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Month Index: January, 2002
From: "Rian A. McMurtry" <Whalejudge@???.com> Date: Fri, 4 Jan 2002 19:40:08 EST Subject: Re: New helm being Submitted to Compendium
The Merchant Helm Cost: 50,000 gp Maximum Tonnage: 500 tons SR: 1 point for every 12 levels of the spellcaster on the helm Special Penalty: Reduce MC by 2 Special Penalty: Increase AR by 3 (maximum 10) Special Penalty: Take double damage from weapons Merchant helms have only two things to recommend them: their cost and the amount of tonnage they can move. Ships with merchant helms are slow, unwieldy, and vulnerable to enemy fire. Nevertheless, they are likely to become the workhorses of interspheric trade.
Previous Message: Re: Space travel without helms
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Month Index: January, 2002