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Month Index: September, 2004


From:     David Shepheard <david_shepheard@???????.com>
Date:     Wed, 8 Sep 2004 18:55:23 +0100
Subject:  Re: Spelljammer as an immobile setting (Was: HeroSpace and Planar Churches)
From: "Paul Westermeyer" <westermeyer@????????.net>
Subject: Re: [SPELLJAMMER] HeroSpace and Planar Churches

<snip>

> I hate to completely discard any SJ lore, since
> there is so little.  So, I prefer to alter things somewhat, and
> explain the discrepancy from published products as simply 'rumors'
> among the stars. :)
>
> Another example so the Legend of the Spelljammer boxed set, which I
> am reworking as a space town ala Bral, on an asteroid shaped like the
> Spelljammer (the back story explains why this is so).

Erm... ...what is *wrong* with Legend of the Spelljammer?

The very name of the Spelljammer Campaign Setting somehow implies that *THE* Spelljammer
is some sort of thing for characters to hunt after. If it had been done with 3e rules, it
would probably be an epic campaign.

If you don't actually like Spelljammer as a setting then why not create a space town
similar to Bral and rework the NPCs and organisations from the LotS boxed set?

Alternatively if you want it to look like *THE* Spelljammer but not move around then why
not make it *THE* Spelljammer, but stop it moving somehow. You could, for example allow
The Fool to somehow kill the heart of the Spelljammer, stopping the ship in its tracks and
cancelling all of its magical powers.

The dead ship could then remain in whatever orbit it is in, and somewhere a smalljammer
could take over the roll of being *THE* Spelljammer.

Mind you if your players *insist* on searching out the new Spelljammer, you could end up
having to create a new city to replace the one that you have canibalised!

:-O

David "Big Mac" Shepheard


Previous Message: Re: Planar Churches and Polygot faiths (Was: HeroSpace and Planar Churches)
Next Message: Re: Herospace (Was: HeroSpace and Planar Churches)
Month Index: September, 2004

SubjectFromDate (UTC)
Re: Spelljammer as an immobile setting (Was: HeroSpace and Planar Churches)    David Shepheard    08 Sep 2004 17:55:23
Re: Spelljammer as an immobile setting (Was: HeroSpace and Planar Churches)    Paul Westermeyer    09 Sep 2004 23:27:14
Re: Spelljammer as an immobile setting (Was: HeroSpace and Planar Churches)    Night_Druid    09 Sep 2004 23:42:40

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