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Month Index: December, 2003


From:     Danton May <coyotedkm@???????.com>
Date:     Mon, 1 Dec 2003 17:58:02 -0700
Subject:  Re: New magical Items
I had a player who had a magical pouch of skin, like a marsupial pouch,
magically/surgically attached to his abdomen below his bellybutton.  He had
a beefed up magical hole he'd stash his things in and he'd fold the magical
hole up and stick it in his pouch.  He also had the pouch enchanted so it
was invisible.  He was always getting blasted with dragon's dreath and his
armor was getting torched, but lucky for him I was never cruel enough to let
the fire destroy the pouch, too.

- Coyote, the Desert Dog





>From: Ariel Sibal <asibal_2000@?????.com>
>Reply-To: Discussion list for the Spelljammer campaign setting
><SPELLJAMMER-L@??????.???????.com>
>To: SPELLJAMMER-L@??????.???????.com
>Subject: Re: [SPELLJAMMER] New magical Items
>Date: Fri, 28 Nov 2003 22:44:51 -0800
>
>I also allow only one magical item per appendage. But
>I do consider the neck, ears, hair area and forehead
>as separate areas. Magical items that are not active
>like Bead of Force that are worn as earrings are
>allowed. Only if an item is active like protection
>magic items do I limit how many can be worn.
>
>I have a tattoo spell that I used, but not the same as
>an Inkist spellcaster tattoo spells. The 3rd level
>allows small to medium items to be stored as tattoo on
>the skin. The 6th level spell allows medium to large
>items. the 8th level spell allows large to huge items
>to be stored as a tattoo. The larger the items, the
>larger the tattoo will be on the skin. A 10 tons
>spelljamming ship might take the entire back of a
>tattooed person. The good thing about this spell is
>that unlike Inkist tattoo that you can inscribe it on
>any skin. You can even flay the skin to act as an item
>scroll. My players get paranoid when they get
>separated from their items. So they want back up in
>case they find themselves nude after being teleported
>in a room.
>
>--- "Nancy E (Lea) Hall" <kenalepha@?????.com> wrote:
> > I had an earring of water breathing which only
> > worked
> > if it got wet and a bandanna of dolphin speech.
> > I always allowed people to transfer a magical effect
> > to other pieces of jewelry, which sometimes allowed
> > more magical effects to be 'on' than the rules
> > allowed
> > but the house rule I had was that no more than one
> > item per appendage, so if the bandanna or a torc was
> > in use around the neck, it would negate earrings,
> > but
> > if there wasn't a torc on the neck, each ear could
> > have one magical earring. I allowed rings on toes or
> > anklets. I also allowed collars on animals to be
> > magical, which helped to keep a couple of familiars
> > alive over the campaign.
> > I had a mage's spellbook in a ring. It was a
> > Geomancer
> > who could study the image of various spells inside
> > an
> > enormous diamond.
> > I have had a mage's spellbook inscribed on the
> > inside
> > of the scales of a Magical set of Scalemail +1
> > Centaur
> > Barding. Part of the spell effect on the scale mail
> > barding was that it allowed a Fighter Mage to wear
> > it
> > and cast spells of up to third level without penalty
> > (The Barding replaced the somatic component), worn
> > of
> > course by the MageSmith Centaur who created it.
> > I also had a spell I called the Golden Apple Spell
> > which must be cast on an item worth at least 5000GP,
> > and the effect was to draw the eyes of all and to
> > convince them that the item was the object of their
> > heart's desire. The caster had only 3 rounds to get
> > out of the area of effect or become subject to the
> > spell's effect. The effect itself lasted for 3
> > turns,
> > then faded to a fascination cantrip. After the half
> > hour, only those who saw the item while it was
> > actively ensorceled would still feel it was the
> > object
> > of their desire, anyone else would remember seeing
> > it,
> > but not be ensnared by the glamor. The Chaos caused
> > by
> > this spell has been known to affect an entire army
> > (destroying themselves trying to get the item) as
> > well
> > as causing some individuals to take the item and
> > abandon all else in their lives to keep it safe. I
> > originally had this as a 5th level spell, but I have
> > since revised this up to 7th level.
>
>
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Previous Message: Re: HVIW
Next Message: Re: On the nature of "reality" and Crystal Spheres (An Interpretation)
Month Index: December, 2003

SubjectFromDate (UTC)
New magical Items    Ariel Sibal    28 Nov 2003 08:57:41
Re: New magical Items    Thatotherguy    28 Nov 2003 21:16:11
New magical Items    Ariel Sibal    29 Nov 2003 04:57:38
Re: New magical Items    Nancy E (Lea) Hall    29 Nov 2003 05:43:15
Re: New magical Items    Ariel Sibal    29 Nov 2003 06:44:51
Re: New magical Items    smu anonymous    29 Nov 2003 14:12:51
Re: New magical Items    Nancy E (Lea) Hall    29 Nov 2003 15:57:30
Re: New magical Items    Thatotherguy    30 Nov 2003 19:36:31
Re: New magical Items    Danton May    02 Dec 2003 00:58:02
Re: New magical Items    Ariel Sibal    02 Dec 2003 11:27:33
Re: New magical Items    Ariel Sibal    02 Dec 2003 11:49:51
New magical Items    Ariel Sibal    02 Dec 2003 14:36:25
Re: New magical Items    Nancy E (Lea) Hall    02 Dec 2003 16:34:56

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