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Month Index: December, 2004


From:     Ben Wafer <bwafer@????.ca>
Date:     Thu, 2 Dec 2004 09:27:53 -0800
Subject:  Re: ItV: Schedules and deadlines
Dreamer wrote:
> Then there was Blackmoor, in the original D&D rule book of that
> name, with an alien in a swamp full of mutated killer frogs,
> impersonating a high priest, and equipped an insanely powerful
> suit of powered armour. I'm not sure if this appears somewhere in
> the Greyhawk setting.
The original Blackmoor campaign may or may not have been set in a part
of the Greyhawk setting (in fact it most likely *was* a part of Greyhawk
since the mutated frogs sound suspiciously like something related to
Wastri the Hopping Prophet, and since IIRC I've read an account by EGG
of one of the original D&D games involving a couple of the original
Greyhawk characters exploring a city in the north that sounds a lot like
the City of the Gods), but when it was revised it was placed in the
distant past of Mystara (the planet of the D&D Known World, Hollow
World, and Red Steel settings). For more details check out the D&D
modules DA1-Adventures in Blackmoor, DA2-Temple of the Frog, DA3-City of
the Gods, and DA4-The Duchy of Ten.
> Locally, a number of different groups of adventurers assaulted
> Barrier Peaks/S3, as run by different DMs, and trying to make
> sense of some of the gadgets from there was one of the things
> driving the Technologist character class spec. FYI, I was not one
> of those DMs, though I did play one of the adventurers.
I've never really liked S3. That's not so much because of the
introduction of technology (I had no problem with the introduction of
tech in the DA1-4 modules), but because IMO S3 is the most poorly
written of the original AD&D modules. I could see how a good DM could be
inspired by it and use the material as a base to expand on, but as
written I just don't think it's very good.
> I don't know if what I've in mind will do, but I would hope there
> might be some interest in it.
Depending on how it turns out, it may or may not be something that I
would consider using in a game of my own, but regardless I'd be
interested to see it at least.
-Ben


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Month Index: December, 2004

SubjectFromDate (UTC)
ItV: Schedules and deadlines    Static    17 Nov 2004 21:19:05
Re: ItV: Schedules and deadlines    George "Loki" Williams    18 Nov 2004 02:52:53
Re: ItV: Schedules and deadlines    Static    18 Nov 2004 03:36:37
Re: ItV: Schedules and deadlines    Ahzad Jinsai    18 Nov 2004 03:36:24
Re: ItV: Schedules and deadlines    George "Loki" Williams    18 Nov 2004 14:22:56
Re: ItV: Schedules and deadlines    Night_Druid    30 Nov 2004 15:46:17
Re: ItV: Schedules and deadlines    Ben Wafer    30 Nov 2004 17:14:42
Re: ItV: Schedules and deadlines    Dreamer    01 Dec 2004 00:16:10
Re: ItV: Schedules and deadlines    Night_Druid    01 Dec 2004 02:16:34
Re: ItV: Schedules and deadlines    Dreamer    01 Dec 2004 09:31:10
Re: ItV: Schedules and deadlines    Rian A. McMurtry    01 Dec 2004 14:50:29
Re: ItV: Schedules and deadlines    George "Loki" Williams    02 Dec 2004 00:07:20
Re: ItV: Schedules and deadlines    Dreamer    02 Dec 2004 09:47:49
Re: ItV: Schedules and deadlines    Ben Wafer    02 Dec 2004 17:27:53
Re: ItV: Schedules and deadlines    Jason Hosler    02 Dec 2004 21:25:28
Re: ItV: Schedules and deadlines    Michael Wenturine    04 Dec 2004 19:33:48

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