be felt it was hard to > stick to the old faiths. This took decades and a > few never could adjust.. > > Does that make sense?? > > If not, well we will have to plug the hole.. > > -----Original Message----- > From: Discussion list for the Spelljammer campaign > setting > [mailto:SPELLJAMMER-L@??????.???????.com] On Behalf > Of Smu Anonymous > Sent: Monday, January 31, 2005 5:50 PM > To: SPELLJAMMER-L@??????.???????.com > Subject: [SPELLJAMMER] Shield Space > > > With the ability to magically pull apart someone's > mind to extract information or to take knowledge > from > the dead, it is unlikely that Shield could maintain > any sort of monopoly on "High tech" goods. The > ability to make them would rapidly disseminate. The > power loom technology was supposed to be kept in > England and that was stolen using only mundane > methods > (Samuel Slater smuggled the designs out of the > country > by memorizing them), and that all happened in less > than 50 years. > > The cube was supposed to be used by the Arcane to > drop > onto Rockport right? Why did it stop in a stable > orbit? > > Did people just stop with Islam, Christianity, > Hinduism etc... when they got teleported? > > ===== > Proverb: Give a man a fire and he will be warm for > a day. Light a man on > fire and he will be warm for the rest of his life. > > > > > > __________________________________ > Do you Yahoo!? > Meet the all-new My Yahoo! - Try it today! > http://my.yahoo.com > > ******************************************************************** > The D&D; Homepage: http://www.wizards.com/dnd > The Spelljammer Homepage: http://www.spelljammer.org > To unsubscribe, send email to > LISTSERV@??????.???????.com > with UNSUB SPELLJAMMER-L in the body of the message. > > ******************************************************************** > The D&D; Homepage: http://www.wizards.com/dnd > The Spelljammer Homepage: http://www.spelljammer.org > To unsubscribe, send email to > LISTSERV@??????.???????.com > with UNSUB SPELLJAMMER-L in the body of the message. > __________________________________ Do you Yahoo!? Yahoo! Mail - 250MB free storage. Do more. Manage less. http://info.mail.yahoo.com/mail_250
Previous Message: Re: Selling my Spelljammer stuff
Next Message: Re: Places: Dragon Rock Map
Month Index: February, 2005
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Shield Space | Smu Anonymous | |||
| Re: Shield Space | Clint Whelly | |||
| Re: Shield Space | Danton May |