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Month Index: September, 2004


From:     Bradley Simpson <killstorm@?????.com>
Date:     Thu, 9 Sep 2004 06:20:28 -0700
Subject:  Re: MotM: Evertath
Awesome setting! =)

--- Night_Druid <Night_Druid@??????????.net> wrote:

> Greetings MotM fans,
>
> must appologize for the (month-late!) delay; things have been very
> busy for
> me lately.  Things are better now, so I give to you Everath, the Moon
> of
> Eternal Midnight!
>
> Evertath
> Planet Name: Evertath, Moon of Eternal Midnight
> Planet Type: Spherical Earth
> Planet Size: C
> Escape Time: 2 turns
> Satellites: 1 ice ring, 2 moons
> Distance from Primary: 1,000,000 miles
> Day Length: 48 hours
> Year Length: 160 days
> Population Analysis: drow, trow
>
>  Evertath is an odd moon.  A medium-sized planetary size C,
> violet-colored
> orb of 660 miles, Evertath is under constant twilight conditions.  It
> orbits
> a world far from the sphere's sun.  The great distance separates it
> from the
> planet it orbits, meaning that this moon has a long cycle.
>  This moon is relatively unknown outside of the circles of the Elven
> Fleet,
> and the drow.  For good-aligned drow, this moon has become somewhat a
> legend, a refuge against the ravishes and hatreds of their evil
> brothers.
> Many seek passage to this moon in search of sanctuary.  A small
> trickle of
> good-, and even neutral-, aligned drow arrive every year.  These drow
> are a
> good means for player characters to learn about Evertath: such a drow
> could
> purchase passage aboard the characters' ship.
>  The Elven Fleet is not so sure about what to do about Evertath.
> Though it
> is a moon of their enemies, the natives have cast aside their evil
> goddess
> and have taken the path of redemption.  Many believe it is a trick;
> others
> believe that the drow are really returning to good.  Many want to
> believe
> that Evertath is real, that there is hope yet for their wayward kin.
> Only
> time will tell who is right.
>
> Climate and Weather
>  Evertath is a temperate world, with little variation from pole to
> equator.
> By all rights it should be a much colder world, but ancient magic,
> probably
> of drow or elven origin, keeps the temperature at a fairly even and
> comfortable level.  There are seasons that range from warm summers to
> cold
> winters.  Seasons are uniform across the moon; when it is summer in
> the
> north, it is also summer in the south.  During the deepest part of
> winter,
> there is usually a two-week, world-wide blizzard.  This is the known
> as the
> Nights of the Wolf, and is usually marked by people hunkering down in
> their
> homes, not venturing forth until it passes.  In recent years it has
> become a
> time of celebration, holiday, and rest.
>
> Appearance from Space
>  Evertath is a deep velvet orb in the night sky, difficult to detect.
>  Seas
> of midnight blue cut the land into continents that are dotted with
> mountains, forests, deserts, and open plains.  There are no ice caps,
> no
> tundra lands, or jungles.  Lighthouses shed enough light for cities
> to be
> located from orbit, but are otherwise invisible from orbit.
>
> Continents and Landmarks
>  There is one large, cool ocean that snakes across the moon, dividing
> it
> into three significant land-masses.  The largest is barely a
> continent and
> is named Riztrinolil.  The land is bisected by two mountain ranges,
> dividing
> the continent into four broad regions.  Riztrinolil is a land of
> forests and
> plains, with good farmlands in the lowlands.  Most of the population
> can be
> found on this continent.  The second landmass is a large "spray" of
> three
> very big islands leading away from Riztrinolil.  These lands are the
> domain
> of the trow, who retreated to these islands to carve out a living
> free of
> drow tyranny.  Wilderness dominates the lowlands while settlements
> can be
> found in less habitable areas.  The trow believe that by keeping to
> the less
> desirable areas, they are less likely to be discovered.  The last
> landmass
> is the Dinor'Ryne, a large island opposite of Riztrinolil.  Few
> settlements
> can be found here, as it has always been a backwater wilderness.  It
> was
> largely abandoned two millennium ago when the platinum mines ran dry.
>  There are many moments and ruins across the moon's surface.  The
> most
> interesting is the Web of Lolth, the largest temple of that foul
> goddess.
> In its heyday, it sprawled over a mile, with a web-like network of
> walls and
> towers.  At the heart was a grand cathedral with arching ceilings and
> endless murals of betrayal, chaos, and murder.  The Web has since
> fallen to
> ruin, as it was the sight of the Final Battle, a thousand years ago.
> Only
> the occasional monstrous spiders still dwell here; its halls still
> echo with
> the wails of suffering and sacrifice.
>
> Native Creatures
>  Centuries of drow rule has twisted whatever wildlife that once
> dominated
> the planet into a cruel mockery of itself.  Dominate monsters include
> displacer beasts, giant lizards, wyverns, owlbears, black unicorns,
> nightmares, harpies, all manner of monstrous spiders and scorpions,
> and like
> creatures that match the tastes of the drow.  Many plants are
> likewise
> monstrous, devouring the careless and feasting on their blood.
>  The natives have only recently attempted to hunt down these
> creatures and
> "restore" the moon to a more natural state.  Unfortunately, nobody
> knows
> what the "natural state" of Evertath really is, so their efforts will
> likely
> result in a new natural balance that reflects their views and
> beliefs.
> Creatures imported and protected by the natives include "twilight"
> unicorns,
> owls, moon wolves, cooshees, elven cats, white stags, and moonstone
> dragons.
> After several generations, these creatures are starting to take hold
> over
> many habitats, driving the monstrous creatures into smaller and
> smaller
> territories.
>
> Guide to Groundlings
>  The primary residents of Evertath are the drow.  Unlike drow
> elsewhere in
> the multiverse, the drow of this moon are good-aligned, hate spiders,
> and
> are welcoming of visitors to their world.  Evertath is one of the
> extreme
> rarities in the Spheres: a place where worshippers of Eilistraee won.
>  As a rule, the drow are good-natured and pleasant.  They welcome
> strangers
> from other worlds in their inns, their taverns, and their
> marketplaces.
> Rarely are they welcomed into a drow's home, however.  Although not
> strictly
> forbidden, an outsider entering the private home of a drow is
> strongly
> frowned upon, and can cause the drow to become colder and less
> welcoming of
> the offender.  The truth is that under the overly friendly fa?de,
> the drow
> are still drow.  A thousand years of peaceful rule has not yet erased
> the
> scars of many millennium of Lolth domination.  A drow's home is
> considered
> her most private sanctum, where she goes to mediate to control the
> violent
> urges within her.  Dwellings are small, multi-story buildings
> reminiscent of
> stalagmites.  Rooms are compact, giving a sense of claustrophobia
> that the
> drow seem to enjoy.  The lowest floor is always an underground cellar
> for
> storing wine and food.  Above this is a functional area, with
> bedrooms above
> that.  At the summit is a meditation chamber, spartan and the walls
> painted
> with images that put a drow's mind at peace.  Drow will typically use
> this
> room for one hour a day, more if they feel violent urges setting in.
>  Evertath is ruled by a theocracy, with priestesses of Eilistraee
> presiding
> over the masses instead of those of Lolth.  They provide spiritual
> guidance
> to the masses, own a good deal of property (mostly through donations
> or
> property confiscated from the Fane of Lolth), and have the power to
> choose
> the King of the Drow.  Lin'Welvithra Zaulyl has been crowned King.
> His
> servants are the Phaerdril, sword knights dedicated to the defense of
>
=== message truncated ===


=====
--
@==|====> Dragonslayer Kiril the Grand Knight of Caiaer <====|==@
@                                -Bradley Simpson-                                     @
@                              -killstorm@?????.com-                                 @
@              Visit www.epier.com for some of my auction listings =)      @
@==|====>         -Rogue Vermillion of Barovia-               <====|==@



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Previous Message: Re: Herospace (Was: HeroSpace and Planar Churches)
Next Message: Re: MotM: Evertath
Month Index: September, 2004

SubjectFromDate (UTC)
MotM: Evertath    Night_Druid    09 Sep 2004 01:29:05
Re: MotM: Evertath    Bradley Simpson    09 Sep 2004 13:20:28
Re: MotM: Evertath    Danton May    09 Sep 2004 16:36:12
Re: MotM: Evertath    Night_Druid    09 Sep 2004 21:05:39
Re: MotM: Evertath    Night_Druid    09 Sep 2004 21:06:03

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