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Month Index: July, 2001
From: Murray Henstock <crewman@?????????.net> Date: Mon, 16 Jul 2001 17:57:26 +1000 Subject: Re: Ship to Ship Combat Spelljammer Style
Hi all, I've been a quiet contender for a while watching the proceedings with great interest. I have also been doing my own conversions for the SJ campaign I am running at the moment. I have done up a basic ship to ship system using the hex grid and based it pretty much on the original. My group had a test run recently and after a short period of time we were underway and it was relatively easy. If you're interested you can find it at http://www.geocities.com/fool.geo/scc3.xls (It's in Excel 2000, but should display on the web easily enough) One thing I try to keep alive in my game is a sense of "Nothing is Impossible", what ever they want to try I'll let them try and using the 3rd Ed guidelines it makes for an easy run and sometimes very interesting and amusing situation. After all it's a fantasy setting with weird and wonderful creatures and chairs that make ships fly, why the hell can't anything and everything be possible. :) Anyway, use it, tweak it adapt it, do what you need to to it, it's just something I came up with and used and it worked for me so I thought I'd throw it out there and see if it was useful to you. Talk to you all again sometime soon Cpt Muz "The Mithral Elf"
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Month Index: July, 2001