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Month Index: November, 2000
From: Andrew Tiffany <atiff@???????.?????.??.nz> Date: Thu, 2 Nov 2000 15:52:35 +1300 Subject: Re: Salvaging Helms
At 16:18 1/11/00 -0500, you wrote: >>It kind of struck me the other day, an idea for a way to insure >>that players are going to get a limited return on the sale of helms. >>I don't think I have seen any real discussion on it, but it fits in so >>easily with the D&D model for magic items: command words. > >D'oh! Thank you Leroy. That is a pretty obvious solution that I completely >missed for some reason. :) I'll probably implement something like it in my >game. > >Now, we can still have other concepts like salvage laws, etc, in addition, >but command words are a completely logical security precaution that the >Arcane would have no reason to ignore. In fact, it helps the Arcane because >it makes theft/salvaging/recycling helms less feasible, which means fewer >helms are in circulation, which means more people have to buy new helms or >pay to get the command word, and either way works for the Arcane. Well, only if you are not using Leroy's "Dirty Secret of the Arcane".... (it's on his site) Leroy: did you think about these two ideas together? From their Dirty Secret, the Arcane would prefer it to be easier for everyone to use helms, no? Cheers Andrew Tiffany
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Month Index: November, 2000
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Salvaging Helms | Leroy Van Camp III | |||
| Re: Salvaging Helms | Tim Gross | |||
| Re: Salvaging Helms | Lindharin | |||
| Re: Salvaging Helms | Andrew Tiffany | |||
| Re: Salvaging Helms | Leroy Van Camp III | |||
| Re: Salvaging Helms | Andrew Tiffany |