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Month Index: April, 1999
From: Whalejudge@???.com Date: Tue, 13 Apr 1999 20:47:39 EDT Subject: Re: PC Morale (was Merchant organizations in Wild space)
Easiest way to make Players fear for their characters' lives: Kill a few. Characters, that is. In my current campaign, the PC body count currently stands at 5. They know I might take a character's life at any time. This keeps them acting like their characters might die.
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Month Index: April, 1999
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Re: PC Morale (was Merchant organizations in Wild space) | Bonebrake, Noah S. (NM Rec.) | |||
| Re: PC Morale (was Merchant organizations in Wild space) | Whalejudge@???.com |