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Month Index: April, 2004


From:     Ariel Sibal <asibal_2000@?????.com>
Date:     Wed, 7 Apr 2004 07:42:44 -0700
Subject:  Re: Tri-Maran Ships And Other Chit-Chats
I am inspired by some of the tri-maran ships I saw and
I hope to design some ships along these lines. I am
running out of race-specific ships, so catamaran and
tri-maran ships might just do the trick.

How my idea might look like...
http://www.geocities.com/asibal_2000/spelljammer/sjtodo.html

I am also thinking of making a beholder star fighter.
It would follow along the racial specific ship design
each group run along my campaign, so far 5 distinct
groups, so far. This one is still in the back burner.

The ironclad ships are coming along just fine. The
Merrimack is finished, except I still have to transfer
it to it's own page and figure out all the stats for
it. I think I have a solution for the turret for the
monitor ship using mechanical means to turn the whole
turret, to aim it's two bombard in any direction. I
gave up adding mage-tech type spellengines in the
ship, since they are too bulky and a helm would be
better suited. I think I also solve a dilemma about
the sub-mariner ship with the torpedo weapon and
ethereal phase device. Reading through some sources
here I found that I can use a modified spelljamming
mine as a torpedo. Instead of astral or invisibility,
I might try to use the sub-mariner to phase in and out
of the ethereal plane. I think that might open a keg
of worms, but will solve that when I get to it.

I am also using a lot of unique helms at the moment. A
few are still rumors my players have to follow, but
they seem promising. Here are some examples...

-souljammer - using the well of souls, it can propel
any mass into spelljamming and tactical speed. It uses
souls to power the helm.

-death helm - powered by negative energy, evil
intelligent helm, can be used by non-magic wielding
creature, corrupts good aligned creature/PC/NPC, able
to create and direct control minor undead like
skeleton and zombie with the helm, add points to
reaction when encountered an intelligent high level
undead, Cloak of darkness ability encompassing the
ship's air envelope and poison air ability with
charnel house type smell.

-blood helm - A Maztica (Aztec) type altar used for
human blood sacrifice to power the helm. The heart
belongs to the gods, but the blood powers the helm.
The altar absorbs the blood as blood points. 1 human
sacrifice equals 10 blood points.

-green helm - unique to a giant tree dominated
asteroid. Druid using a staff of the wild is able to
move the asteroid at tactical speed of 1 and MC of F.
It uses the living energy of the tree to move the
asteroid. The asteroid is moved only in an emergency.


A.Sibal

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Previous Message: Re: Planet conquering
Next Message: Re: 2nd ed lived, 2nd ed lives, 2nd ed will lve!
Month Index: April, 2004

SubjectFromDate (UTC)
Tri-Maran Ships And Other Chit-Chats    Ariel Sibal    07 Apr 2004 14:42:44
Re: Tri-Maran Ships And Other Chit-Chats    George "Loki" Williams    07 Apr 2004 20:11:59
Re: Tri-Maran Ships And Other Chit-Chats    Ariel Sibal    08 Apr 2004 04:16:38
Re: Tri-Maran Ships And Other Chit-Chats    Chris Morgan    18 Apr 2004 00:29:02
Re: Tri-Maran Ships And Other Chit-Chats    Ariel Sibal    18 Apr 2004 05:18:50
Re: Tri-Maran Ships And Other Chit-Chats    Night_Druid    04 May 2004 23:26:25
Re: Tri-Maran Ships And Other Chit-Chats    Ariel Sibal    16 May 2004 10:38:15

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