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Previous Message: Lionheart Expansion (part 1)
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Month Index: May, 1999


From:     Adam Miller <nghtdrud@??????.net>
Date:     Thu, 20 May 1999 21:51:05 -0500
Subject:  Re: Lionheart expansion (part 2)
And here's the rest, including the characters from Unseen Saboteur.

Battlepoet Nyn'Antasmah "Hand of the Mage of Ritual Wards"
	NG high elf male B9 
	A elf of middling years, Battlepoet Nyn has served the Fleet for one
and a half centuries.  He is a high elf with long, light brown hair that
is gradually going gray.  His hair is kept long and in a ponytail, but
it is slowly creeping up his forehead.  His once strong face is now
slightly wrinkled, but his blue eyes are as strong and brilliant as
ever.  Despite his advancing age, Nyn has considerable charisma and has
a voice that can seduce many a woman.  His singing voice is still
strong, but Nyn is more famous for his poetry, acting skills, and his
flute playing.  He is also quite skilled in the blade, and has a finely
crafted rapier at his side at all times.  To many, it seems that his
charisma and sex appeal has only increased as he has gotten older. 
Nyn'Antasmah is a stage name, after a character in a play popular in
Lionspace.
	Nyn has been a bard most of his life.  He enjoys acting, and is
happiest on the stage.  He hails from distant Lionspace, where he is
hailed as a great actor and musician.  He joined the Fleet to "See the
Spheres," using the Fleet to journey to other spheres.  Nyn has
preformed in countless spheres and has earned the acclaim of actors
everywhere.  He has "retired" to Lionheart, where he entertains the
troops and trains new, younger battlepoets.  As he has become less
active, Nyn took up poetry to fill in his spare time.  He is good
friends with Lamruil Skyflower, the Storyteller, and the two trade tales
when they meet once a decade in their favorite bar somewhere in
Greyspace.

Commandant Geyrrin 
	LN high elf male F5
	Once a bright, hopeful recruit for the Fleet, Commandant Geyrrin lost
much of his enthusiasm when he was assigned to security on Lionheart. 
Years of breaking up fights, fighting red tape, and of having his
investigations buried by higher ranking officers have left him jaded and
tired.  Geyrrin is a high elf with long blonde hair and a handsome,
chiseled face.  He has a strong and solid frame, with broad shoulders
and thick muscles.  Geyrrin is always in his uniform when on duty, but
is not diligent in taking care of it or himself.  He likes to drink when
off duty, and is slowly developing an alcohol problem.
	Geyrrin is head of security on Lionheart, but has few actual duties. 
His staff is small, consisting of four men, and he spends most of his
time breaking up fights, hunting down deserters, or retrieving stolen
money pouches.  He is not well-respected, and is little more than a pawn
to the old-guard captains and admirals.  They use him and his staff to
cover up the nasty side of the cut-throat politics of Lionheart.  He is
a bitter and broken man, who sometimes takes his frustrations out of
those he arrests.  Complains of abuse submitted by soldiers are slowly
piling up in his office, as he handles such claims by signing them, seal
them, and file them away.  He spends most of his time relaxing in his
office, trying to forget his lot in life.

Lieutenant Trielle 
	NG grey elf female F4
	Lieutenant Trielle is a tall (5'8"), middle-aged grey elf female from
Greyspace.  She has a well-toned physique, a stern face, and steel-gray
eyes.  She has long dark hair that she keeps straight.  A devoted member
of the Fleet, Trielle has served for the better part of two centuries. 
She is a career woman who has had numerous bad experiences with the
Fleet.
	Several years ago, Lieutenant Trielle was serving Commandant Geyrrin as
his third.  However, during an investigation into the death of a
colonel, she was reassigned to a remote and largely barren sphere. 
Thinking her career was finished, she considered leaving the Fleet to
find work elsewhere.  Before she could complete her letter of
resignation, she was ordered back to Lionheart, this time to serve as a
low-ranking aide to the newly appointed Grand Admiral Nuliaque.  The
Grand Admiral simply told her that retired High Captain Al'Nuoth highly
recommended her.  Since then, she has been an excellent aide for the
Grand Admiral.

Corporal Siltanis 
	CG wood elf male F3
	A young recruit to the ranks of Lionheart, Corporal Siltanis is one of
the rare wood elves of the station.  He has short dark hair and green
eyes.  His tanned skin has a green tone to it, identifying his wilder
heritage.  Siltanis is usually in uniform and serves as a liaison for
newcomers to the station.  He is proud to serve on Lionheart, and has a
very businesslike attitude.
	Corporal Siltanis came to the attention of many high level officials on
Lionheart several years ago, during the same incident that sent
Lieutenant Trielle into exile.  Corporal Siltanis did not escape
retribution, either.  His life since then has been difficult, and he has
been assigned the lowest of duties.  Once Nuliaque was assigned to the
position of Grand Admiral, the harassment ended and he resumed his
normal duties.  He is a loyal officer and continues to serve as a
liaison for new arrivals to Lionheart.

New Artifacts 
Lion's Heart 
	The Lion's Heart is a great multi-faceted gemstone over five feet
across.  It appears to be made of crimson-hued diamond, but is far
harder than any known substance.  The overall shape is circular, but it
seems to pulse with a life all its own.  The Heart emits a low, reddish
glow and has a low, deep rhythmic sound resounding from it, as if it
were a living, beating heart.

History 
	For thousands of years, the Elvish Imperial Fleet has protected the
space lanes for elvish ships and traders.  It has been the heart of
elvish civilization in wildspace, the glue that has held elves across a
hundred world together.  The Lion's Heart is the heart of the Fleet, the
glue that holds hundreds of thousands of elves and thousands of ships
together in a single, cohesive Fleet.
	The Heart itself was created an eon ago, during the Godswar between the
Seldarine and the Anti-Seldarine.  Before the battle began, Araushnee
(Lolth) enlisted the aide of the noble lion deity Hothagar (the sire of
Nobanion, the lion lord of Gulthmere) through use of a magical spider
that enwrapped itself about Hothagar's heart.  She had approached the
lion on the plains of the Beastlands as a friend, using his friendship
with her mate, Corellon, to get close.  Hothagar was weary of the
goddess, sensing the wickedness that gripped her heart, but his
friendship with Corellon overrode his instincts.  Araushnee offered the
lion a golden brooch, which would enhance the beauty of his magnificent
mane.  When the dark goddess attached the brooch to the lion's mane,
however, it darkened and became a spider.  Before Hothagar could act, it
burrowed into his flesh and enwrapped around his noble heart.  Thus, the
noble lion became a slave of the dark elvish goddess, her pawn in the
war to come.  Though he fought against it, he was unable to defeat the
evil goddess' will.
	When the Battle of the Gods began, Araushnee sent the noble Hothagar to
battle at Corellon's side.  When the time was right, he would strike the
elven god down and devour his body.  Indeed, Hothagar fought with honor
during the battle, slaying a kobold deity and destroying an immortal
ogre.  Yet, at the height of the battle, Araushnee's signal came. 
Unable to resist, he leaped at the back of the elvish deity.  Knowing
his fate, Hothagar stayed his claw, merely hitting the deity with his
club-like paws.  In surprise, Corellon struck the lion a mortal blow
with his blade before he knew his attacker.  Swept away by the battle,
it would only be later, after the battle had ended, that he learned who
had attacked him.  In grief, he knelt by his dying friend, who weakly
apologized for his treachery.  Corellon comforted his friend, but the
noble lion made one final sacrifice.  He offered his noble heart to
Corellon to use in protecting his children, the elves, throughout the
multiverse.  Corellon complied, and took the still living heart from
Hothagar's lifeless body, removed Araushnee's vile spider, and empowered
it with the magic and power of Arvandor.
	The Heart would become known to elves roughly twenty thousand years
ago, when Araushnee's influences began to corrupt the elves and turn
them to drow.  By this time, she was known as Lolth, and she sought to
destroy everything that the Seldarine had built, including the elves. 
Wars were brewing on dozens of worlds, and it was becoming apparent that
the elves would need to unite if they were to survive.  To accomplish
this, Corellon choose a brilliant elf, a spacefairer, who Corellon
destined to unify the elvish spelljammers to fight against Lolth's
minions.  To this destined leader, Corellon gave the Lion's Heart, they
symbol of his Mandate of Arvandor.  For the next ten thousand years, a
succession of leaders, all given the Lion's Heart and the Mandate of
Arvandor, and they diligently fought against the dark influences of the
evil elves in a hundred spheres.  Finally, after one hundred centuries
of war, the fires of war died down, and peace finally settled across
Known Space.  While the wars had caused untold death and destruction to
hundreds of elvish nations, it was the crucible that forged the Elvish
Fleet.  During the whole war, the Heart was always at the command of
Corellon's chosen champion.  Even when the Fleet's headquarters,
Lionheart, was lost to traitors, the Heart returned to Corellon's side
so that he may choose a new champion.
	Since the time of the drow wars, the Heart has been the symbol of the
authority of the Grand Admiral.  It is the Mandate that gives one
individual the right to rule over the vast fleets of elvish ships and to
dictate policies that protect elves from the many enemies of their
race.  Whenever it seems that the Heart is lost, it returns to the Fleet
with a new chosen champion.

Campaign Use 
The Heart is currently found in the bowels of Lionheart, protected by
the will of the Grand Admiral.  She has not displayed the Heart in
years, but it remains at her call.  She brings it out for special
occasions, summoning by silent will.  It is cared for by three balenorn
that reside in the crypts at the center of Lionheart, who know its full
history and pay it great honor.  Unless a character is destined to
become Corellon's champion and the next Grand Admiral, it is unlikely
they will encounter the Heart.  In any case, the Heart is a very power
artifact to introduce in any campaign.

Powers 
Constant. The Heart is imbued with the power of Arvandor, and as such
projects an aura of elvish magic around it.  This aura of power enables
elves to use High Magic at will, without the normal penalties of casting
such magic.  This power allows elves to use High Magic even in spheres
where such magic is normally prohibited, at least in the area of one
mile around the artifact.
	The Heart is the symbol of the Mandate of Arvandor, and as such, gives
the Grand Admiral the authority to rule over the Elvish Fleet.  All
ships loyal to the Fleet are thus loyal to the Grand Admiral, and follow
his or her orders without question.
Invoked. The heart can be used by the Grand Admiral to cast any High
Magic spell at will.  It also makes the casting of High Magic rituals
easier.  It provides Corellon's champion will protect the Grand Admiral
if attacked, enshrouding him or her with magical protection that grants
an AC -8 (not augmented by magical armor, other protective magics, or
high dexterity) and 50% magic resistance.  Further, spells that are
blocked by the magic resistance are actually absorbed and become
available to the Grand Admiral for use against his or her foes! 
Finally, when the Grand Admiral dies or retires, the Heart returns to
Arvandor and Corellon's throne, where it remains for seven days during
which he chooses a new champion.  Sometimes, this champion will be the
chosen successor of the old Grand Admiral, but at others it is someone
completely different.
Curse. When Hothagar died, part of his spirit entered the Heart.  As a
result, the Heart became sentient and will only serve a noble heart.  It
helps in the choosing process by informing Corellon if the candidate's
heart is noble or not.  If a Grand Admiral becomes hopelessly corrupt,
the Heart vanishes and the Mandate of Arvandor is revoked.

Suggested Means of Destruction 
· The fire of the Heart dies when the last elf in the Known Spheres
dies.
· The Heart cracks and is destroyed if Corellon is ever corrupted to
evil.
· The Heart looses all of its power if Arvandor is destroyed.

Staff of Celestian 
	A long staff of smoky black crystal, the Staff of Celestian is capped
by a smooth, circular crystal that is constantly changing colors.  The
bottom of the staff is tapered and ends in a butt of mithral.  Tiny
motes of lights glow within the staff, constantly shifting and changing
position, size, and color.  It is trimmed with gold and platinum.

History 
	The Staff was carried by Celestian centuries ago when he departed Oerth
to travel among the stars.  The Staff was his guide in those early days,
lighting his way and serving as the journal of his travels.  Many
wonderful tales and illusions that describe a countless number of
spheres.  The staff has also been taken by Celestian into the Astral
plane, the inner planes, and even the outer planes.
	Sometime during Celestian's travels, he encountered a maiden of cosmic
beauty.  She was a being of incredible beauty and unimagined  glory.  A
deity in her own right, she was of similar mindset to Celestian, but had
many suitors, including many other, more powerful deities.  In an effort
to win her heart, he gave her the Staff as a symbol of his affection. 
What happened next is not talked about, but it slipped from her grasp
and fell, unnoticed, into the Void.
	The Staff resurfaced about a thousand years ago in the inventory of a
dwarvish merchant.  How he came into possession of the artifact is
unknown, but he sold it to the Ogres of Red Eyes, who used it in a war
against a rival nation of goblins.  They used the Staff as an
artifurnace to move their flagship, an ogre mammoth 1000 tons in size. 
The ogres were successful in their war against the goblins, but during
the siege of the main goblin base, a team of elvish pirates managed to
seal the artifact and spirit it away.  Without the Staff to power the
ogre mammoth, it crashed into the base, destroying both in a fiery
explosion.
	The elves did not long enjoy their booty, as they had a run-in with an
Imperial Man-O-War.  The pirates were slain or captured, and the Staff
fell into the hands of the Fleet.  They spent several years learning the
full history and powers of the artifact, but when their research was
complete, it was handed over to the Grand Admiral as a gift, and to
serve as another symbol of the position of Grand Admiral.
	The Staff saw service during the First Unhuman War, when the Grand
Admiral used it to open portals to the Astral Plane to quickly move
fleets across all of Known Space.  It also was used to power the Lion's
Pride, an overgrown elvish Armada roughly 600' long that was the Grand
Admiral's mobile base of operations during the war.  It was used to
escape the destruction of Phoenix Space when that system went nova
during the Marauder Crisis, saving the lives of thousands of elves.  It
remained in the possession of the Grand Admiral throughout the remainder
of the war and remains a symbol of the Grand Admiral's position and
office.

Campaign Use 
	The Staff is in possession of the Grand Admiral, and the characters are
unlikely to encounter it unless they meet that individual.  It will
probably be nothing more than dressing for the Grand Admiral's office,
but if battle breaks out between a fleet and Lionheart, they are likely
to witness its effects.  It proves power for Lionheart to act as a
spelljammer and a mammoth of a battleship.

Powers 
Invoked. The Staff served as Celestian's journal during much of his
travels, and as such, has an almost infinite amount of information
stored within it.  It has the ability to project illusions of thousands
of worlds, planes, and other wonders of the multiverse.  Most of the
illusions will be undoubtedly unknown to the user, and can be as
wondrous or terrifying as the DM's imagination dictates.
	The most powerful function of the Staff is to act as an artifurnace,
giving spelljamming power to objects smaller than small moons.  The
Staff can move any object up to a mile across with a ship's rating of
5.  However, it cannot provide spelljamming speeds to any objects over
1000 tons in size.  The object powered by the Staff will never have a
maneuver class of less than E.
	Finally, the Staff can open a portal to the Astral Plane.  This portal
can be as large as the user dictates, with a practical maximum size of
1000' in diameter.  The Staff will provide the user protection from the
ill effects of that plane, but not to anyone else.  Those that join the
user in the Astral Plane are on their own in terms of survival.  This
power cannot be accessed from the Phlogiston.
Curse. When a person first grips the Staff, he must first make a save
vs. spell with a -4 penalty.  If this save fails, the user is
overwhelmed by the alien knowledge contained within the Staff and is
driven insane.  Only a full wish, properly worded, will restore the user
to sanity.  Whenever knowledge is extracted from the Staff, there is
always a 10% non-cumulative chance that the images it projects will
cause another save vs. spell with a -4 penalty for insanity.

Suggested Means of Destruction 
· The Staff will break if Celestian and his brother, Fharlanghn ever
come to blows.
· The Staff can be broken under the heel of a Star beast. 
· If every star in Greyspace is extinguished, the Staff losses all of
its power.


-- 
Night Druid


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