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Month Index: October, 2002
From: Kevin Gwartney <alduin@?????????.net> Date: Sun, 6 Oct 2002 01:16:04 -0700 Subject: Re: Spelljammer ships in 3D
> It would be really nice if you could export them in a fashion that would be > usable by Neverwinter Nights. Do you think that's possible? > > -John I don't own the game so I would be able to experiment with getting a model into the game. However, if anyone else wants to, my eel ship model (and any other spelljammers thereafter) will be freely available for anyone to try. I am making these ships for use in any 3D application. Scale may be an issue for import into a game, depending on what you would use it for. I am modeling the outside of the vessels and not their interiors too (though maybe I could go back and do this later). I am going to save these ships in native Carrara format as well as Wavefront (obj) and 3DSMax (3ds) formats. Most any 3D application can read obj and/or 3ds files. Kevin G.
Previous Message: Re: Barrier Peaks!!!
Next Message: Re: Blackmoor
Month Index: October, 2002
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Spelljammer ships in 3D | Kevin Gwartney | |||
| Re: Spelljammer ships in 3D | Alfred O'Meagher | |||
| Re: Spelljammer ships in 3D | Kevin Gwartney | |||
| Re: Spelljammer ships in 3D | John Calvin | |||
| Re: Spelljammer ships in 3D | Alfred O'Meagher | |||
| Re: Spelljammer ships in 3D | Kevin Gwartney |