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Next Message: Re: RPGA Membership
Month Index: January, 2000


From:     Phillip Newbury <yamichi_yami@?????.com>
Date:     Sat, 8 Jan 2000 22:20:37 -0800
Subject:  Re: RPGA Club idea
--- Tilaurin <tilaurin@??????.???.au> wrote:
> > I agree with you in part, but the idea of a Living
> SJ setting is awfully
> > appealing. But to do that (if the interest is
> there) we would need a
> common
> > framework to base it on. I think a common
> framework is possible though.
>
> what on earth is a living setting, may i ask
> (remember im in the sticks out
> here in oz, particularly in south australia where we
> have..  three..  four
> shops in the whole state that sell d&d gear, two of
> which i know are still
> around.
>
> Tilaurin
> tilaurin@??????.???.au or tilaurin@???????.com if
> the first is broken
> "Because by fate even the gods are cast down/Weep ye
> all with me"
>
Living settings are RPGA campaigns.  The current ones
that they are running are Living City, which they use
Raven's Bluff as the base to start the adventure;
Living Jungle, which is set in the savage area of the
Toril; Living Death; which is a Mask of the Red Death
style setting; and Living Verge, which is
Alteriney(sp) setting.

At GenCon this year, they are starting their first 3e
campaign.  This campaign is going to be the Living
World of Greyhawk.  They have already divided the US
into the different regions(sp) that represent the
different countries in Greyhawk.  The will be doing it
for the rest of the world after it is started.  In
this setting they are going to have regional
adventures, ie an adventure that is played in Georgia
would be different from on played in California. If
you travel to a different region then were you live,
your character also travels to that region.

A setting for SJ campaigns might want to be like the
Greyhawk setting.  Have regions to represent different
crystal spheres.
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Previous Message: Re: Corillians
Next Message: Re: RPGA Membership
Month Index: January, 2000

SubjectFromDate (UTC)
RPGA Club idea    Paul Westermeyer    29 Nov 1999 01:14:39
Re: RPGA Club idea    Thatotherguy    29 Nov 1999 02:12:31
Re: RPGA Club idea    Adam Miller    29 Nov 1999 03:36:28
Re: RPGA Club idea    Tilaurin    30 Nov 1999 01:32:56
Re: RPGA Club idea    Spike    30 Nov 1999 04:24:49
Re: RPGA Club idea    Phillip Newbury    01 Dec 1999 06:15:55
Re: RPGA Club idea    Thom Jones    20 Dec 1999 03:10:01
Re: RPGA Club idea    Phillip Newbury    26 Dec 1999 06:27:09
Re: RPGA Club idea    Paul Westermeyer    27 Dec 1999 21:15:28
Re: RPGA Club idea    Phillip Newbury    01 Jan 2000 07:40:27
Re: RPGA Club idea    Tilaurin    02 Jan 2000 01:36:14
Re: RPGA Club idea    Ahzad Jinsai    02 Jan 2000 06:52:36
Re: RPGA Club idea    Infinite Possibilities    02 Jan 2000 07:42:46
Re: RPGA Club idea    Tilaurin    02 Jan 2000 08:40:20
Re: RPGA Club idea    Phillip Newbury    02 Jan 2000 10:17:00
Re: RPGA Club idea    Phillip Newbury    02 Jan 2000 10:45:12
Re: RPGA Club idea    Paul Westermeyer    02 Jan 2000 18:06:17
Re: RPGA Club idea    Ahzad Jinsai    02 Jan 2000 19:28:48
Re: RPGA Club idea    Paul Westermeyer    02 Jan 2000 19:57:08
Re: RPGA Club idea    Ahzad Jinsai    03 Jan 2000 00:13:26
Re: RPGA Club idea    Ahzad Jinsai    03 Jan 2000 00:36:20
Re: RPGA Club idea    Tilaurin    03 Jan 2000 04:10:52
Re: RPGA Club idea    Tilaurin    03 Jan 2000 04:12:18
Re: RPGA Club idea    Tilaurin    03 Jan 2000 04:14:03
Re: RPGA Club idea    Phillip Newbury    09 Jan 2000 05:58:27
Re: RPGA Club idea    Phillip Newbury    09 Jan 2000 06:20:37
Re: RPGA Club idea    Paul Westermeyer    09 Jan 2000 17:04:49
Re: RPGA Club idea    Tilaurin    10 Jan 2000 03:55:02
Re: RPGA Club idea    Phillip Newbury    15 Jan 2000 06:02:12
Re: RPGA Club idea    P. Swenson    15 Jan 2000 15:11:00

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