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Month Index: September, 2004


From:     Paul Westermeyer <westermeyer@????????.net>
Date:     Sat, 11 Sep 2004 19:17:28 -0400
Subject:  Re: Spelljammer as an immobile setting
>  >
>>  Erm... ...what is *wrong* with Legend of the Spelljammer?
>
>     Well, to me, the big problem was not that it was poorly written or
>anything like that, but that box was too "mundane".  It had great potential
>to be really mythical (not unlike some of the Planescape material), but in
>execution, came off as just a fancy town.
>
>Adam

Exactly:) Which is why I plan to use it as a cool, fancy town.

BTW, aside from Bral, there is a dearth of interesting asteroid towns
in SJ anyway!  There should be many more described and detailed. So I
consider my cannibalization of the LotS boxed set to be fixing two
problems! One, it provides a detailed, mapped, unique and interesting
asteroid town, and  two, it removes the boxed set from the center to
the periphery of Spelljammer lore (because the asteroid as I am going
to describe it is still connected to the legend. :))

--
"...How shall a man judge what to do in such times?!"
"As he has ever judged," said Aragorn "Good and evil have not changed
since yesteryear..."
J.R.R. Tolkien, _The Lord of the Rings: The Two Towers_

Paul Westermeyer,  westermeyer@????????.net


Previous Message: Re: Planar Churches and Polygot faiths
Next Message: Re: The Spelljammer
Month Index: September, 2004

SubjectFromDate (UTC)
Re: Spelljammer as an immobile setting    Night_Druid    09 Sep 2004 09:25:19
Re: Spelljammer as an immobile setting    Static    10 Sep 2004 00:31:44
Re: Spelljammer as an immobile setting    Night_Druid    10 Sep 2004 09:13:43
Re: Spelljammer as an immobile setting    Paul Westermeyer    11 Sep 2004 23:17:28

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