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Next Message: 3e conversion: Ship combat
Month Index: May, 2001


From:     "Downer, Chris" <Chris.Downer@?????????.com>
Date:     Tue, 8 May 2001 13:15:23 -0500
Subject:  Re: 3e conversion: Ship combat
Yes that was the problem with the SW rules however I can keep SW rules like
some of the modifiers and perhaps some of the ship stats. I might even dig
out my old Star Frontiers ship combat rules to see if they can be of any
help. I remeber they were pretty good rules and flexable.



As the DM, your word is law (in your game), but I'd like to point out that
the SW rules are *abstract*.  That means no map, only relative (and very
flexible) positioning.  If you're going to use a map, you may as well modify
the 2e SJ combat system instead.  That's just my 2 cents.  Feel free to
ignore me.  (But you'll pay if you do!!  Bwahahahaha!!)

CvH

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Previous Message: Re: Metacultures
Next Message: 3e conversion: Ship combat
Month Index: May, 2001

SubjectFromDate (UTC)
3e conversion: Ship combat    Funagain Games    04 May 2001 16:15:07
Re: 3e conversion: Ship combat    Downer, Chris    04 May 2001 18:09:58
3e conversion: Ship combat    Funagain Games    08 May 2001 03:57:57
3e conversion: Ship combat    Funagain Games    08 May 2001 03:59:32
Re: 3e conversion: Ship combat    Downer, Chris    08 May 2001 18:15:23
3e conversion: Ship combat    Funagain Games    09 May 2001 16:03:05
Re: 3e conversion: Ship combat    Andrew Tiffany    09 May 2001 22:10:23

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