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From: "George \"Loki\" Williams" <chaos93@?????????.net> Date: Mon, 1 Dec 2003 22:16:42 -0600 Subject: Re: SotSM and Re: Dragon 315 Revists Old Settings
Personal inspiration for my games is Moorcock's Eternal Champion series.... Glad you found that useful... Loki, DM Warriors of the Balance: The Rise of Dukagsh Campaign New Orleans, La ----- Original Message ----- From: "Nancy E (Lea) Hall" <kenalepha@?????.com> To: <SPELLJAMMER-L@??????.???????.com> Sent: Monday, December 01, 2003 9:23 PM Subject: Re: [SPELLJAMMER] SotSM and Re: [SPELLJAMMER] Dragon 315 Revists Old Settings > > Bingo! This one clicks. Good description. Thank > > you! Far back in the > > history of my main crystal sphere, several races > > that used technology rather > > than magic came to the crystal sphere and colonized > > it. Their histories > > helped shape the histories of the planets in this > > sphere. But I've been > > throwing around a way to describe how they came from > > one universe or galaxy > > to my spelljamming galaxy. A controlled way to > > manipulate transitions > > through this vibratory barrier would work. It is a > > way to make physics and > > magic work. Not important to some, but it is to me. > > They came from places > > like the Milky Way Galaxy and the Andromeda Galaxy > > to the Shining Wyrm > > Galaxy, which is made up of phlogiston and > > traditional spelljammer-style > > crystal spheres, by purposely altering the > > vibratory rates their fleets of > > ships existed at. I'll say they could 'scan' other > > vibratory states and > > determine which ones may potentially be habitable, > > enabling them to pick and > > choose some states for exploration. They had to > > leave their old state and > > come to this state because of a disaster in the case > > of the first race and > > conquest in the case of the second. They brought > > all their technology and > > non-magical devices with them when they came across, > > and they understood > > enough about how the laws of physics changed when > > they came that they could > > make these devices continue to work. They were like > > the race that made the > > monolith in 2001, the one the main character visits > > in the end. And they > > came to my campaign setting, thus, setting the stage > > for massive wars > > between magic wielding races such as dragons and > > elves and these technology > > using races. You have one side using nukes against > > the other, and the other > > side using the elves' secret version of the > > withchlight marauder, Slyvanus' > > Wrath, and massive dragons bigger than mountains > > with breath weapons that > > are stronger than nuclear weapons. It was all very > > cool and devastating. > > > > Anyway, thanks. Your description worked, it's the > > one I'm going to use. > > Thank you very much. > > > > - Coyote, the Desert Dog > > > Another piece of Sci Fi you should check out is > Heinlein's Number of the Beast (I want a small > intelligent ship like the Gay Deceiver) This book > deals with alternate realities and escaping disaster > in one reality by going to alternate primes. > > There is also a series by Lyndon Hardy which includes > The Master of the 5 Magics, Secret of the Sixth Magic > and Riddle of the Seven Realms which goes into much > detail about the differences in reality from one prime > to another (Metamagic). Specifically the last book > goes into that, but the whole series is good. > > Remember, not all ideas need to come from > TSR/WoTC/etc. Just because a book is specifically > about a different type or style of fiction does not > mean it is bad or wrong. > > Lea > > __________________________________ > Do you Yahoo!? > Free Pop-Up Blocker - Get it now > http://companion.yahoo.com/ > > ******************************************************************** > The D&D; Homepage: http://www.wizards.com/dnd/Welcome.asp > The Spelljammer Homepage: http://www.darkwoodforest.com/rpg/compendium/ > To unsubscribe, send email to LISTSERV@??????.???????.com > with UNSUB SPELLJAMMER-L in the body of the message.
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