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Month Index: September, 2004
From: Paul Westermeyer <westermeyer@????????.net> Date: Sat, 11 Sep 2004 19:14:35 -0400 Subject: Re: The Spelljammer
>Hey, Mr. Westermeyer and others, > >I'm running a Spelljammer campaign right now, and one player would >love to find the Spelljammer and destroy it. That's because she >captains a smalljammer and has figured out what happens when the >current Spelljammer is destroyed (after several tens of thousands of >gold coins spent in libraries in space and several months of >research, after bonding with the smalljammer). Ahhh... that's different than actually running the LotS boxed set campaign as described. :) I shy away from Smalljammers. I kinda like them, but they seem over-powered. I think if one appears (and I'd never have more than one in my game) it would be the property of a very powerful NPC. For example, Meredith aka Lady Chaos from the comics. >I have some of the same thoughts as you do about the Legend of >Spelljammer boxed set, and if she finds the legendary ship, she >won't be meeting CassaRoc or Master Coh or the others. I'm sure that >I can do better than that. But then again, I have one >advantage that no published game materials writer could ever have - >I know my players, and I know how to wow them. I don't judge it versus my own campaign writing, but against other, similar, products. :) >The Legendary Spelljammer should therefore be a marvel in any >campaign. I don't think that Mr. Grubb or anyone else could have >done it justice in a boxed set - though I'll give Mr. Grubb an A+ >for trying. (I did like The Fool - that was a nice touch). Naw, its >mysteries should be each DM's individual creation, I would think. My first thought was, 'No way Jeff Grubb wrote LotS.' So I checked and you were right. Huh. Just goes to show that no designer always gets a hit, even one with a solid track record like Jeff Grubb. It does explain why burid within the bad idea are so many usefyul nuggets. :) -- "...How shall a man judge what to do in such times?!" "As he has ever judged," said Aragorn "Good and evil have not changed since yesteryear..." J.R.R. Tolkien, _The Lord of the Rings: The Two Towers_ Paul Westermeyer, westermeyer@????????.net
Previous Message: Re: Spelljammer as an immobile setting
Next Message: Re: Polygot Faiths & Planar Churches
Month Index: September, 2004
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| The Spelljammer | Jim Kersh | |||
| Re: The Spelljammer | Paul Westermeyer | |||
| The Spelljammer | Jim Kersh | |||
| Re: The Spelljammer | Night_Druid | |||
| Re: The Spelljammer | Paul Westermeyer | |||
| Re: The Spelljammer | Night_Druid |