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Month Index: January, 2004
From: Chris Morgan <kester_pelagius@???????.com> Date: Fri, 9 Jan 2004 14:49:03 -0500 Subject: Re: Invitation to sail the Aetherial Void
Greetings All, As some may or may not be aware I have been working on a set of rules similar in basic setting and premise to those found in FRP games like Space: 1889 and Spelljammer. They're not complex rules, and will probably never be a replacement for your favorite in-house system, but they do center upon establishing a fantasy meta-setting premise: space adventures without the hard science tropes. Now I need, nay humbly ask, for any able bodied and sound of mind souls reading these words with the time who are willing to take up the gauntlet of challenge to read over the current work in progress and let me know what they think. But first a little background. . At the core of Crystal Spheres is the cosmology, which hearkens backs to Euclidean and Ptolemaic models of the solar system, with a twist. A twist players of Spelljammer should be familiar with: Each celestial sphere contains a solar system. The premise employed is a simple one, outside Crystal Spheres is the expanse of the Great Beyond; within the Cyrstal Sphere is the Aetherial Void. All this is explained in the Adventure Book (now up for preliminary review) which contains 94-pages of : o Background cosmology o Detailed character creation rules o A Meta conflict resolution system o 15 sentient player character races o 20+ character archetypes o 26+ creatures of the aether o Ship-to-ship combat rules o A glossary of terms The rules very much geared toward table top play, especially where ship-to-ship actions are concerned. I would very much like to get some feedback on my endeavors thus far, hear what others think about the rules, whether you think the game is decent and worth continued development, of if you just thnk it's a steaming pile crap. The file (CS00PRAB.PDF) is currently up at my Yahoo Group: http://groups.yahoo.com/group/Fantastic_Creations/ in the Crystal Spheres file area. Wherein you will also find character sheets, a quick reference card, and other goodies. Currently being worked on is the Master Book, essentially a Game Master resource book that will have various aides and helpful articles about various and sundry things related to the setting; Mind Mages, the "psionic" supplment; and a few other surprises that will appear as time, interest, and the fates permit. If you have any questions please inquire either directly in the group or here, as need be. Thank you. Kind Regards, Chris Morgan _________________________________________________________________ Check your PC for viruses with the FREE McAfee online computer scan. http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
Previous Message: Re: short questions (long-winded answer)
Next Message: Re: Invitation to sail the Aetherial Void
Month Index: January, 2004
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Invitation to sail the Aetherial Void | Chris Morgan | |||
| Re: Invitation to sail the Aetherial Void | Mark Vorwerk | |||
| Re: Invitation to sail the Aetherial Void | Chris Morgan | |||
| Re: Invitation to sail the Aetherial Void | Nancy E (Lea) Hall | |||
| Re: Invitation to sail the Aetherial Void | Chris Morgan | |||
| Re: Invitation to sail the Aetherial Void | Nancy E (Lea) Hall |