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Month Index: April, 1999


From:     Whalejudge@???.com
Date:     Tue, 13 Apr 1999 20:47:39 EDT
Subject:  Re: PC Morale (was Merchant organizations in Wild space)
Easiest way to make Players fear for their characters' lives:  Kill a few.
Characters, that is.  In my current campaign, the PC body count currently
stands at 5.  They know I might take a character's life at any time.  This
keeps them acting like their characters might die.


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Month Index: April, 1999

SubjectFromDate (UTC)
Re: PC Morale (was Merchant organizations in Wild space)    Bonebrake, Noah S. (NM Rec.)    13 Apr 1999 15:28:46
Re: PC Morale (was Merchant organizations in Wild space)    Whalejudge@???.com    14 Apr 1999 00:47:39

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