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Month Index: December, 2002
From: Paul Westermeyer <westermeyer.3@???.edu> Date: Tue, 10 Dec 2002 23:28:28 -0400 Subject: Re: 3e SJ races...
>From: Leroy Van Camp III <malacoda@????????.net> > > My point is 'professional' game designers have no particular skill. >> It's not a 'profession', really. > >What is your definition of "profession," Paul? How is good >game design not a skill? > >Those seem like odd statements from a long time gamer. > Well, my dissertation deals directly with the issue of professionalism, specifically military professionalism, so I am constantly wrestling with that definition. I'm not certain exactly what my own definition is yet, but perhaps I came closest to it in the paragraph below taken from one of my papers: > What that debate misses, however, is the historical >solution to the problem implied in Allen Millett's Military >Professionalism and Officership in America, that at its heart >professionalism is a matter solely of perceptions, the perceptions >of those who would claim professional status, and the perceptions >of society as a whole. If a society perceives that the members of a >given occupation possesses expertise in its field, a sense of >social responsibility, and a corporate identity then they must be >accepted as professionals. Additionally, the definitions of these >three characteristics are formed through an ongoing, ever changing >dialogue between the profession and its native society. If these >characteristics are maintained to the satisfaction of both concerned >parties then the profession continues. If not then occupational >status awaits. Put simply, I do not think game designers have a calling, nor do I think they deserve professional status. For one thing, the skills are extremely varied (writing a good board game is very different from writing a good RPG product). For another, there is no standard within the industry, nor are the skills limited to the designers. I think the majority of game designers have an occupation, they are workers not professionals. I do believe that a very few are artists, because I think good game design, especially good RPG product design, is an art, not a science. Well, now I come across as extremely pompous! Never get a professor started! :) -- "We sleep safely in our beds, only because rough men stand guard in the night, ready to visit violence upon those who would do us harm." H.G. Wells. Paul Westermeyer, westermeyer.3@???.edu Phd Candidate, History, Ohio State University Instructor, Humanities, Columbus State Community College
Previous Message: Re: How many Scro?
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Month Index: December, 2002
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| 3e SJ races... | Static | |||
| Re: 3e SJ races... | Adam Miller | |||
| Re: 3e SJ races... | Rian A. McMurtry | |||
| Re: 3e SJ races... | Thatotherguy | |||
| Re: 3e SJ races... | Static | |||
| Re: 3e SJ races... | Alfred O'Meagher | |||
| Re: 3e SJ races... | Rian A. McMurtry | |||
| Re: 3e SJ races... | Trampas Whiteman | |||
| Re: 3e SJ races... | Static | |||
| Re: 3e SJ races... | Paul Westermeyer | |||
| Re: 3e SJ races... | Trampas Whiteman | |||
| Re: 3e SJ races... | Leroy Van Camp III | |||
| Re: 3e SJ races... | Rian A. McMurtry | |||
| Re: 3e SJ races... | Paul Westermeyer | |||
| Re: 3e SJ races... | Paul Westermeyer | |||
| Re: 3e SJ races... | Paul Westermeyer | |||
| Re: 3e SJ races... | Trampas Whiteman | |||
| Re: 3e SJ races... | Downer, Chris | |||
| Re: 3e SJ races... | Downer, Chris | |||
| Re: 3e SJ races... | Thatotherguy | |||
| Re: 3e SJ races... | Thatotherguy | |||
| Re: 3e SJ races... | Thatotherguy | |||
| Re: 3e SJ races... | Paul Westermeyer | |||
| Re: 3e SJ races... | Adam Miller | |||
| Re: 3e SJ races... | Michael B. Schaefer | |||
| Re: 3e SJ races... | Adam Miller | |||
| Re: 3e SJ races... | HeyJim | |||
| Re: 3e SJ races... | [Name deleted for security reasons] | |||
| Re: 3e SJ races... | Adam Miller | |||
| Re: 3e SJ races... | Mark T. Doolan | |||
| Re: 3e SJ races... | Sebastian Lucier | |||
| Re: 3e SJ races... | HeyJim |