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Month Index: May, 1999
From: Adam Miller <nghtdrud@??????.net> Date: Thu, 20 May 1999 21:50:58 -0500 Subject: Re: Lionheart Expansion (part 1)
Hey guys! At the prodding of a fellow listserve member and fiction writer (lets call him Daniel B.; no, wait, that's no good, we'll call him D. Brough:) I got to writing about Lionheart again. I've added another 8 pages to the document. This time out, I've got two main goals. First, I want to cover stuff I forgot in the orginal document (mainly spirit warriors & the artifacts I mentioned). Second, I want to give detail to the more mundane aspects of the station, with station stores, taverns, and low-rank NPCs that are likely to be met by anyone that visits the station. Also, I've included (with Daniel's premission:) three of the characters from the Unseen Saboteur, the first (but hopefully not last:) fan fiction set at the famous base. I do not have any more high-ranking officials in this write-up; I probably won't mess too much with Admirals or very high rank captains because I want to leave such positions open for individual DMs to fill with their favorite pro(an)tagonist:) I *have* included two ambassadors to provide a sampling of such characters. In total, there are 10 new NPCs for DMs to play with; I simply started writing and ideas just kept flowing:) More to come later! Defenses (continued) Spirit Warriors Given the importance of Lionheart as a military outpost and the recent aggressions by the scro-led goblin-kin, Grand Admiral Nuliaque has decided to assign a large squadron of spirit warriors to the defenses of the base. A number of these warriors have been taken from hidden bases throughout the spheres, while others were assigned to Lionheart after they escaped the fall of such worlds as Lar, Spiral, and Arborianna. The spirit warriors are all under the direct command of Arms Captain Verraand, who is currently buried in paperwork as he tries to restructure the chain of command for the Akh' Imprius to accommodate the new recruits. He has put Captain Evlian Ilkirad (NG em F9/W8) in charge of the spirit warrior squadron, but that position is tentative at this time. If Captain Ilkirad proves to be an incapable leader, or should a better leader present himself or herself from the ranks of the spirit warriors, Arms Captain Verraand would be willing to replace the Captain. At the present time, the number of spirit warriors is a mere ten warriors and a pair of zwarths, each with a crew of six elves. Hangers for the spirit warriors are under construction and teams of elvish laborers are working hard to convert unused barracks and cargo bays into hangers. The new spirit warrior hanger will be located between Docks B & C, on the opposite side of the station from the defensive hanger. This was a strategic decision on the part of the Arms Captain, as he did not want to cluster too much of the defenses in one location. When completed, the hanger will be spacious enough to support thirty warriors and five zwarths. Grand Admiral Nuliaque hopes to have a force this large based on Lionheart by the end of the next year or the beginning of the year after that. The warriors, when inactive, will "sleep" in glassteel tubes lining the walls which will be filled with magical gases that will keep the spirit warriors healthy. The zwarths will be docked in a pentagram-like setup. Locations (continued) Tower of the Blade A magnificent tower of shimmering blue-green marble, the Tower of Blade is the guild headquarters of all Bladesingers on Lionheart. The tower itself is roughly one hundred feet tall and is capped by a topaz-colored dome. A pair of smaller towers flank the main tower, attached by short, two-story buildings that house the living quarters of individual bladesingers. The main tower serves as a library, training hall, and general commons for the bladesingers. The highest level is the spell library and the general commons, and is covered by the dome. The inside of the dome is painted with exquisite fresco work of famous bladesingers, Fleet victories, and other scenes of glory. This chamber is one of inner peace, remembrance of past glories, and the promise of future glory. The two smaller towers hold several offices, armories, and caches of magical items. The tower is home to most of the bladesingers assigned to Lionheart, but the actual number of residents is rather low. There are perhaps a mere two dozen bladesingers dwelling within the tower at any given time. That number is in constant flux as warriors are constantly being assigned and reassigned. The head bladesinger, one commandant Vilar (LN em F8/W8) is a cagey warrior and a loyal member of the Elvish Fleet. However, years of service has taken its toll on this man, and he has the appearance of an elf a hundred years elder. He is a fleet hard-liner, fiercely opposed to anything not elven. He reserves a particular hatred for scro, who invaded his homeworld of Spiral. Grand Admiral Nuliaque has given her aides standing orders to refuse giving him appointments, as she has tired of his constant badgering and the shouting matches he has had with other officers in her office. She is seriously considering reassigning him, but he has powerful friends among the ranks of the admirals. Simua's Hall Located in the barracks area of Lionheart, between Docks A & B, Simua's Hall is owned by the high elf Simua (CG ef W6 Cha 18). The place serves as a tavern, feast hall, and entertainment hall for off-duty soldiers. The food is considered excellent; Simua's is one of the few places on Lionheart where one can get fresh fruit. Her stew with fresh bread and sliced fruit is a favorite among soldiers. The wines and ales served here are good but expensive. The main draw, however, is the entertainment. Simua's sisters are both bards of rare skill (NG ef B7, B5) who frequent the place regularly. In addition, the place sports a raised dance platform where scanty-clad elven dancers (of both sexes) perform for cheering soldiers. She has a half-dozen performers, who also double as servers. While performances can get racy at times, Simua keeps a tight reign on what goes on and what comes off. She wants to entertain the men and women of the Fleet, not earn a reputation as the master of a prostitution ring. A few of the more conservative elements of the Fleet has called for the place to be shut down, but some of those same critics have been caught there incognito. Twilite Surpluses This fairly large store is found near Dock E, this place was put in place not long after Lionheart was completed. At the time, the money that helped get the place started was provided by Malvanhal (LG em F6), a former merchant who joined the Fleet during the First Unhuman War. He was rich when he joined, but the death of his brother by orc pirates caused him to seek revenge. After the war, he officially left the Fleet, but remained on to build a whole chain of shops and stores in Elvish Bases throughout at least a dozen spheres. His chain has earned him a great deal of money, of which the Fleet takes 50%. A native of Twilitespace, he named the chain after the sphere he loves. Malvanhal, now an aging elf, spends most of his time in his home sphere. The business is now mostly run by his grand-daughter Ari-Saeanisala (Aris for short, NG ef W4/P4 Wis 16, Cha 17), a young and beautiful elvish maiden. She was kidnapped by the scro once, but rescued by a marine in the Fleet (now her love interest). Aris runs the Lionheart branch of Twilite Surpluses, which is also the headquarters for the whole chain. She is a skilled businesswoman, bringing in hundreds of gold pieces profit each week. The store has all sorts of goods that would interest a soldier in the Fleet, from clothing, jewelry, books, weapons, and most anything else a soldier could desire. Prices are fair, and usually within the range of most enlisted men. Aris has two other workers on hand, both civilians but trained warriors (treat as 2nd level fighters). She is on good terms with most of the command staff, and is a friend of the Grand Admiral. Huuz'rhan's Armory The Ape Armory, as it is commonly called, is found fairly close to the Embassy, separated from that building by a row of rose bushes. The Armory is not a large building, consisting of a small sales room and the main armory in back. The sales room is the forward fourth of the building, and is really nothing more than a brightly colored silk sunshade over a small, grassy lawn. Six highly polished and exquisite suits of armor (two suits each of plate, chain, and leather) are on display on heavy racks. These are showpieces to attract customers. The back part of the building is a solid stone structure with a hot forge heated by a small, trapped fire elemental (8 HD), a bath of ice water, and hundreds of tools for making and repairing metal and leather armor. The place is run by Huuz'rhan (LG hadozee m F7), a retired hadozee scout who has taken up armoring as his profession. He is very good at it, and crafts some of the best suits of armor that a common soldier can afford. Two dwarves and a high elf are his staff. The elf and one of the dwarves are apprentices of Huuz'rhan, while the other dwarf, Balefire (LG dm F6), is his silent partner. The place caters mostly to soldiers, marines, and sailors who cannot afford expensive suits of elvish chain or plate, and must instead turn to a more affordable alternative. Repair work is also big business for the Armory, and they are all skilled at getting the dents out of armor and making it look as good as new. Huuz'rhan and his staff are incapable of making elvish chain or plate armor, but they are capable of repairing it so long as it is not too badly damaged. Prices are usually reasonable, with only a 10-15% markup. Huuz'rhan is known to cut deals for his friends or those soldiers in a pinch. Armor repair is also reasonable, usually running 10-40% of the cost of the armor, depending on how damaged it was when brought in. Hole in the Sky Of the many taverns on Lionheart, Hole in the Sky is probably the most famous. It offers some of the best ales on the station, with a wide selection of spirits to choose from. Elvish feywine, dwarvish ale, and some human concoctions are all available for reasonable prices. The tavern is located directly above the catapult platform over the doors to Dock C, and has a massive glass window that offers a magnificent panoramic view of wildspace. The windows are treated with glassteel, and are nearly indestructible. Many of the tables are set up with strategy games such as chess or Fleet's Glory (a game that uses ivory miniatures to represent warships) or gambling games like poker, knucklebones, or blackjack. What really attracts the soldiers, besides gaming and spirits, is the owner, Eirzara (CN ef B7). Eirzara is a very skilled singer, musician, and dancer. She likes an audience, and loves to flirt with the men. Her acts tend to be even racier than those at Simua's, and in fact she has twice been thrown off the station for public nudity and once for inciting a riot. However, her tavern has never been shut down and she has been able to return after the heat died down because of the amount of dirt she has on several high-ranking admirals. Though unproven, she may have a lovechild fathered by the previous Grand Admiral, which could be a reason why some admirals are reluctant to throw her off for good. Sindiath's Tower One of the smaller buildings, Sindiath's Tower is the Lionheart branch headquarters for that trading company. The tower itself is a small, four story building of white granite, covered by a thin layer of quarts crystal. While small, the tower shimmers with a glory all its own when in the light of a primary firebody. The officers of this tower serve to keep the Fleet informed of the movements of Sindiath ships, what information the Line discovers, and any other information Line captains deem that the Fleet may be interested in. A Line ship travels to Lionheart every other standard month to file reports at the tower, where aides sort and process the reports before passing them on to the Fleet. Not all of the reports reach the Fleet, as it is the aides' duty to filter out any report that is inconsequential or unneeded. Filtered reports usually take two or three years to be disposed of. The NPCs of Lionheart (continued) Captain Evlian Ilkirad "Master Stag of the Misty Leaf of the Void" NG high elven male F9/W8 Captain of the Spirit Warrior Squadron A tall, imposing elf, Captain Ilkirad is a strong warrior and a mage of skill. He has short brown hair and green eyes. His features are more muscular than those of average elves and has thick, corded muscles. Ilkirad stands about 5' 3" tall and weighs 155 lbs. He has a few scars marring his body and a thin white scar just above his left eye, a parting gift of a dying scro captain. This elf is about two centuries old, and has been in the Fleet for nine decades. Captain Evlian is a skilled warrior but an untested high-rank leader. He fought in the Battle of Borka, where his zwarth earned great glory when it single handedly boarded and destroyed a scro mantis ship with a concentration of spells at critical joints of the ship. Over eighty scro warriors died with their ship, and Captain Evlian earned a medal and an assignment to Lionheart. So far, Evlian is not comfortable with his assignment. There are too many feuding factions under his command, and he is being worn ragged trying to keep his squadron under control. Ari-Saeanisala "Maiden of the Dawning Woods of Spring" NG high elven female W4/P4 (of Sehanine Moonbow) A young elven maiden of a mere nine centuries, Ari-Saeanisala (Aris for short) is of rare beauty. She has long, thick brown hair and deep green eyes. Her features are sharp and her eyes speak of an innocence rarely seen these days. Her only weapon is a non-magical staff, but keeps it only as a momento of her earlier adventures. She feels perfectly safe on Lionheart. Aris is not, and has never been, a member of the Fleet. Instead, she provides merchant goods to soldiers with money to spend, and is well-liked by virtually everyone on the station. She has no enemies and many friends, and can pretty much count on everyone for protection if she is attacked. Aris is the granddaughter of Malvanhal and the proprietor of the Twilite Surpluses store. She is very skilled in business, and is slowly taking over the business as her grandfather gets older. She handles almost all of the paperwork, and Malvanhal does little any more other than sign a few papers here and there. Because of her skill, Aris is fairly rich for such a young woman. Aris' love interest is a young elven warrior named Cirrus, also from Twilitespace. The two met years ago, but Aris was soon kidnapped and taken to Outreach, with Cirrus in pursuit with his friends. He rescued the maiden from scro and drow kidnappers, which turned out to be a wild adventure in the heart of Mechanism. Private Huian CG high elven (bionoid) male F6 A tall elf from the distant Wraithspace, Huian is a private who works in the docks. He has honey-blonde hair, lean muscles, and an eternal smile. A pleasant elf, Huian is a hard worker and is well praised by his superiors. He has many friends in the docks but has little respect for most members of the high-ranking elite of Lionheart. What no one knows is that Huian is a bionoid warrior, a descendant of bionoids that served the Fleet loyally in the First Unhuman War. Huian has worked for the Fleet for two decades, first serving as a marine before being reassigned to dock duty. The reason was that Huian was a poor warrior, and the duty was meant to be a punishment for an infraction. However, despite the demotion and loss of pay, Huian is much happier as a dock worker than as a marine. He was always uncomfortable with killing others on moral grounds, and finds the work on the docks as honest and noble in its own way. Ambassador Ceelia Nightstar NG moon elf female R8 A bright-eyed, pale-skinned moon elf from Toril, Ceelia Nightstar is the ambassador from Evermeet. She has long blue-black hair, a small face, and bright blue eyes. She stands little over 5'8" tall and weighs about 135 lbs. When not in court, she prefers a simple but brightly colored outfit of a free-flowing skirt and a tunic. She has a tattoo of a rose on her left thigh and another small tattoo of her house's symbol on her chest. Her clothing is decorated with beads and the bright feathers of exotic birds. It is rumored that the yellow and orange feather that she has braided into her hair is a phoenix feather. Ceelia was chosen for the duty as ambassador by the Queen of Evermeet herself. Ceelia was always a loyal agent with a keen mind for politics and constantly worked for the good of Evermeet. The Queen dispatched Ceelia for this duty for those reasons, and because Ceelia was one of a minority that believed the future and salvation of Evermeet lay in the stars. Thus far, Ceelia has made few gains for her nation other than securing a trade deal with an elvish nation in another sphere. She hopes to convince the Fleet that Evermeet is a vital and strategic point in space, and it needs more protection from the humans of Toril. So far, her efforts have fallen on deaf ears. Ambassador Michel Neogislayer LG human male Pal9 Michel Neogislayer is a human male of 6' 2" in height and weighs over 240 lbs. He is a monster of an individual, towering over most elves on the station and is almost solid muscle. Short, sandy-brown hair frames his squarish face. He has green eyes and a tanned complexion. His built leads some to underestimate his sharp mind and quick wit. As a paladin of Tyr, he is rarely without holy symbol clearly displayed and his bastardsword, a sunblade, at his side. When attending council meetings, he usually dons his suit of plate armor, which is used mainly for the intimidation factor. Michel is the ambassador for the Company of the Chalice, which is one of the few human organizations with strong ties to the Elvish Fleet. The two navies have similar outlooks and ideals, and the elves invited the Chalice to send an ambassador to Lionheart. Michel is the fourth ambassador to date, as each of his predecessors served out their terms in office. Michel is on good terms with most of the Admirals on Lionheart, but has run into problems with hard-liners who dislike or even hate humans. His quick wit and slow temper has kept him in check, and he has even impressed the Grand Admiral on the few times he had words with an admiral or two in her office. An ugly rumor about Michel, particularly pertaining to a supposed tryst with the Grand Admiral, was spread two years ago, not long after Michel came aboard. The rumor was proven false, but the perpetrators were never caught. The truth is that Michel is happily married and would never dishonor his wife or his family. Sergeant Ruaam "Star Strider" CG wood elf male F4 (archer) A rare wilder elf, sergeant Ruaam is a ship trimmer and dock supervisor. He has short green hair, hazel eyes, and copper-tanned skin. Ruaam stands 5'3" tall and weighs about 140 lbs. He has a lean built and a narrow face with a hawk nose. Somewhat a loner, Ruaam is a dedicated worker but prefers working alone or in charge of a small group. When working, he wears a pair of protective canvas pants and a brightly colored cotton shirt. His off-duty attire is lighter and decorated with bright beads and feathers. Sergeant Ruaam works in Dock F, the dry dock. He is a ship trimmer and repair worker. He likes to work alone when work begins, as it allows him a chance to "feel" the pain of the ship being repaired, so that his men may better enact repairs. Ruaam is naturally able to empathically communicate with an elvish spelljammer, which makes him a prize in the Fleet. He is a native of the Dusk Herd, a migrating herd of hundreds of kindori with wild elf tribes dwelling on their backs, and as such, as a natural feel for space and the creatures dwelling within it. Though Ruaam rarely enters combat or even gets into fights, he is skilled with the short bow and spear. -- Night Druid
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Month Index: May, 1999
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Lionheart Expansion (part 1) | Adam Miller | |||
| Re: Lionheart Expansion (part 1) | Paul Westermeyer | |||
| Re: Lionheart Expansion (part 1) | Adam Miller |