Previous Message: Re: Simulation Chamber Control Room
Next Message: Re: Spelljammer Short Story Contest!
Month Index: May, 2003
From: woodelf <woodelf@???.net> Date: Mon, 26 May 2003 03:06:20 -0500 Subject: Re: SpellJammer Redux (was: Re: The Death of Tarkas Brain Lab IV)
At 22:06 -0700 1/26/03, Leroy Van Camp III wrote: >On Tuesday, January 21, 2003, at 11:36 PM, woodelf wrote: >>Well, you can see for yourself what i've done: >><http://woodelf.dyndns.org/ars/>. It's pretty well indexed, so you >>should be able to just jump to the bits you're interested in. In >>short, new set of Techniques and Forms to match the feel of D&D magic >>(frex, "people", "monsters" and "animals" are 3 distinct categories >>of target). But take a look--it should be an easy read if you're >>just skimming for highlights. >> >>Oh, and there's nothing SJ-specific in that--the SJ bits are going in >>a separate document, which should be done (and online) in a week or >>so. (since smokepowder weapons and using a helm are likely to come >>up in the next session.) > >Can you drop me a line when it goes up? I am interested. Or >even the whole list. > >Leroy Van Camp III >malacoda@????????.net Ok, so it was rather a bit more than a week. ;-) Well, you may remember me talking about how i'd "fix" SJ a few months back. At the time, i didn't have anything to really show people. Now i do. I've just thrown up a simple website--the point is content, not flash, but it should all be readable. You can check it out at <http://woodelf.dyndns.org/arcanespace/>. It's SJ, new-and-improved. Of course, that means some of you will hate it--but i'm hoping some of you will love it. There's rules bits, setting bits, pretty pictures--the whole schmear. Check it out. Tell me what you think. -- woodelf <*> woodelf@???.net http://webpages.charter.net/woodelph/ stupid Unix tricks: > make fire don't know how to make fire. > Why? Why?: No match.
Previous Message: Re: Simulation Chamber Control Room
Next Message: Re: Spelljammer Short Story Contest!
Month Index: May, 2003