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From: "George \"Loki\" Williams" <chaos93@?????????.net> Date: Sat, 28 Aug 2004 15:46:59 -0500 Subject: Re: NPC of the Week #3
"Bang" (Bangalottathingstogetherloudandfastandhopefullyinarhythmicfasionfortheenter tainmentofthemasses) (Tinker Gnome Male, Bard 7, Chaotic Good) Many consider Bang to be a nightmare made flesh, a Tinker Gnome Bard! Originally from Ironpiece (http://www.spelljammer.org/worlds/Bralspace/Ironpiece.html ), Bang relocated to the Rock of Bral recently in order to "hear the Music of the Spheres more clearly." Dumped unceremoniously on the docks upon arrival, he found himself cheap rooms in the Low City and immediately began making a pest of himself. He has only escaped lynching on several occasions due to judicious use of his Bardic Music. Bang's method of performance is interesting at best, terrifying at worst. Rather than playing an instrument he uses a his Semiautomated One Gnome Band, a contraption pieced together from keyboard, string, and wind instruments combined with the expected gnomish gears, pistons, whistles, etc. (Roll 1d6 each time he uses it. On a "1," the machine suffers a critical failure. Treat as a Wand of Wonder instead of as a Bardic Music attempt. The Bardic Music attempt is still used up.) Oddly enough, the martial airs of his One Gnome Band have become quite popular amongst the Giff of the Rock. This may be because of the semi-frequent explosions it causes as much as by the music itself. If anyone attempts to harm Bang when there are Giff who know of him present will soon find a wall of angry Giff between the gnome and themselves. Unknown to most, Bang has come to the Rock not only to add more songs and stories to his collection, but also because it is the best place to keep an ear out for news of his lost lover, Goldenhairthecolorofspacehamsterfurrecentlyscrubbedanddriedbywhirlingfans, who disappeared when her ship failed to return from a trading mission. She is his inspiration, and he feels that all of his new compositions are lacking since her disappearance. With this in mind he has struck up a covert relationship with the Pragmatic Order of Thought in their continuing attempts to expose and destroy the slave trade. He has also been focusing his arcane studies on the school of divination in hopes of using that to help track her down. Bang is a short and distracted seeming gnome who is often reviled by non-gnomes for, "that godsawful racket!!" Just as often (when the One Gnome Band is working smoothly) he has been know to create strangely beautiful, if frantic, melodies that entrance his audience. His bizarre mentality and musical methods have recently gained him a sponsor in Hastain the Reigar (See Rock of Bral Accessory), who has booked him for several parties at his High City Estate on Lake Bral. Statblock for Bang as used in our game (DND 3.5): "Bang," male gnome Brd7/Exp3: CR 9; Size S (3 ft., 3 in. tall); HD 7d6+14 + 3d6+6; hp 60; Init +4 (+4 Dex); Spd 20 ft.; AC 15 (+4 Dex, +1 Size); Attack +8/+3 melee, or +12/+7 ranged; SV Fort +5, Ref +10, Will +10; AL N; Str 10, Dex 19, Con 15, Int 18, Wis 14, Cha 19. Languages Spoken: Hadozee, Common, Dwarven, Elven, Giff, Gnome, Grommam, Orc, Dracon. Skill points: Brd 100, Exp 30 Skills and feats: Appraise +7, Craft (Alchemy) +6, Craft (Luthier) +12.5, Craft (Gadgeteering) +11, Hide +8, Knowledge (Arcana) +7, Knowledge (Dungeoneering) +11, Knowledge (Wildspace) +10, Knowledge (Ancient History- Unhuman War) +10, Knowledge (Local-Spiralspace) +6.5, Knowledge (Religion) +6, Knowledge (The Planes) +13, Listen +4, Move Silently +4, Perform (Semiautomated One Gnome Band) +14, Perform (Comedy) +13, Perform (Dance) +13, Perform (Keyboard Instruments) +10, Perform (Oratory) +12.5, Perform (Percussion Instruments) +13, Perform (Sing) +14, Perform (String Instruments) +12.5, Speak Language +3, Spot +2; Brew Potion, Craft Magic Arms and Armor, Point Blank Shot, Spell Focus (divination), Spacefarer. Possessions: 16,000 gp in gear. Bard Spells Known (3/4/3/1): 0th -- Detect Magic, Know Direction, Mage Hand, Open/Close, Read Magic, Summon Instrument. 1st -- Comprehend Languages, Identify, Undetectable Alignment, Ventriloquism. 2nd -- Cure Moderate Wounds, Darkness, Hold Person, Whispering Wind. 3rd -- Crushing Despair, Sculpt Sound. Loki, DM Warriors of the Balance: The Rise of Dukagsh Campaign New Orleans, La
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