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Month Index: January, 2005


From:     "George \"Loki\" Williams" <chaos93@?????????.net>
Date:     Wed, 26 Jan 2005 15:30:12 -0600
Subject:  Re: Mtal Space : NEW Sphere
Good call, thanks. I will include that issue in the rewrite. I have already
added about six paragraphs and two island maps to this over the afternoon.
Keep the ideas and concerns coming! Should be posting an update in a day or
two.
George "Loki," Williams
New Orleans Music Reviews http://www.neworleansbands.net
Planescape: Planewalker.Com The Official Planescape Site Section Mgr for
Snail Outfitters http://www.planewalker.com/snail/index.php
Spelljammer: Beyond The Moons, The Official Spelljammer Site Contributing
Artist/Developer http://www.spelljammer.org
Spelljammer:  Into The Void (Coming Soon) Columnist
http://intothevoid.spelljammer.org/index.html


----- Original Message -----
From: "Novamaster" <novamaster@??????.ca>
To: <SPELLJAMMER-L@??????.???????.com>
Sent: Wednesday, January 26, 2005 3:06 PM
Subject: Re: [SPELLJAMMER] Mtal Space : NEW Sphere


> Only problem I see is with the eye. (Ok, bad joke I know.) Would it not be
> theoretically possible to fly a very small ship such as a flitter right
down
> the eye? Since the bigger the hurricane the bigger the eye, you could
> probably get most small ships down into it. Since their is no wind in it
> it'd be quite easy for a spelljammer to fly straight down it, considering
> that it would be at LEAST a mile across....
> Other than that quite good.
>
>       -Nova
>            -The Canadian Geek
>
>
> -----Original Message-----
> From: Discussion list for the Spelljammer campaign setting
> [mailto:SPELLJAMMER-L@??????.???????.com]On Behalf Of George "Loki"
> Williams
> Sent: January 26, 2005 11:40 AM
> To: SPELLJAMMER-L@??????.???????.com
> Subject: Re: [SPELLJAMMER] Mtal Space : NEW Sphere
>
>
> MetalSpace- Revision 1.5- slightly less rough and still in need of
> expansion, but better. This one integrates some ideas Adam had (Thanks a
LOT
> for those, they have set off a whole new train of thought for me) I am
also
> contemplating a 3.5 style template for 'Tochian sealife....
>
> Metalspace is the main source of raw materials for the Arcane / Mercane
here
> on the prime. An unusually large number of gates to the quasielemental
plane
> of mineral and the elemental plane of earth exist within the primary world
> of Garatoch.
>
> This sphere is also very tiny by comparison to other spheres, less than
half
> the "standard," size. MetalSpace Contains only three celestial bodies, and
> no asteroid belts whatsoever.
>
> MetalSpace is a rarity in The Outer Flow, a sealed sphere. The only point
on
> the sphere's surface where a portal can be created at the center of the
> sphere's "top," well above the level of the Phlogiston River it is on. Any
> ship entering this gate will immediately be met and boarded by Garatoch's
> Adamantium Fleet and possibly by Arcane / Mercane vessels as well. The
stars
> on this sphere's interior are towering forges of shellstuff at which work
> titanic beings, oblivious to any attempt at contact. It is said that the
> items they forge are made for the gods and are of purest urdrukar. It is
> this concentration of urdrukar that effectively cloaks the sphere from
> scrying magics, or so folklore would have it.
>
> The Soul Forge
> Planet Type: Spherical Fire Body
> Planet Size: H
> Escape Time: 24 turns
> Satellites: 1 planetoid
> Day Length: 37 hours
> Year Length: none
> Population Analysis: Creatures from the elemental plane of Fire
> Climate: as the elemental plane of fire.
> Prominent Land Features: The Sun does have certain features, but they are
> completely unusable to the standard character races.
>
> Around the Sun, in an orbit 40 million miles out, are three magic-dead
> globes known as sargassos. These are 100,000-mile diameter areas that
> effectively shut down all helms, and other magic. There are also three
wild
> magic areas of similar size which alternate with the sargassos in the same
> orbital plane in which the effects of arcane and divine magic are
> randomized. Neither of these areas have any effect upon The Invisible Art
> (psionics).
>
> Garatoch
> Planet Type: Spherical Earth Body
> Planet Size: E
> Escape Time: 4 turns
> Satellites: 1 moon
> Day Length: 24 hours
> Year Length: 365 days
> Population Analysis: Predominantly Dwarves, Humans, Illithids, Goblinoids,
> Aboleth, and giff.
> Climate: Is a varied mix,much like our own Earth.
> Prominent Land Features: Garatoch is 99.99% water. The only land on this
> ocean covered planet is the island of Garatoch. Extensive underdark.
> Resources/Trade: Precious and arcane metals and gemstones. Ioun stones.
> Ports of Call: The City of Garatoch
>
> The composition of Garatoch is a little different from other worlds.
Instead
> of a nickel-iron core, Garatoch has an adamantium-mithril core. The planet
> is liberally laced with veins of adamantium, mithril, naturally occurring
> Ioun Stones, and many other arcane and exotic minerals and ores. There are
> even rare veins of Orichalchum, that mineral so prized by those who craft
> items of magic. There are also several varieties of psionically active
> crystals found only here.In addition, the high quantitites of urdrukar
> present on this world make the planet itself immune to scrying magics of
> less than epic scale.
>
> Appearance from Space: From wildspce Garatoch does not look quite like a
> water world. The high metal content of the world ocean gives its waters a
> rusty red color, shot through with streaks and currents of coppery green.
> The planet seems relatively featureless from space when viewed from the
> Island side, as the island itself is impossible to make out using the
> unaided eye from orbit. Incoming Arcane vessels and Adamantium Fleet ships
> use a special guidance crystal that locks in on the city's port in order
to
> land. Sometimes during the storm season you can see monstrous hurricanes
> 700-1,000 miles across moving slowly across the surface.
>
> The Hammer of Morradin: This placid seeming smoothness is broken on the
> opposite side of the planet, as The Hammer of Morradin (a superstorm, see
> climate and weather below) fills fully a third of the surface. Fortunately
> for all, The Hammer does not move across the planetary surface, making it
> easy to avoid. There are legends that there is another path to the
planet's
> underdark at the eye of The Hammer. Of course anyone trying to enter the
eye
> to investigate would find their ship destroyed in the process....
>
> Climate and Weather: The surface of Garatoch experiences a standard range
of
> climates. Since most of the planetary surface is water the big danger is
> storms and hurricanes. Having no landmasses to break up these storms, they
> sometimes reach a truly titanic size. The island of Garatoch sits in one
of
> the more temperate zones of the world and has commensurate weather.
>
> The Hammer of Morradin: A superstorm over 1,000 miles across, this
> incredible hurricane occupies a stationary position on the opposite side
of
> the planet from the Island of Garatoch. Spelljammers be warned, no ship
has
> survived entering the atmosphere within 300 miles of The Hammer's outer
> edges...
>
> Continents: None. The Island of Garatoch is the sole landmass of the
planet.
> It is an irregular island approximately 400 miles across and rising to
> approximately three miles high. The cone of an extinct volcano whose
caldera
> is ten miles across, the city itself resting within its "Barrier Wall,"
for
> protection from the storms.The surface of the island is barren rock,
scoured
> by wave and wind until nothing lives. A single river pours forth from the
> southernmost wall of the caldera, large enough for a brave captain to sail
> upon.
>
> Life Forms: There are three different ecosystems on Garatoch- The World
> Ocean, The Underdark, and The City of Garatoch. All lifeforms on this
planet
> are completely adapted to the high metal content in the water, off
worlders
> however cannot consume it without purification magics. (Fort Save DC 16;
Dam
> 1d2 Con; Secondary Dam 1d2 Con). The exception to this is the race of
> Dwarves. Visiting Dwarves suffer no ill effects from the water, and in
fact
> praise it as being "hearty, flavorful, and extremely refreshing).
>
> The World Ocean: The flora and fauna of the world ocean are reminiscent of
> many water worlds; fish in all their varieties, sharks, squid, kraken,
> whales, and according to legend a wide variety of sea monsters. Various
> aquatic dinosaurs have been spotted here, and there are rumors of seagoing
> aberrations as well. For the most part this ocean, the majority of the
> planet, remains unexplored except for the fishermen who hug the coast of
the
> Island of Garatoch. No sentient seagoing races have been reported.
>
> The City of Garatoch: The City occupies the entire interior of the extinct
> volcano that comprises the island. Dwarven architecture predominates,
> although a slightly less "monolithic," style of it that on many worlds.
The
> interior of the crater has been sculpted over the centuries into a
> beautifully ornate, yet functional, cityscape. The population is mostly
> dwarves, although there are a few other races that have maintained a
> prescience here such as the Giff, gnomes, and humans. (For more on the
City,
> see The City of Garatoch description below.)
>
> The Dwarves are descendants of the original settlers, and they never let
> anyone forget it. The giff, gnomes, and humans comprise about 20% of the
> population. There is also a large number of visiting Arcane at any point
in
> time. The city itself is completely geared towards mining and smithing,
and
> has the highest populations of Dwarven MageSmiths known. The standard of
> living here is very high, as shown by the circulation of mithril coins (1
> mp=20 pp) amongst the common population.
>
> The Underdark: The shaft of the volcano extends fro hundreds of miles into
> the core of the planet, as do the mining operations. The planet is riddled
> with caverns and tunnels, producing an extensive, if partially flooded,
> underdark. The fauna of the underdark tends mostly towards aberrations and
> crystalline lifeforms such as the crysmal. Over the centuries many other
> races have been encountered deep within the bowls of the planet including
> illithids, aboleth, deep gnomes, and svirfneblin. There are rumors of two
> great illithid cities, remnants of their ancient empire, existing deep in
> the chasms of the earth. There are also many creatures from the elemental
> plane of earth and the quasielemental plane of mineral here due to the
many
> breaches and gates to these two planes.
>
> Guide to the Groundlings: This sphere was originally colonized by dwarves
> under Mercane sponsorship 5,000 years ago. The dwarves were given mining
> rights to the greatest treasure trove in the Outer Flow, in return they
> would never leave the sphere, and the Arcane / Mercane would be their only
> customers.
>
> The single landmass is a colossal volcano jutting up from the surface of
the
> world ocean. In the centuries since colonization the cone has been
sculpted
> into a baroque city, the buildings merging with the walls of the cone
itself
> and extending for many miles below the surface. A harsh but extremely
> wealthy mining city, Garatoch exists solely to extract exotic metals,
> minerals, and gems from the planet. When not working in the mines or
smithys
> the residents enjoy a rich cultural life including gladiatorial games,
> symphonies, and art.
>
> The dwarves here realize that they could not hold onto their holdings
> without the protection afforded by the Arcane. As a result they are
> tremendously loyal to the Arcane, even if it is a loyalty built upon self
> interest.
>
> Verdigris
> Planet Type: Spherical Earth Body
> Planet Size: C
> Escape Time: 2 turns
> Satellites: none
> Day Length: 18 hours
> Year Length: 365 days
> Population Analysis: Garatoch Military (Dwarves), and stranded scro
> Climate: cool and dry but very dusty
> Prominent Land Features: endless plains of greenish dust.
> Resources/Trade: none
> Ports of Call: Mithril Base (only for ships of the Adamantium Fleet)
>
> Climate and Weather: There are no open bodies of water on the surface of
> Verdigris. The moon seems endlessly flat and featureless, a vista of
> flatlands covered with greenish dust. The temperature never rises above 70
°
> or drops below 50 °. It is calm, monotonous, and dreary.
>
> Appearance from Space: A featureless coppery green sphere.
>
> Continents: N/A
>
> Life Forms: There are no known lifeforms native to Verdigris. Dwarves,
> humans and giff occupy the naval base, and there are renegade scro
(castaway
> survivors of a mission to raid the City below) eking out an existence in
the
> barren environment of the moon. There is a minimal amount of flora and
> fauna, all to rare and small to prove a threat.
>
> Guide to the Groundlings: Verdigris is populated almost entirely by
members
> of the Adamantium Fleet. (racial proportions are the same as the City,
with
> one exception. Giff comprise 25% of the total residents). The giff are the
> descendants of mercenary squads hired by the Arcane to help defend the
> sphere. They have had a good thing going here for generations, and they
know
> it. High pay, exotic weapons, and a hereditary commission make this their
> ideal contract. The lack of outright conflict most of the time is
> ameliorated by guard duty at the Arcane Portal and the hunting down of
those
> few who manage to escape it and 'jam for the planet and its riches.
> George "Loki," Williams
> New Orleans Music Reviews http://www.neworleansbands.net
> Planescape: Planewalker.Com The Official Planescape Site Section Mgr for
> Snail Outfitters http://www.planewalker.com/snail/index.php
> Spelljammer: Beyond The Moons, The Official Spelljammer Site Contributing
> Artist/Developer http://www.spelljammer.org
> Spelljammer:  Into The Void (Coming Soon) Columnist
> http://intothevoid.spelljammer.org/index.html
>
>
> ----- Original Message -----
> From: "George "Loki" Williams" <chaos93@?????????.net>
> To: <SPELLJAMMER-L@??????.???????.com>
> Sent: Wednesday, January 26, 2005 10:12 AM
> Subject: [SPELLJAMMER] Mtal Space : NEW Sphere
>
>
> > Here is a quick system chart.
> > George "Loki," Williams
> > New Orleans Music Reviews http://www.neworleansbands.net
> > Planescape: Planewalker.Com The Official Planescape Site Section Mgr for
> > Snail Outfitters http://www.planewalker.com/snail/index.php
> > Spelljammer: Beyond The Moons, The Official Spelljammer Site
Contributing
> > Artist/Developer http://www.spelljammer.org
> > Spelljammer:  Into The Void (Coming Soon) Columnist
> > http://intothevoid.spelljammer.org/index.html
> >
> >
> > ----- Original Message -----
> > From: "George "Loki" Williams" <chaos93@?????????.net>
> > To: <SPELLJAMMER-L@??????.???????.com>
> > Sent: Tuesday, January 25, 2005 8:02 PM
> > Subject: Re: [SPELLJAMMER] MEtal Space : NEW Sphere
> >
> >
> > > Excellent points about the planet. I'll be starting the rewrite this
> > > evening.
> > > As to the Mirrospace stuff, send it to me offlist at
> chaos93@?????????.net
> > > My productivity is going to take a hit soon, a combination of a new
job
> > > (finally!) and Mardi Gras.
> > > Hope to get MetalSpace finished off before then.
> > > Peace,
> > > George "Loki," Williams
> > > New Orleans Music Reviews http://www.neworleansbands.net
> > > Planescape: Planewalker.Com The Official Planescape Site Section Mgr
for
> > > Snail Outfitters http://www.planewalker.com/snail/index.php
> > > Spelljammer: Beyond The Moons, The Official Spelljammer Site
> Contributing
> > > Artist/Developer http://www.spelljammer.org
> > > Spelljammer:  Into The Void (Coming Soon) Columnist
> > > http://intothevoid.spelljammer.org/index.html
> > >
> > >
> > > ----- Original Message -----
> > > From: "Night_Druid" <Night_Druid@??????????.net>
> > > To: <SPELLJAMMER-L@??????.???????.com>
> > > Sent: Tuesday, January 25, 2005 4:38 PM
> > > Subject: Re: [SPELLJAMMER] MEtal Space : NEW Sphere
> > >
> > >
> > > > > Also, did anyone collate all the Mirrorspace data we were working
on
> a
> > > few
> > > > > months back? I am going to introduce it into my game soon and
> playtest
> > > if
> > > > I
> > > > > can gather it all up.
> > > >
> > > >     I did, I can send you the doc if you want.  I was in the middle
of
> > > > editing when I got inturrupted with something that took top
priority.
> > > That
> > > > and the Florida hurricanes, I believe, disrupted everything.
> > > >
> > > > > MetalSpace
> > > >
> > > > > Garatoch
> > > > > Planet Type: Spherical Earth Body
> > > > > Planet Size: E
> > > > > Escape Time: 4 turns
> > > > > Satellites: 1 moon
> > > > > Day Length: 24 hours
> > > > > Year Length: 365 days
> > > > > Population Analysis: Predominantly Dwarves, Humans, Illithids,
> > > Goblinoids,
> > > > > Aboleth, and giff.
> > > > > Climate: Is a varied mix,much like our own Earth.
> > > > > Prominent Land Features: Garatoch is 99.99% water. The only land
on
> > this
> > > > > ocean covered planet is the island of Garatoch. Extensive
underdark.
> > > > > Resources/Trade: Precious and arcane metals and gemstones. Ioun
> > stones.
> > > > > Ports of Call: The City of Garatoch
> > > >
> > > >     Here's a thought: given the high metal content, the oceans are
> > filled
> > > > with rust.  Thus the planet would be rust-red, maybe with some
streaks
> > of
> > > > weathered-copper green.  Life, of course, would be adapted to the
> water,
> > > but
> > > > the water is poisonous to off-world humans without a purify water
> spell.
> > > > Just an idea to make the world a bit more unique.
> > > >
> > > > > Climate and Weather:
> > > >
> > > >     Without landmasses to break up the hurricanes, there could be
> > > > possibility of eternal storms ala the Red Eye of Jupiter.
> > > >
> > > > > The Underdark:
> > > >
> > > >     Could have more than one enterance, and possibly some means of
> > keeping
> > > > water out (perhaps some magic that prevents water from flowing into
> the
> > > > underdark or gigantic pumps).
> > > >
> > > > Adam
> > > >
> > > > ********************************************************************
> > > > The D&D; Homepage: http://www.wizards.com/dnd/Welcome.asp
> > > > The Spelljammer Homepage:
> http://www.darkwoodforest.com/rpg/compendium/
> > > > To unsubscribe, send email to LISTSERV@??????.???????.com
> > > > with UNSUB SPELLJAMMER-L in the body of the message.
> > >
> > > ********************************************************************
> > > The D&D; Homepage: http://www.wizards.com/dnd/Welcome.asp
> > > The Spelljammer Homepage:
http://www.darkwoodforest.com/rpg/compendium/
> > > To unsubscribe, send email to LISTSERV@??????.???????.com
> > > with UNSUB SPELLJAMMER-L in the body of the message.
> > >
> >
>
> ********************************************************************
> The D&D; Homepage: http://www.wizards.com/dnd/Welcome.asp
> The Spelljammer Homepage: http://www.darkwoodforest.com/rpg/compendium/
> To unsubscribe, send email to LISTSERV@??????.???????.com
> with UNSUB SPELLJAMMER-L in the body of the message.
>
> ********************************************************************
> The D&D; Homepage: http://www.wizards.com/dnd
> The Spelljammer Homepage: http://www.spelljammer.org
> To unsubscribe, send email to LISTSERV@??????.???????.com
> with UNSUB SPELLJAMMER-L in the body of the message.


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Month Index: January, 2005

SubjectFromDate (UTC)
Mtal Space : NEW Sphere    George "Loki" Williams    26 Jan 2005 16:12:26
Re: Mtal Space : NEW Sphere    George "Loki" Williams    26 Jan 2005 16:40:07
Re: Mtal Space : NEW Sphere    Novamaster    26 Jan 2005 21:06:44
Re: Mtal Space : NEW Sphere    George "Loki" Williams    26 Jan 2005 21:30:12
Re: Mtal Space : NEW Sphere    Night_Druid    26 Jan 2005 22:43:06
Re: Mtal Space : NEW Sphere    George "Loki" Williams    26 Jan 2005 23:38:30
Re: Mtal Space : NEW Sphere    Night_Druid    27 Jan 2005 00:24:55
Re: Mtal Space : NEW Sphere    George "Loki" Williams    27 Jan 2005 01:19:21
Re: Mtal Space : NEW Sphere    Night_Druid    27 Jan 2005 01:46:11
Re: Mtal Space : NEW Sphere    George "Loki" Williams    27 Jan 2005 02:25:32
Re: Mtal Space : NEW Sphere    Clint Whelly    29 Jan 2005 19:51:41
Re: Mtal Space : NEW Sphere    George "Loki" Williams    30 Jan 2005 00:08:45
Re: Mtal Space : NEW Sphere    David Shepheard    29 Jan 2005 17:47:27
Re: Mtal Space : NEW Sphere    David Shepheard    30 Jan 2005 06:08:09
Re: Mtal Space : NEW Sphere    David Shepheard    30 Jan 2005 12:48:59
Re: Mtal Space : NEW Sphere    David Shepheard    30 Jan 2005 12:50:39
Re: Mtal Space : NEW Sphere    George "Loki" Williams    30 Jan 2005 15:15:16
Re: Mtal Space : NEW Sphere    George "Loki" Williams    30 Jan 2005 15:35:00

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