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Month Index: July, 1999
From: Paul Westermeyer <westermeyer.3@???.edu> Date: Tue, 6 Jul 1999 00:47:34 -0500 Subject: Re: Bralspace economics
Some basic info on Bralspace:
Bral Port Fees:
Dock Fees:1 sp per ton per day
Air tax:2 sp per ton
Fouled:100 gp fine
Poisoned:500 gp fine
Replenish ship's water:1 sp per 5 tons
Longshoreman's Guild 6 sp per day+ 2 sp per worker (2 per 5 tons of cargo)
Before leaving ship's must schedule a departure time and destination with
the Master of the Docks' office (#100). Ship's not scheduled to leave are
intercepted by the wreckboats of the Customs officers or one of the Royal
Bralian naval vessels which is always on picket. Pursuit of vessels
leaving Bral is not usually very enthusiastic but the vessel's description
is added to a list for "incoming" vessels to watch for.
Arriving vessels are met at the docks by Customs officers and
harbormasters, where they must pass a customs inspection.
The following Items are illegal to import into Bral without a Royal License:
1. Undead other then Skeletons or Zombies
2. Living puddings, oozes, or slimes of any type.
3. Infinity Vine.
4. Slaves.
5. Greek Fire, Smokepowder, other incendiary substances
6. Weapons.
7. Poison.
Bral also imposes a tax on all trade goods, 5% of the fair market value.
"Trade goods" are defined as goods "obviously intended" for resale on Bral
or elsewhere. Each crew member and passenger on a vessel is entitled to two
bags worth of "personal effects". Customs Officers interpret this to widely
varying degrees. The tax is import only.
Arcane Platinum trade bars
Each of these bars is a 12"x4"x4" rectangle stamped with the symbol
of a three petaled flower. They are worth 1,000 gp each in
Spelljammer-aware ports. Because they offer a more portable mode of
wealth, many adventurers who find large hoards go to an Arcane and have
their wealth changed into these bars (the arcane charge a 5% fee, which is
a hefty income considering the large amounts involved. On Bral they can
also be purchased from the Royal Exchequer and they are usually used as the
mode of payment when large sums are exchanged and a paper "credit" exchange
is unwise or impractical.
Shopkeepers and most common goods merchants can't accept them, of
course, as they are too large to easily make change, and so the Arcane and
other moneychangers make a nice profit changing such bars down to smaller
currency as well.
===========================================
Some shipping and passenger rates
Sailor's pay, avg 24 gp/mo (SJR5, pg 9)
"Std" Eelship:
8 sailors (200 gp/month) + Officers' pay and ship upkeep (150 gp/month)
350 gp/month + 50 gp/month profit
400 gp/month income needed "avg"
1 ton cargo space typically costs 40 gp/month on an eelship
"deck" passenger:10 gp/month (sleep on deck or in cargo hold)
Cabin passenger:50 gp/month
"Std" Tradesman
10 sailors (240 gp/month) + Officers' pay and ship upkeep (150 gp/month)
390 gp/month + 50 gp/month profit
440 gp/month income needed "avg"
1 ton cargo space typically costs 34 gp/month on a Tradesman
"deck" passenger:10 gp/month (sleep on deck or in cargo hold)
Cabin passenger:20-50 gp/month
"Std" Whaleship
20 sailors (480 gp/month) + Officers' pay and ship upkeep (200 gp/month)
680 gp/month + 100 gp/month profit
780 gp/month income needed "avg"
1 ton cargo space typically costs 16 gp/month on a Whaleship
"deck" passenger:10 gp/month (sleep on deck or in cargo hold)
Cabin passenger:20-50 gp/month
This is all _very_ rough, in practice most prices tend to center around the
35/gp per ton or so a month in a "std" SJ aware sphere (most spheres on the
Arcane Inner Flow). Many factors can change this; perceived pirate or
neogi activity and other hazards, very long distance trips, ect. These are
not the prices for chartering a vessel, but rather the prices for renting
space aboard a vessel already bound for the port you seek.
====================================================
Bralspace Imports/Exports:
Shipwrecker:
Imports:tools, manufactured goods
Export:Timber, gold, fish
Industry:none
Minial's Arch
No known trade.
Numeliador
A small amount of trade is carried on with vessels of the Sindiath line, but
the colony is essentially self-sufficient.
Spiral
(Pre-Scro conquest, now off the trade routes)
Imports:Gems, artwork, magic
Exorts:foodstuffs, timber
Industry: crafts, musical instruments, magic
Rock of Bral
Imports: Everything, especially food, timber
Exports:Manufactured goods of all types
Industry: Trade, diplomacy, shipbuilding
Diamondhammer's Stake
Imports:foodstuffs, gems
Exports:Metal wares, weapons
Industry:smithing, armorers, weaponsmiths
Gods' Marbles Astroid Field
Imports:tools, manufactured goods
Exports:mithral, adamant, silver, electrum, Kindori oil, meat
Industry:none
Grainfields astroid field
Imports: Tools, water, manufactured goods
Exports: Grains, meats, vegatables, fruits
Industry:Little
Ironpiece
A gnome colony with all that entails.
"We look on the same stars, the sky is common, the same world surrounds
us. What difference does it make by what pains each seeks the truth? We
can not attain to so great a secret by one road..."
Symmachus, "Memorial on the Occasion of the Removal of the Altar of
Victory from the Senate House" (392 AD)
Paul Westermeyer, westermeyer.3@???.edu
Phd Candidate, History, Ohio State
Adjunct Faculty, Humanities Department, Columbus State Community College
Previous Message: Re: Repair Costs (was Discussion: What's "wrong" with SJ?)
Next Message: Names
Month Index: July, 1999
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Bralspace economics | Paul Westermeyer | |||
| Re: Bralspace economics | Paul Arnold Stetzel | |||
| Re: Bralspace economics | Staffan Johansson | |||
| Re: Bralspace economics | Paul Westermeyer | |||
| Re: Bralspace economics | Staffan Johansson | |||
| Re: Bralspace economics | Adam Miller | |||
| Re: Bralspace economics | S. Wilson | |||
| Re: Bralspace economics | Thatotherguy | |||
| Bralspace economics | Paul Westermeyer | |||
| Re: Bralspace economics | Paul Westermeyer | |||
| Re: Bralspace economics | Thatotherguy | |||
| Re: Bralspace economics | Paul Westermeyer |