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Month Index: August, 1999


From:     Adam Miller <nghtdrud@??????.net>
Date:     Fri, 13 Aug 1999 08:39:07 -0500
Subject:  Re: Against the Giants
I just picked up the silver anniversary adventure Against the Giants,
and read over choice parts of it.  I have some observations/ideas I'd
like to share with the list:)
	First off, the adventure is 96 pages, and has a full reprint of G1-3 in
the first 42 pages of it.  It is a complete reprint with only minor
changes (updated the creatures to 2nd edition mostly) in text to
accomindate 2nd e.  Could raise problems in relative balance, as the
giants have twice the hit points as before and are all 6' taller, making
their quarters much tighter.
	The second half of the book is more of a campaign expansion rather than
an adventure.  It details out 2 dozen or so settlements in Geoff that
have been overrun by giants.  The "adventure" is designed to allow for
almost any level of game play, so you could easily start the adventure
at 1st level or 15th level, it doesn't matter.  Very descriptive of the
land of Geoff and hints at many minor locations not on the map (villages
and such) for the DM to detail himself.  What struck me the most was how
easily the adventure could be exported to other settings; I'll leave
spoiler space below because I'm going to discuss part of the plot
involved:

















	Should be enough:)  The adventure revolves around a clan of renegade,
foreign cloud giants who manage to get the other giants of the mountains
to invade Geoff and Sterich.  Fortunately, the pure-GH text is actually
minimal, allowing easy export.  The adventure could be placed in the
Realms, possibly in the Impiltur/Damara area.  It seems that it could be
placed in Birthright, but would probably require a great deal of changes
in races and monsters.  For spelljammer, the "Lost Lands" could actually
be a small moon with 3 or 4 small kindoms seperated by a large mountain
range; the giants hail from a nearby gas world and used their floating
islands as spelljammers to arrive at the moon.  A few years later, they
cause the giants to invade, and now the PCs must fight back to reclaim
the land lost to the monsters.  For this scenario, I suggest one of the
moons of Zivilyn, an unnamed moon of Edill, or even Selune in
Realmspace.  Interestingly, the world of Chaos (Twilitespace) is almost
perfect for this:)  The cloud giants could be renegade firbolg who
target one of the moons to become their new homeworld, and now the war
is on to save that world from total defeat.
-- 
Night Druid


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Month Index: August, 1999

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