Search SJML Archives! (Powered by Google)

Previous Message: Re: Barrier Peaks!!!
Next Message: Re: Blackmoor
Month Index: October, 2002


From:     Kevin Gwartney <alduin@?????????.net>
Date:     Sun, 6 Oct 2002 01:16:04 -0700
Subject:  Re: Spelljammer ships in 3D
> It would be really nice if you could export them in a fashion that would
be
> usable by Neverwinter Nights.  Do you think that's possible?
>
> -John

I don't own the game so I would be able to experiment with getting a model
into the game. However, if anyone else wants to, my eel ship model (and any
other spelljammers thereafter) will be freely available for anyone to try. I
am making these ships for use in any 3D application. Scale may be an issue
for import into a game, depending on what you would use it for. I am
modeling the outside of the vessels and not their interiors too (though
maybe I could go back and do this later). I am going to save these ships in
native Carrara format as well as Wavefront (obj) and 3DSMax (3ds) formats.
Most any 3D application can read obj and/or 3ds files.

Kevin G.


Previous Message: Re: Barrier Peaks!!!
Next Message: Re: Blackmoor
Month Index: October, 2002

SubjectFromDate (UTC)
Spelljammer ships in 3D    Kevin Gwartney    03 Oct 2002 07:50:48
Re: Spelljammer ships in 3D    Alfred O'Meagher    04 Oct 2002 02:00:34
Re: Spelljammer ships in 3D    Kevin Gwartney    04 Oct 2002 21:04:48
Re: Spelljammer ships in 3D    John Calvin    04 Oct 2002 21:16:42
Re: Spelljammer ships in 3D    Alfred O'Meagher    05 Oct 2002 04:17:08
Re: Spelljammer ships in 3D    Kevin Gwartney    06 Oct 2002 08:16:04

[ SPJ-L@Cornell.edu ] [ Spelljammer@Leicester.ac.uk ] [ Spelljammer@MPGN.com ] [ Spelljammer-L@Oracle.Wizards.com ]