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Month Index: May, 2002
From: "Downer, Chris" <Chris.Downer@?????????.com> Date: Mon, 6 May 2002 15:24:08 -0500 Subject: Re: A problem to solve
Well you could attempt to get the drive online but since your PC's characters would not have the knowledge to do this I would say find one of the big blue guys and purchase a strong enough helm to move the ship. I am sure the helms they currently sell to the SJ races are old throw off helms and that they have helms that can power ships much larger than a mere 100 tons. I see the Arcane has having huge fleets and the current SJ races are nothing but primitive backwater spacefarers. -----Original Message----- From: Rian A. McMurtry [mailto:Whalejudge@???.com] Sent: Monday, May 06, 2002 3:05 PM To: SPELLJAMMER-L@??????.???????.com Subject: Re: [SPELLJAMMER] A problem to solve In a message dated 5/6/2 12:49:56 PM, gantr@???.edu writes: << If I've done my math right, it weighs in at 413 ship tons (volume of a cylinder is, IIRC, height x area of the base). I don't think that any standard spelljamming helm could move it. >> Yes, I fully realize that no standard helm could move the thing. But knowing my players, they ARE going to try to move it. My question to the list was not to elicit comment after comment on "a helm can't do it". This was blatantly obvious from the beginning. If you were going to attempt to get it off the ground, how would you go about doing it? ******************************************************************** The D&D; Homepage: http://www.wizards.com/dnd/Welcome.asp The Spelljammer Homepage: http://www.darkwoodforest.com/rpg/compendium/ To unsubscribe, send email to LISTSERV@??????.???????.com with UNSUB SPELLJAMMER-L in the body of the message.
Previous Message: Re: A problem to solve
Next Message: Re: Prestige Class: The Heavy
Month Index: May, 2002
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| A problem to solve | Rian A. McMurtry | |||
| Re: A problem to solve | Bart Dedecker | |||
| Re: A problem to solve | Flits3 Frietmuts | |||
| Re: A problem to solve | Michael Phillips | |||
| Re: A problem to solve | Flits3 Frietmuts | |||
| Re: A problem to solve | Tilaurin | |||
| Re: A problem to solve | Richard Gant | |||
| Re: A problem to solve | woodelf | |||
| Re: A problem to solve | Rian A. McMurtry | |||
| Re: A problem to solve | Downer, Chris | |||
| Re: A problem to solve | Richard Gant | |||
| Re: A problem to solve | George LaValle | |||
| Re: A problem to solve | Patrick Stutzman | |||
| Re: A problem to solve | Bart Dedecker | |||
| Re: A problem to solve | Downer, Chris | |||
| Re: A problem to solve | Infinite Possibilities | |||
| Re: A problem to solve | George LaValle | |||
| Re: A problem to solve | Infinite Possibilities | |||
| Re: A problem to solve | Jon | |||
| Re: A problem to solve | Infinite Possibilities | |||
| Re: A problem to solve | Downer, Chris | |||
| Re: A problem to solve | Infinite Possibilities | |||
| Re: A problem to solve | Michael Sandy | |||
| Re: A problem to solve | Diane Morrison |