Previous Message: Re: Under the Dark Fist
Next Message: Re: Under the Dark Fist
Month Index: March, 2000
From: Abbadon the Dark Angel of Morning <abbadonda@???????.com> Date: Thu, 2 Mar 2000 10:53:20 PST Subject: Re: Under the Dark Fist
*L* Ah! My fellow jammers... Dark Fist was yet another module which, while it seems to elicit groans from the list, I loved, and my players did as well. Yes, though, it needed tweaking to say the least. My major adjustment was [due to the relatively high-magic/level environment of teh campaign Cs at the time] was to boost the regular Vodoni wolfmen to their Enforcer status. I simply felt the grunt versions too weak to keep up with my players. Also, I increased teh number of Breeders present on most ships encountered. And, the dragons guarding the gem mines on that iceball planet in the Vodonisphere became a huge community, jealously guarding their charges. These few tweaks made for an exciting series of nights that my players really looked forward to, and i enjoyed DMing. OK, now... for the complaints. Well, i feel that there could have been a generic spell list for the Breeders offered somewhere to make things a bit easier for myself; I'm sure you all know what an ass-pain compiling a spell-list for an 18th level mage is! I wound up using all the wacky new spells from the ToM, and any Dragon mags i could find, to confront the players with new, nasty unknown spells from this alien sphere. I still have a generic listing available [includes the powers for the Vodoni Staff o' Power they all carried, if anyone could use it] in Word format. I was OK with the ships, but I added a "Cerebus" dreadnought class, a triple-headed ship of a bit over 100 tons with a load of weapons and attack troops added, once the home-sphere was breached. I, too, was totally disappointed with the lack of detail in a miles-high tower. however, think about it, an air-land war is raging outside, adn the players are going to have a real part in the outcome. I was not prepped for a Battlesystems siege, so, having fisticuffs that end the war in about an hour [*L*] was a more convenient set up for me. Also bad was the lame set-ups for the other spheres of the V-empire. What the heck was all that? I think the writers just threw some wierd ideas together and passed it off as "this is for you, the DM, to develope further".. come on! I would also like to include my ~major~ addition: Vulkaran was, in fact, an alien minion for Arioch, from the now-OOP Melnibonean mythos from Deities & Demigods' first printing. Elric made an appearance too, heh! A few adventures occured later wherein Vulkaran, now changed into an enslaved Planetar-status spirit for the charaters' forces [haunting the starfish-like battle station that commands their fleet], is set free by Arioch, and takes their ship after slaughtering the crew. The characters have to return to the Vodoni sphere to retake the ship, recapture the loose & vengeful spirit, and finally confront Elric and Stormbringer in a battle that wiped out several beloved artifacts and nearly slew a major PC forever. But, they all lived happily ever after. :) ~ADA~ >From: Ahzad <ahzad@???????.com> >Reply-To: Spelljammer <SPELLJAMMER-L@??????.???????.com> >To: SPELLJAMMER-L@??????.???????.com >Subject: [SPELLJAMMER] Under the Dark Fist >Date: Wed, 1 Mar 2000 11:00:06 -0500 > >Hi all, > I've got a question about Under the Dark Fist, now quit all that >groaning :o) I can hear you :o) > Not being on the list for a great deal of time I've missed out on a >lot >of the complaints and what-not about the various SJ products. I have >garnered a bit of info about how folks feel about various things, Athas >used >to cause massive flame wars, Astromundi Cluster while it was a good start, >but left most feeling it was rushed and half-done, ect., ect. > Under the Dark Fist is what I want to know about, I've seen >references >to it in the past and the overwhelming majority IIRC have been negative. >Why? While I didn't care for some of the aspects of it, and I'll list what >I >don't like. I found overall that UtDF was a well done skeleton that a DM >could use to run an epic campaign from, and isn't that what most want from >a >product, a skeleton that they can flesh out to the ideals of their own >campaign. > Things that I didn't like and would most likely change should I ever >want to use UtDF would be... >Vulkran's palace/ship, I didn't like the "dungeon" that's big enough to fly >your ship around in in Wildspace and I don't like it here either. >The Vodoni ship designs, I didn't care for they way they looked. I had no >problem with the extended range weapons, after all it wasn't that big of a >stretch for me to imagine that someone could come up with a more advanced >version of them. >Crystal spiders didn't care for them at all and I can't say for sure why, I >just took a dislike to them. >The gnomish ambassadors names, why is it that every freakin' gnome has to >be >comedy relief? >The Vodoni themselves I like the wolf-like humanoids, but I'm not sure I >care for the lycanthropy bit I've never been able to decide how I feel >about >this for sure. It sure makes them scary as hell, but I think if it came >down >to it I'd keep them and lose the lycanthropy and just give them beserking >tendencies. > There may be a few other tidbits that I've missed, but I haven't >looked >at it in quite some time, but the fixes for my dislikes are easy enough and >don't bother me that much. > So I ask what specifically didn't you like about it? Was it the whole >intestellar war thing? To grand of a scope? Were the things you found wrong >with it to great to fix so it wouldn't be worth the time to do? > > Along the same vein, what was your favorite published SJ product >outside >the core box? Mine I think would have to be Skulls and Crossbones, I have >found memories about that one. I used it for a long time dropping an >encounter here and there. The players really enjoyed it as well and it's >the >groups favorite as well. They hated Cain and loved the Barre Sinster after >I >fleshed it out. > >I look forward to reading your comments. > >Terry >(ICQ#59496435) > >"Imagination is more important than knowledge." - A.Einstein > >Visit my Spelljammer page at http://www.geocities.com/ahzad Home of the >Guide to the Known Spheres. > >******************************************************************** >The D&D; Homepage: http://www.wizards.com/dnd/Welcome.asp >Find Local Players: http://nafsasp.wizards.com/Registries/TSR/Welcome.asp >To unsubscribe, send email to LISTSERV@??????.???????.com >with UNSUB SPELLJAMMER-L in the body of the message. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com
Previous Message: Re: Under the Dark Fist
Next Message: Re: Under the Dark Fist
Month Index: March, 2000
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Under the Dark Fist | Ahzad | |||
| Re: Under the Dark Fist | Thatotherguy | |||
| Re: Under the Dark Fist | Ronnie Kowalski | |||
| Re: Under the Dark Fist | Thatotherguy | |||
| Re: Under the Dark Fist | George Lavalle | |||
| Re: Under the Dark Fist | Adam Miller | |||
| Re: Under the Dark Fist | Abbadon the Dark Angel of Morning | |||
| Re: Under the Dark Fist | George Lavalle | |||
| Re: Under the Dark Fist | Adam Miller | |||
| Re: Under the Dark Fist | Downer, Chris | |||
| Under the Dark Fist | George Lavalle | |||
| Re: Under the Dark Fist | David Stairs |