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Month Index: February, 2001


From:     James Gaines <JGaines@????.???????.edu>
Date:     Mon, 5 Feb 2001 13:17:37 -0800
Subject:  Re: Guild Tattoos: a means of identification, in a shadowy profession
Nice idea, but a few minor problems.  The spell is high level, and thieves
would have to contract out to get them cast.  This makes the mages who cast
them big targets.

Also, what if someone besides the Guild master needs to check up on someone,
say a spy reporting in.  I don't think the Guild Master wants to get to
close to that operation, a nd the field agent would want to know he's got
the right spy.

I would replace the spell with magical ink, perhaps something like what
you'd use to inscribe spell books.  The add to the tattoo the power of the
Rogue to make it appear.  That way they can show, or be shown.

I've been toying with the idea of guild tattoos similar to this, only I was
thinking that the complexity and color of the marking would reveal the
owner.  A minor thief might have the guild raven on his forearm in red, but
the guild master would have the red raven, surrounded by golden chains, with
whirls of blue curling up the arm, and green tentacles banding.  A red sword
caught in between the tentacles and the whirls.  Every image being a major
even, every color being a different meaning.

Also, perhaps some discussion on why thieves must thief.  I've always
thought of this a more of a catch all class for people who didn't kill for a
living.  Any thoughts on that group?


Dark Lord B0unty

 When dealing with Nth dimensional magical space directions aren't exactly
meaningful.
 Something like tiusium, that's non-magical, has anti-gravity properties
which effectively give it a negative density.


-----Original Message-----
From: Tilaurin [mailto:tilaurin@?????????.???.au]
Sent: Monday, February 05, 2001 3:53 AM
To: SPELLJAMMER-L@??????.???????.com
Subject: [SPELLJAMMER] Guild Tattoos: a means of identification, in a
shadowy profession

Guild Tattoos

Here's an idea I came up with last saturday, for use with the new thief PC
in the campaign I run.  He didn't like it much, but I didn't give him much
choice....


Previous Message: Re: d20 universe
Next Message: Re: Gravvabow - a wildspace sport
Month Index: February, 2001

SubjectFromDate (UTC)
Guild Tattoos: a means of identification, in a shadowy profession    Tilaurin    05 Feb 2001 11:52:30
Re: Guild Tattoos: a means of identification, in a shadowy profession    James Gaines    05 Feb 2001 21:17:37
Re: Guild Tattoos: a means of identification, in a shadowy profession    George Lavalle    06 Feb 2001 12:25:18
Re: Guild Tattoos: a means of identification, in a shadowy profession    Andrew Tiffany    06 Feb 2001 21:26:51
Re: Guild Tattoos: a means of identification, in a shadowy profession    George Lavalle    07 Feb 2001 02:01:37
Re: Guild Tattoos: a means of identification, in a shadowy profession    Tilaurin    08 Feb 2001 09:56:21
Re: Guild Tattoos: a means of identification, in a shadowy profession    Tilaurin    08 Feb 2001 10:05:03

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