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Month Index: July, 2002
From: Tilaurin <tilaurin@?????????????????.com> Date: Wed, 24 Jul 2002 23:44:02 +0930 Subject: Re: Leroy's 3e
> > Hey. Just wanted to see if anyone else has done the > > same as me and come to the same conclusion - 1 ton in > > Leroys 3e ship stuff is six 5x5x9ft squares? Lil higher decking > > than I prefer, but thats cool eh ;) > > It doesn't have to be that high. I think I figured a hight of 7 > feet. fair enuff :) in my "advanced" spreadsheet of ur system I put a thing in for making the height variable - so halfling ships would actually have halfling sized decks etc lol > > Leroy, if ya redo ya xls sheet > > netime, can ya put in a bit for calculating sizes of rooms, > > and maybe a variable decking height like I had inmy version > > of ur sheet that I sent ya? > > I am not sure what you mean here. I no longer seem to have > a copy of the sheet you sent. It has been a long while since > I looked at it. Ill mail it to ya offlist :) > > Mate, I've had a kinda read, and so far so good, nice work > > as always! Rekn you could put comments on the shipyard > > sheet to explain what materials etc are? I know its all in the > > pdf, but its just good to be able to have a tooltip lol > > I have no idea how you add a tooltip to a cell. If I did I might > very well do that. Perhaps you should share your wisdom. : ) well, ya either right click on the cell and hit "insert comment", or goto edit up the top and look for the same :) > > Are there any plans from BTM & The High Seeker Council to > > cannonise this? It'd get my props thats for sure :) > > There was some initial discussion of this, but I have no idea > what the current plan is. There are a number of factors, such > as 1. Whether Static is still interested. 2. Whether or not the > council is interested. 3. Whether or not I want it to be. > 4. Whether anyone else other than you reads it and cares. Well, I've handed it out amongst my players, so any feedback they give Ill forward. > > Just wondering if Leroy or someone else would put all the > > tables regarding combat (MC etc) on a page for printout to > > paste over the ol SJ DM screen? > > I had plans to put a bunch of the tables on a few pages > as a summary. So, I went ahead and did that. Each of > the two documents now has all of the tables used throughout > at the end for ease of reference. > > I should be sending those new PDFs to Static tomorrow. > I actually made the new PDFs today, but I forgot to e-mail > them to myself before I left work. Wikd stuff mate, on ya :) > > The other thing I was thinking was that with the weapons > > table (apart from adding dual ballistae etc), it might be better > > to have say 5d6 instead of 1d6x5, because people will think > > theyre only allowed to roll another 1 dice when they crit etc - > > I know most of us look at it and don't think that way, but if its > > 1d6x5 it's just easier to put down 5d6 lol, especially for those > > of us who are slack and will just setup something in OpenRPG > > to roll for us.. > > <snip> > If someone wants to roll 10d6 instead of 2d6x5, they can. > Statistically it as virtually the same. It is just more dice > rolling than I would like to deal with. Again, fair 'nuff > > anyway - system looks great, but could we have some > > descriptions on the different materials please!?!?!? > > The new PDF has descriptions of what the materials are. Great stuff :) > > How about > > adding something for WHAT exactly an advanced ship might > > be able to do (maybe a list of possible funky stuff), > > Not sure what you mean here. Well, for instance, the triop can do a bunch of funky stuff I honestly cant remember off hand, because its an advanced design. Maybe a small list that people can pick a coupla chocies from for advanced ships would be good.. like * All turns are free, regardless of maneuverability class * The ship is built all hole-y like the whitestars are, and thus a helmsman can make a XXX roll to maneuver slightly enough to dodge missiles * The ship can submerge for X rounds * Ships design allows it to split into two smaller ships or somesuch stuff like that ;) > > and even a > > section for the items that in 2e effected ship's stats etc, > > Do you have an example of this? Magic? mundane? Spells? When u get my xls sheet u'll see what I mean. I added all the magical items from the encyclopedia magica into an equipment section, with prices etc, and size costs for some of the larger ones. > Thank you very much for the feedback, Til. It is almost the > only real feedback I have recieved. I am glad you like what > you have seen so far. > > Leroy Van Camp III Sorry to hear its not going off as well as it should be, but the list has been DEAD quiet of late anyway. We need advertising lol. Tilaurin tilaurin@?????????????????.com The angels are lost in divine contemplation of an infinite glory.
Previous Message: Re: Leroy's 3e
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Month Index: July, 2002
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Leroy's 3e | Tilaurin | |||
| Re: Leroy's 3e | Leroy Van Camp III | |||
| Re: Leroy's 3e | Tilaurin | |||
| Re: Leroy's 3e | Thatotherguy | |||
| Re: Leroy's 3e | Leroy Van Camp III | |||
| Re: Leroy's 3e | Andrew Ellem | |||
| Re: Leroy's 3e | Tilaurin | |||
| Re: Leroy's 3e | Leroy Van Camp III | |||
| Re: Leroy's 3e | Leroy Van Camp III | |||
| Re: Leroy's 3e | Tilaurin | |||
| Leroy's 3e | Kristina Leth | |||
| Re: Leroy's 3e | Leroy Van Camp III |