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Month Index: September, 2004
From: Paul Westermeyer <westermeyer@????????.net> Date: Sat, 11 Sep 2004 19:17:28 -0400 Subject: Re: Spelljammer as an immobile setting
> > >> Erm... ...what is *wrong* with Legend of the Spelljammer? > > Well, to me, the big problem was not that it was poorly written or >anything like that, but that box was too "mundane". It had great potential >to be really mythical (not unlike some of the Planescape material), but in >execution, came off as just a fancy town. > >Adam Exactly:) Which is why I plan to use it as a cool, fancy town. BTW, aside from Bral, there is a dearth of interesting asteroid towns in SJ anyway! There should be many more described and detailed. So I consider my cannibalization of the LotS boxed set to be fixing two problems! One, it provides a detailed, mapped, unique and interesting asteroid town, and two, it removes the boxed set from the center to the periphery of Spelljammer lore (because the asteroid as I am going to describe it is still connected to the legend. :)) -- "...How shall a man judge what to do in such times?!" "As he has ever judged," said Aragorn "Good and evil have not changed since yesteryear..." J.R.R. Tolkien, _The Lord of the Rings: The Two Towers_ Paul Westermeyer, westermeyer@????????.net
Previous Message: Re: Planar Churches and Polygot faiths
Next Message: Re: The Spelljammer
Month Index: September, 2004
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Re: Spelljammer as an immobile setting | Night_Druid | |||
| Re: Spelljammer as an immobile setting | Static | |||
| Re: Spelljammer as an immobile setting | Night_Druid | |||
| Re: Spelljammer as an immobile setting | Paul Westermeyer |